Ranked in these QuestionsQuestion Ranking
Pro Individual levels
Unlike many roguelikes, Dungeonism has individual levels that allow for the gameplay to be broken up with specific goals, which gives more purpose to the gameplay.
Pro Randomized levels
While not fully randomized most aspects of a level will be different upon each playthrough.
Con Beginning of game is a bit too easy
Enemies in the game tend to be too easy in the beginning of the game, making for un-intriguing gameplay at first.