When comparing Elder Scrolls Online vs Epistory - Typing Chronicles, the Slant community recommends Elder Scrolls Online for most people. In the question“What are the best Action games on Steam?” Elder Scrolls Online is ranked 13th while Epistory - Typing Chronicles is ranked 42nd. The most important reason people chose Elder Scrolls Online is:
ESO's character system is based on skill lines; each class provides three. There are *dozens* of other skill lines, including all weapons and armor, which are open to all characters. Resource stats (Health, Stamina, Magicka) aren't tied to class either. This means any character can use any gear and be built to fill any role.
Ranked in these QuestionsQuestion Ranking
Pro Unrestrictive class system
ESO's character system is based on skill lines; each class provides three. There are dozens of other skill lines, including all weapons and armor, which are open to all characters. Resource stats (Health, Stamina, Magicka) aren't tied to class either. This means any character can use any gear and be built to fill any role.
Pro Immersive first person play
While the game can be played in third person (which may work better in PvP), there is an option to play in first person view which keeps in tradition of the view found in other Elder Scroll titles. This gives this MMO the feeling of playing Skyrim or Oblivion, which should appeal to those who are fans or familiar. It is also a unique way to play an MMO, which could appeal to those tired of traditional third person view MMOs.
Pro High build variety keeps PvP interesting
Though "flavors of the month" will arise in any competitive game, ESO's versatile characters and MOBA-like limitation on simultaneous skill availability greatly reward creative builds and counter-building.
Pro Built on twenty years of game lore
Elder Scrolls games have always placed the world's unabashedly bizarre mythology in the forefront, and ESO is no exception. Between quest storylines, hundreds of in-game books, passing NPC dialog, and the landscape itself, ESO presents a world that feels bigger than the player and can be incredibly immersive.
Pro Limited skill bar encourages build variety
There are only six skill slots (five regular and one "ultimate") available at any one time. A character can swap between two equipped weapon sets, making at most 12 total skills available in combat. With well over 100 skills to choose from, finding two characters with exactly the same build is the exception, not the rule.
Pro Good single player TES game
With an MMO-ish progression. Also, has great voice acting.
Pro Excellent controller support
Not only is controller support provided, but a combination of elements of the games design (minimal UI, enforced focus on favorite/preferred actions, and a clear vision to design console support in early on) means play with a controller is a great, comfortable experience.
Pro High immersion as minimalist HUD brings focus to action and the world
Minimalist HUD-approach brings focus to action and the world for immersion rather than focus on hotkeys, cooldowns, and other immersion-breaking intrusions
Pro Great for a laptop
Due to the unique controls, there is no need for a mouse to play this game, which means it will be a bit easier to play on a laptop as no external mouse is needed nor the use of the touch-pad. This is a keyboard only game, and that lends itself well to laptops.
Pro Unique graphics
The graphics are styled to look like folded origami pieces. As the player progresses in each stage, the map will fold out on a isometric plane in a way that looks like paper folding out to form objects. This gives an original look to the game that is actually a treat to watch.
Pro Interesting controls
Instead of the normal movement used in a game on PC (WASD) the player uses the E F J I keys, as the game wants the player to have both hands on the keyboard as they would when typing. This means movement is done through both hands on the keyboard only. This allows the player to quickly type words when in combat with no need to transition to a different control scheme.
Con Same words used on different enemies at the same time
This is an issue, as one enemy may be closer than the other and it can be a mixed bag as to which one will be hit with the attack when two enemies have the same target word. This leads to frustration and death due to the game not allowing for a way to target a specific enemy when the same word is used on both.
Con Gets very difficult
The later portions of the game can be quite demanding on ones typing skills. This means that no matter how much a player wants to see the game through, if their fingers are not equipped with the skill required, they most likely will not be able to finish the game. This is actually a physically demanding game and only the most competent typist should go into the game with the goal of completion.
Con Progression is simple and formulaic
The basic premise of the game is, start a stage, earn a new power, clear out the dungeons on that stage that require that power. This is done for each stage, of which there are four. It can get pretty repetitive and become boring pretty quickly.