Path of Exile is a free to play action-RPG game similar in style to the Diablo franchise. A game focused on deep customization through using unique feeling characters. This is all offered for free, with in-game purchases available for cosmetic items and improved inventory storage.
Ranked in these QuestionsQuestion Ranking
Pro Not pay to win
The developers have a strict "no pay to win" mindset on this game. Which is great since everyone has a fair chance at winning. The only in-game purchases are decorative, extra stash slots, non combat pets and better graphics for your weapons.
Pro Completely free to download and play
Just install steam and download the game. No purchase required and the only thing locked behind paywalls is cosmetic accessories and inventory slots of which you can waste money on cosmetics, but you won't fall behind if you don't want to spend money.
Pro Expansive skill tree
While it may be difficult to take in at first the skill tree in Path of Exile is quite expansive allowing for many areas of the characters skills to be customized.
The tree is so large there are numerous guides online on how to build specific optimized characters as well as an unofficial companion app for Android.
Pro Expansion and updates
Game gets bigger and bigger with every big expansion and patch.
Con Lots of farm/grind required
As any item-based online game, character development is extremely slow and requires time and effort.
Con Bad trading system
No auction house or gold/item mail, requires direct trade ingame; orb and recipes are not intuitive
Con Very tough theorycrafting required
Creating a functional build is really difficult. Better to stick to good guides.
Con Graphics are a bit ho-hum
While not the worst, the graphics do not really stand out as polished and look somewhat dated. While it does fit within theme of being a grimy universe with many foul creatures, it does not compare to many AAA dungeon crawlers out there such as Diablo III.
Con Rubberbanding disrupts play
Online play with melee classes may lead to some "rubberbanding" when latency causes the player's computer to desync from the server.