When comparing Team Fortress 2 vs The Escapists 2, the Slant community recommends Team Fortress 2 for most people. In the question“What are the best low-spec PC games?” Team Fortress 2 is ranked 24th while The Escapists 2 is ranked 85th. The most important reason people chose Team Fortress 2 is:
The game runs on Windows, OS X and Linux machines.
Specs
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Pros
Pro Cross-platform
The game runs on Windows, OS X and Linux machines.
Pro Pretty good VR support and options
To enable VR support, type -vr in console.
TF2 has 8 modes in which to control the game. They can be changed with the command vr_moveaim_mode in console. They offer choice in what combination of aiming and steering should be coupled to the rift and mouse and introduce the concept of dead zones - an area of the screen that controls differently when aiming or steering within its bounds than outside them.
Typing vr_calibration in console gives access to adjusting interpupillary distance (distance between eyes). You can get that information from an optician or use the calibration tool to help figure it out and set it there.
Calibration will help set accurate render point (camera position) and reduce nausea.
Pro Fair free to play model
This game is mostly pay-to-gain, as in to get more weapons. You can randomly get things, though. You can use the things you randomly get to be also used in crafting recipes to make other things.
Pro Includes Mann vs. Machine, a ridiculously fun co-op mode
Mann vs. Machine is a co-op mode in Team Fortress 2 that is comprised of gameplay in which 6 players team up to stop AI robots from deploying a bomb. Though not the central gameplay of Team Fortress 2, it is a mode that allows for co-op play to be enjoyed with the characters of the game.
Mann vs machine works quite well over LAN and is very fun to boot.
Pro Hectic FPS gameplay that utilizes 9 distinct classes, each with lots of varied items
TF2 has 9 playable classes - Scout, Soldier, Pyro, Demoman, Heavy, Engineer, Medic, Sniper and Spy. This allows for a range of playstyles. For example, the Heavy, starting with 300 health (going up to 450), wielding a machine gun and usually assisted by a Medic, will be commonly found on the front-lines soaking up lots of damage and pulling the enemy team's focus; at the same time the Engineer will try and avoid direct battle as much as possible, providing infrastructure (teleports, sentry, dispensers). Add to this hundreds of weapons for each class providing different stats and you have an impressive amount of variety in gameplay.
Pro Tons to do in the game with plenty of game modes and plenty of community mods
TF2 has more than 10 game modes, plus variations on those, as well as community mods that offer a wide range of objective-based play. Classic game modes include Capture the Flag, Control Point, King of the Hill and Payload. There's also Mann vs. Machine, a co-operative game mode where you play against waves of AI controlled enemies.
Pro Engaged, active, fun, and creative community give the game a welcoming feel, even for outsiders
The TF2 community is know for actively engaging in different TF2 related activities. They create shorts using the source filmmaker, sell items via the steam workshop, build real-life sculptures, etc.
Pro Completely free to download and play any existing section of the game
The game can be downloaded and played for free, allowing anyone to try it out. There are some items that can be purchased with money, but those are optional and only decorative.
Pro Offline LAN support is pretty easy to implement
As long as users have logged in to offline mode on Steam before trying a LAN connection, LAN will work. Which could be an area of confusion, but luckily is easy enough to do if you know you need to do it.
Pro Fun and humorous gameplay with graphics and sound that fit with this theme
This game has a history of over-the-top characters, visuals, voice-overs, and various other items, which altogether create an amusing world both within the game and outside of it as well. You get a feeling a lot of thought has gone into the development of the characters as well as the world they live in. For a genre that is often filled with drab characters in a drab world, it is refreshing to see something so well fleshed out.
Pro Encourages experimentation and creativity
There is no right or wrong way to do anything, and it's entirely a risk vs reward scenario for anything you want to try. You are only limited by your creativity in escaping, as each prison has almost endless possibilities and encourages the player to make the best use of their inventory and be creative in handling every situation.
Bed sheets can be used to cover cell windows from the prying eyes of guards, desks can be moved to reach out of reach vents, crafted tools can be used for various purposes such as breaking through walls or doors, and shovels can be used to dig holes. You can try to sneak around guards, or opt to hide in vents until they're out of sight. If you're feeling especially brave, you can even attempt to fight the guards and take their keys allowing easier access around the prison.
Pro Good balance of game systems make for a rewarding simulation
Taking action in the game uses up your stamina, so you'll still have to make time for things like eating and sleeping if you want to have energy for things like digging through walls, fighting other inmates, or cutting through vents and gates.
