When comparing Quadropus Rampage vs Angband Variants, the Slant community recommends Quadropus Rampage for most people. In the question“What are the best roguelikes on Android?” Quadropus Rampage is ranked 20th while Angband Variants is ranked 25th. The most important reason people chose Quadropus Rampage is:
The controls can be kind of hard to learn at first but they are intuitive, and once you get the hang of them they are great.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Intuitive controls
The controls can be kind of hard to learn at first but they are intuitive, and once you get the hang of them they are great.
Pro Great graphics
The graphics are appealing and well done though they are not realistic, they fit the atmosphere quite well.
Pro Many upgrades that will keep the player busy
Such as collecting orbs and purchasing upgrades, pets, and skins.
Pro Cute pets to collect
You start of with one cute pet and can purchase more cute pets as you progress.
Pro Contains ToME 2.3.5 -- which is a fan favorite
Pro Can be customized
Using the right app you customize the variant through the files.
Pro Based on Tolkien universe
Being based on the Tolkien universe makes for a familiar environment for fans as well as a deep offering of texture that would be hard to match from scratch.
Pro Five variants in one game
There are 5 variants of the original Angband included in this app, Sangband, Steamband, ToME, NPP Angband and Sil. With 5 games in 1 this app offers a robust offering of playtime.
Cons
Con Older devices have performance issues
When many enemies are on screen there can be slowdown, especially for those on older devices.
Con You need a physical keyboard to really enjoy this game
You can't select / customize software keyboards, which makes controlling the game more difficult than using a real keyboard that can.
Con Cannot change the game
It always starts with ToME.
Con Enemies can target from off screen
While enemies can target from off screen the player is unable to target them until they show onscreen, which means the player can get hit from enemies they can not see or retaliate.