When comparing Streets of Rogue vs Dungeon Crawl Stone Soup, the Slant community recommends Dungeon Crawl Stone Soup for most people. In the question“What are the best roguelikes/roguelites on PC?” Dungeon Crawl Stone Soup is ranked 8th while Streets of Rogue is ranked 24th. The most important reason people chose Dungeon Crawl Stone Soup is:
There are a few different classes available at character creation, each one has it's own abilities that are different from the others. Creating one is quite simple, which makes for a fast way to get into the game and start playing.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro The definition of emergent gameplay
The amount of features is basically endless and you can use wathever you have at hand to complete missions trough the city:
Money? Hire someone to do it for you.
A "Friends" ray? Hypnotize the bouncer and let him tell everyone that you're good to go.
A "Wall bypasser"? Teleport in, do your thing, teleport out.
A mine? Leave it at the front door and give it a knock.
A rocket launcher? Just blow it all up.
You're a Gorilla that can't talk english? Free your comrades from a lab and ask them to help you raid the place.
You have to kill a gangster? Lure him to a rival's territory and let the gang do your job
Pro Create your own character or choose between 32 unique characters (more in the future)
The characters go from simple as bums, doctors and gangsters to werewolves, zombies, wrestlers, cannibals, comedians, etc.
Pro Couch co-op
you can play the game with friends
Pro Mutators
Mutators can change the game drastically both for good or for worse.
Zombies everywhere, infinite ammo for everyone, fog of war, endless runs, all levels have random features instead of being themed, everyone has 70% less max health (including the player).
Pro Simple character creation with different classes
There are a few different classes available at character creation, each one has it's own abilities that are different from the others. Creating one is quite simple, which makes for a fast way to get into the game and start playing.
Pro Gold Standard for roguelikes
The controls and replayability have been refined over the years. Whether the player chooses to play with Tiles (graphics) or console (ASCII) the game works well even when choosing online or offline play. Either way there is just enough interface to play the game.
Cons
Con Lacks variety
While fun at first, and seemingly a lot of depth at first glance, you quickly realize this is not actually the case.
The floors are more or less the same, with the same missions in the same "no entry" rooms in which anyone who sees you attacks you. This makes non violent gameplay sometimes impossible.
The melee system is just not good, as the knockback mechanic will have you send enemies flying through walls all over the place. So if you wanna play "stealthy", forget about melee .
Weapons in general feels lacking, as nothing augments how you attack you are stuck with the few weapons there are every single run.
You basically have 3 melee weapons 3 ranged weapons, 2 non lethal weapons and a handful of others like traps, grenades and gadgets. All of which is easily obtainable every run and functions the same every run.
Con Have to fiddle with controls
Being that the game uses an emulated keyboard on screen it works best on tablet, though is not really the preferred method (but is the only one) since it takes up screen space.