When comparing Borderlands: The Pre-Sequel vs Alien Swarm: Reactive Drop, the Slant community recommends Alien Swarm: Reactive Drop for most people. In the question“What are the best co-op games on Steam?” Alien Swarm: Reactive Drop is ranked 32nd while Borderlands: The Pre-Sequel is ranked 59th.
Ranked in these QuestionsQuestion Ranking
Pro Low gravity effects
The new low gravity effects work quite well, giving players more of a chance to put distance between themselves and their targets. This makes sniping a lot more viable than in previous Borderlands titles.
Pro Four new playable characters each with different acting special abilities
Borderlands: The Pre-Sequel has four new playable characters in the game, each with action skills that feel completely different from one another. The action skill trees add further levels of customization depending on what areas in the tree you choose to level up.
Pro End game takes advantage of all players’ skills and weapons
The end game is the best part of Borderlands: The Pre-Sequel as it requires the player to make the most of their skill and experience while utilizing all of their abilities and weapons. It is quite a balancing act, and when you pull it off it’s very exhilarating.
Pro It's free
Pro Promotes human interaction and teamplay
Discussing tactics with teammates in lobby prior to mission in order to get best results.
Pro Doesn't require high performance machine to run it
Do you have a potato with download capabilities? Today is your lucky day!
Pro Has class system
The Officer - master of assault shotgun and explosives.
Special Weapons - master of minigun and autogun. The 'Heavy' guy.
Medic - heals team, supports with stun weapons.
Tech Marine - unlocks locked doors, hacks computers.
Pro Highly customisable
Stating with difficulty, challenges and up to UI
Pro Enforces aiming skills in order to avoid dealing damage to team members
Pro You can see your teammates all the time
Pro Various challenging campaigns and maps
Pro It's funny when you're better than your friends
You can see your friends dying on easier difficulties and it's a blast.
Con Side missions all the same
The side missions of the game are all very similar: Travel to an area on the map, use a key, and maybe kill some bad guys while accomplishing this mundane task.
Con Loot feels limited
Unlike past Bordelands games, the loot in Borderlands: The Pre-Sequel feels very limited. Legendary items are almost impossible to find in chests or from enemies; it’s more likely you will find them in an item shop. This means you may have to spend hours grinding for cash in order to purchase the weapons that never drop.
Even if you complete all of the side quests, the game only lasts about 25 hours. Purchasing DLCs or playing through additional times with other characters can extend this considerably.
Con Poor writing
The writing in Borderlands: The Pre-Sequel is nowhere near as good as in Borderlands 2. The jokes often fall flat or seem like total non sequiturs. Some players may also object to the prevalence that the writing gives to social issues; this has been described as pandering to a certain audience by some critics.
Con The game itself is a bit clunky
Some mechanics feel a little clunky, such as the friendly fire mechanic.