Possibly the first release (certainly the first AAA release) to be digitally withdrawn from sale. Buyers were refunded.
It was reinstated months later, but the port was not much better and still had terrible performance issues.
Arkham Knight has the open world aspect of the previouc game but has now introduced the batmobile for use on the street with a full weapon loadout. Being able to drive around thee streets of Gotham as well as use the vehicle to take down bad guys makes for an exciting experience not seen in the series before.
If the user uncaps their framerate through the DSFix ini file, there may be an issue with falling through the environment when using ladders. This is caused by the fact that the game tied the physics of the game to the framerate, which is originally intended to only be 30fps.
The game was released as a quick port with little time spent on adding a good control scheme for PC. This means the mouse and keyboard controls are pretty lacking and it is recommended to play the game with a controller.
Mouse Fix allows the user to fix the poor mouse issues with the game, making for a good control scheme for those that would rather use a keyboard and mouse over a gamepad.
DSFix is an ini file created by a modder that allows the user to change their resolution as well as uncap the framerate among other issues with the default game.
New to the series is a hardcore difficulty mode that is meant for only the most extreme players. This adds a level of difficulty to the game for those that are interested.
DMC 3 focuses on a new character, Dante's brother Vergil. Vergil offers a whole new moveset when compared to previous games, which makes the gameplay fresh for those that are familiar with the series.
To date GFWL has yet to be removed from the game, which is a problem as it is now an unsupported DRM control scheme that makes playing the game extremely difficult.
Playing the game can lead to crashes at any time, which can ruin the amount of content played if it was not saved as well as just cause a lot of headaches due to fear of being booted at any time.
The game was not updated to show icons for mouse and keyboard controls, leaving the port showing analog stick control tutorials in the game, even if they are not being used at all.
The combat in the game is actually well fleshed out, allowing the player to string combos when fighting in the game. Often games of this type have simple controls that only do the basics, but Bully actually went a step beyond and created fighting mechanics that are fun and intuitive.
The games missions allows for the player to explore the world the game is set in, from the school, to environments that involve characters from the school. It feels like a fleshed out world that has a good mix of missions making for a game that does not ever feel stale.