When comparing Elder Scrolls Online vs Trine, the Slant community recommends Elder Scrolls Online for most people. In the question“What are the best Fantasy games on Steam?” Elder Scrolls Online is ranked 13th while Trine is ranked 14th. The most important reason people chose Elder Scrolls Online is:
ESO's character system is based on skill lines; each class provides three. There are *dozens* of other skill lines, including all weapons and armor, which are open to all characters. Resource stats (Health, Stamina, Magicka) aren't tied to class either. This means any character can use any gear and be built to fill any role.
Ranked in these QuestionsQuestion Ranking
Pro Unrestrictive class system
ESO's character system is based on skill lines; each class provides three. There are dozens of other skill lines, including all weapons and armor, which are open to all characters. Resource stats (Health, Stamina, Magicka) aren't tied to class either. This means any character can use any gear and be built to fill any role.
Pro Immersive first person play
While the game can be played in third person (which may work better in PvP), there is an option to play in first person view which keeps in tradition of the view found in other Elder Scroll titles. This gives this MMO the feeling of playing Skyrim or Oblivion, which should appeal to those who are fans or familiar. It is also a unique way to play an MMO, which could appeal to those tired of traditional third person view MMOs.
Pro High build variety keeps PvP interesting
Though "flavors of the month" will arise in any competitive game, ESO's versatile characters and MOBA-like limitation on simultaneous skill availability greatly reward creative builds and counter-building.
Pro Built on twenty years of game lore
Elder Scrolls games have always placed the world's unabashedly bizarre mythology in the forefront, and ESO is no exception. Between quest storylines, hundreds of in-game books, passing NPC dialog, and the landscape itself, ESO presents a world that feels bigger than the player and can be incredibly immersive.
Pro Limited skill bar encourages build variety
There are only six skill slots (five regular and one "ultimate") available at any one time. A character can swap between two equipped weapon sets, making at most 12 total skills available in combat. With well over 100 skills to choose from, finding two characters with exactly the same build is the exception, not the rule.
Pro Good single player TES game
With an MMO-ish progression. Also, has great voice acting.
Pro Excellent controller support
Not only is controller support provided, but a combination of elements of the games design (minimal UI, enforced focus on favorite/preferred actions, and a clear vision to design console support in early on) means play with a controller is a great, comfortable experience.
Pro High immersion as minimalist HUD brings focus to action and the world
Minimalist HUD-approach brings focus to action and the world for immersion rather than focus on hotkeys, cooldowns, and other immersion-breaking intrusions
Pro Challenging and fun puzzle platforming that uses an interesting character switch mechanic
Each playable character has their own abilities and features that you must use in order to solve puzzles, platform, and battle to beat each level. You will be switching back and forth throughout the game in order to progress, which can be fun when trying to figure out how to utilize each characters skills.
Pro Appealing graphics reminiscent of vibrant cartoons shows off a very individualistic design
The graphics are 3d rendered with vibrant colors. They utilize pleasing cartoon like graphics, which give a real sense of the fantasy world they are meant to illustrate. Everything about the design of the characters and world stand out as highly polished and breathtaking.
Pro Fun local co-op that lends itelf well to the chracter switch design of the gameplay
Trine has support for up to 3 player local co-op, which works very well with the way the mechanics of the game demand use of each character throughout each stage.
Con Rather little variation in combat/gameplay
After you've fought your first fight, you've practically seen them all. There are no real boss fights like in Trine 2, the only distinction is made between shooty-wights and stabby-wights.
Con Co-op not as good as single player
Though there is support for local co-op, the game feels as though it works best as a single player title. This can be limiting to those that are only going to play single player.