Items such as shovels and cutters have limited durability, so they can't be used endlessly. Raw materials can be found around the prison to craft items, or you can buy items from fences using money earned by running fetch quests for other inmates. No matter how you acquire them, crafting materials and finished goods are limited so you'll have to use your items wisely.
Time is an important factor that has to be managed too, with certain activities having to be done at certain times. This limits the amount of time you have to roam the prison, since you have to show up for meal times and roll calls. Free time can be used to craft, roam the prison to determine the guard patterns, or finally put your ultimate escape plan into action.
Juggling each and every one of the various aspects of the game results in a very deep and rewarding simulation experience.
Pro Solid progression of difficulty
The difficulty increases as you progress, with each prison becoming just a little more intricate and more challenging to escape from than the previous. The prisons themselves get more complex with more obstacles to overcome such as tougher guards which results in more ways things can go wrong. The progress feels good and natural, as you're always building on what you learned in previous prisons to escape from the newest one.
Pro Great pixel art style for retro fans
If you enjoy a more retro style, then this game is pure eye candy. Simple but charming, the pixel art is colorful, with the sprites having a nice variety in animations when they're shoveling, searching, running around, fighting, or partaking in any kind of activity that would require movement. The tile sets for the game world are nicely detailed, colored and shaded. You won't get tired of looking at the same tiles over and over due to the sheer amount and variety of the art assets created for the game.
Pro Lots of replayability
No two games will play out alike. Each prison is an open sandbox, so it's definitely not a linear experience with a defined escape blueprint. Prisons can be replayed over and over to beat your previous time, measured in how many in-game days it took you to escape, which leaves plenty of room for trying new things on each successive playthrough.
Pro Co-Op multiplayer mode adds a new depth to gameplay
Working together creates a whole new experience with loads of possibilities. In co-op mode, you play with up to 3 teammates either online or locally as you work towards escaping the prison together. This adds a whole new dynamic to gameplay as working together creates experiences that just aren't possible when playing solo. Someone could distract the guards, while another searches rooms for crafting materials. One player could run around collecting items, while another scopes out the guard's patrol patterns. Some can complete quests to collect money while others are working on digging tunnels.
Pro A couple of alternative prisons add a change of scenery
Tired of bricks, cold floors, and cement cells? For those who want a change of scenery, there is a prison set in the wild west, and even a futuristic space prison. This adds a little bit of variety to the look of the game while keeping the same gameplay mechanics. It's a nice touch and gives your eyes a break from staring at the same tilesets over and over.
Cons
Con Random critical hits add a significant luck element into the game and push certain types of players out
In most 'public' servers, an option called 'random crits' (short for 'random critical hits') exists by default. This allows a random percentage of your shots to multiply damage by 3 for a shot, and also remove the damage drop-off over range. This 'feature' gets increasingly more annoying as you get more experienced, as you will die more often than your opponent having x3 or more damage over you, actively making their experiences and wins less meaningful. Some classes are especially burnt by this. Medics don't use weapons often, Snipers only have secondary weapons and melees, and Spies only have their revolver (and most sidegrades of that revolver remove this ability entirely). Quickplay (a feature most newbies use to get a match) also disables these servers from appearing in the list, so there are very few 'nocrit' servers because many don't know they exist.
Con Free accounts are slightly limited
Free accounts do not get rare and cosmetic items nor as many storage slots for items.
Items are relevant as free accounts can only hold 50, while the game has much more than 50 pieces of equipment (that affect gameplay), let alone 50 weapons. While a premium account player can react to almost all situations with a counter item, with only 50 slots a newbie probably won't have or even be able to access it. A full inventory also means a free player will have to miss out or delete exclusive event items and cosmetics just to play the game as full as they can.
A free account is upgraded when any item is purchased with real money from the store.
Con Getting caught by guards can be overly punishing
It's frustrating when you spend several hours grinding quests for other inmates, collecting items, crafting, and carefully planning your escape, only to get caught by guards and lose all your items or killed. This effectively means you have to start over, wasting hours of your own time and days of in-game time.
Con Can feel grindy at times
Running around doing fetch quests for other inmates, or searching for crafting materials for hours on end can get stale after a while.
Con Tutorial doesn't cover much
The tutorial will only walk you through the barest of basics, resulting in the player having to learn the game's various mechanics on their own.