When comparing Dungeons & Dragons: Chronicles of Mystara vs Dragon Age: Origins, the Slant community recommends Dragon Age: Origins for most people. In the question“What are the best PC RPGs?” Dragon Age: Origins is ranked 4th while Dungeons & Dragons: Chronicles of Mystara is ranked 28th.
Ranked in these QuestionsQuestion Ranking
Pro Not just a normal beat 'em up
Branching paths, item shops with usable inventory, and special player abilities make this game more like an action RPG than a side-scrolling beat 'em up.
Pro Challenges and trophies
Challenges and trophies are new additions to the game that extend gameplay by introducing more objectives. They are also a source of pride – and bragging rights – for players who have managed to complete them.
Pro Widescreen support
Original arcade games of this era were 4:3; it’s nice that the developers included a widescreen mode for modern monitor support.
Pro Allows for 4-player co-op, just like in the arcades
Dungeons & Dragons: Chronicles of Mystara supports 4-player local and online co-op play, which reflects the old arcade setups that allowed four players to play together.
Pro Tactical depth and strategy potential is astonishing.
Pro Game characters are fully rounded
NPC's have believable characters with fleshed out background stories. Many are able to be used as companions of which will have tons of text interactions that are well written and believable.
Pro Player decisions actually matter
The choices you make affect the gameplay and plot as well as the interactions one will have with their NPCs. Decisions that are made can change how in game characters react with you which makes for an individualistic experience that changes on each playthrough when different choices are made.
Pro Easily controllable tactical gameplay
Good tactical UI interface which is easily controlled through pausing the gameplay. Once the gameplay is paused a radial menu and be used in order to make decisions on how to attack or maneuver.
Con Co-op is spotty and limited
There is no way to mix local and online players, so it has to be one or the other. On top of that, the netcode seems poor and disconnects can happen.
Con Short gameplay
The games last about two hours – quite short by modern standards. However, this is to be expected because they are ports of classic arcade games that were intended to be beaten in a single sitting.
Con Too easy to fix wronged companion relationships
While this is done most likely to avoid breaking the game it is way too easy to fix relationships with companions who the player has made angry by purchasing and giving them gifts. basically the player can treat them however they want to then give a gift to ficxany problems.