When comparing Far Cry 5 vs Middle-earth: Shadow of War, the Slant community recommends Middle-earth: Shadow of War for most people. In the question“What are the best singleplayer games on Steam?” Middle-earth: Shadow of War is ranked 93rd while Far Cry 5 is ranked 116th. The most important reason people chose Middle-earth: Shadow of War is:
Shadow of War uses the Nemesis system to create a more immersive and alive-feeling world. Thanks to it, orc leaders have names, ranks, titles, tribes they belong to, and most importantly, connections to other orc leaders. For example, an orc leader might be at war with another orc leader. This conflict won't end until one of them dies. There are also orcs that are considered blood brothers, having unwavering loyalty to each other. Because of this, don't be too surprised if you ever get betrayed by one of your followers that's trying to do right by his blood brother. Additionally, the leaders you fight will also develop connections with you. Orcs that you've killed or spared, may come back with scars, recalling your previous encounter and vowing to exact vengeance. Orcs that you've escaped from will mock you for being a chicken, and so forth. The gradual creation of this web of connections is very enjoyable and sometimes even more compelling than the game's main story.
Specs
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Pros
Pro Chaotic and destructive gameplay
The gameplay in Far Cry 5 is filled with firefights and tons of chaos everywhere. You have all types of guns, vehicles, and explosives that you can use in any situation, and so do your enemies, meaning every fight has bullets flying everywhere and explosions going off all over the place. You can do things like shooting down enemy helicopters and blowing up enemy bases whenever you want. Seeing the destruction everywhere you go is a lot of fun.
Pro You can explore however you want while still making story progress
You have a lot of freedom to do whatever you want while still making progress with the story as you go. You're part of the Resistance against the game's violent cult, so you get what are called resistance points every time you take out one of their bases, kill a group you find out in the open, or just disrupt their operations in any way you can. Once you get enough points, that triggers the next boss in the story. This means can go wherever you want on the map right from the start without worrying about "falling behind" with the main plot. It's a cool system that really puts the open world gameplay first.
Pro Your teammates have cool specialties to help you with missions
You get to choose which of your teammates to bring along for missions, each with their own different specialties. You have regular human teammates who have their own weapons like stealthy bows and arrows or powerful rocket launchers, but then you also have three animals to choose from. There's a dog that runs ahead and marks enemies for you, a cougar that takes down enemies with stealth kills, and a huge bear that tears at anything in its path. If you want to take a certain approach for a mission, your teammate's specialty can help you out.
Pro Unique open world setting in rural America
The fictional location of Hope County, Montana in rural America is a new type of setting that looks realistic and works well for the game. It's a modern version of Montana with people who look like real residents of the area, and a bunch of small, shoddy buildings everywhere that are spread out across farmlands and forests. Not many games are set in these types of places, making this setting a breath of fresh air.
Pro You can co-op the whole campaign with a friend
You can bring a friend along with you for the single-player campaign through co-op. It's a great way to have fun with a friend if you don't want to play a dedicated multiplayer game. Just note your progress will only be saved to the host's playthrough, so the guest won't be able to continue alone from where the two of you left off.
Pro Character connections make for a compelling experience
Shadow of War uses the Nemesis system to create a more immersive and alive-feeling world. Thanks to it, orc leaders have names, ranks, titles, tribes they belong to, and most importantly, connections to other orc leaders.
For example, an orc leader might be at war with another orc leader. This conflict won't end until one of them dies. There are also orcs that are considered blood brothers, having unwavering loyalty to each other. Because of this, don't be too surprised if you ever get betrayed by one of your followers that's trying to do right by his blood brother.
Additionally, the leaders you fight will also develop connections with you. Orcs that you've killed or spared, may come back with scars, recalling your previous encounter and vowing to exact vengeance. Orcs that you've escaped from will mock you for being a chicken, and so forth. The gradual creation of this web of connections is very enjoyable and sometimes even more compelling than the game's main story.
Pro Addictive gear collection fuels your thirst for orc blood
As you kill orc leaders, they'll drop random quality gear items, ranging from common rarity every-orc weapons/armor to legendary rarity artifacts with unique names. Each item serves to improve your character, providing various stat increases and damage bonuses. You can also upgrade gear with gems or via challenges that usually involve killing orcs, bolstering your strength even further. On top of that, there are set bonuses for legendary items, giving you special abilities such as your hits applying explosive poison on regular enemies. It's very exciting seeing what gear piece an orc leader will drop once you lob his head off, causing you to constantly seek out new victims.
Pro Satisfying combat
Shadow of War gives one of the better feeling combat systems in recent times, allowing you to be either stealthy or go for direct confrontations.
If you choose to be stealthy, you can skewer unsuspecting orcs from behind with your dagger, drop onto them from a building while impaling them with your sword, or just pierce them from afar with your bow.
If you choose a direct confrontation, it's a really quick-paced and brutal showdown against your enemies with your chosen melee weapon. You weave combos against enemies, dodging, parrying, and countering enemy attacks, which ends in a devastating finishing move, resulting in a mutilated or decapitated orc.
Whichever method you choose, the combat flows really well and you always feel like a force to be reckoned with.
Pro You can lead an orc army and expand your own dominion
As part of the Nemesis system, you can recruit orc leaders after you've bested them in combat. Each one has his own unique strengths and weaknesses, so making the best possible army for conquering enemy territories might take a while.
For example, an orc leader can be completely immune to ranged attacks, but can take increased damage from explosions. You should take such an orc leader on assaults against fortresses filled with archers but be wary of the slightest hints of any bombs.
Once you've finished building a sizeable force, you can assault a fortresses. If you succeed in the assault, you'll take over a territory, allowing you to install your own orc leader as the ruler. With enough effort you'll gradually take over Mordor and its surrounding lands.
Shadow of War makes you feel like a recruiter, general, and a ruler, which is very empowering and a lot of fun.
Cons
Con Your character is only an avatar without much presence
You can choose whether to have a male or female character, and you'll get to customize their clothes, but that's about everything you can do to make them feel like someone. Other characters just call you Deputy while they do all the talking, like filling you in on plot details and reacting to the story's events. You're very removed from the plot without getting to make any real decisions, like you're only along for the ride more than anything.
Con The story is unfocused
Gameplay comes first in Far Cry 5 at the cost of a story that doesn't have much direction. The plot is disjointed because of how scattered the missions are in between your open world shenanigans. This might not be a problem for players who care more about gameplay, but anyone else who wants a meaty, polished story will probably be disappointed.
Con Can get repetitive
The overall gameplay formula doesn't change much over the course of the game. You fight orcs, take over strongholds, upgrade your character, and collect blips on the world map. After a while it can start feeling like a grind, especially during long play sessions. This is made worse in the final stretch of the game where you have to fight through 20 consecutive stronghold battles without any story segments or exposition.
Con Unskippable cutscenes disrupt the flow of the gameplay
Every time an orc leader enters the screen, there is an unskippable cutscene where he rambles a bit, focusing the camera on him and halting combat until the cutscene ends. This usually happens as you're fighting another enemy, potentially disrupting your rhythm, which can be really frustrating, especially if mess up your combo or take an unnecessary hit after the cutscene.
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