When comparing Dying Light vs Dungeonland, the Slant community recommends Dying Light for most people. In the question“What are the best co-op games on Steam?” Dying Light is ranked 8th while Dungeonland is ranked 97th. The most important reason people chose Dying Light is:
The main protagonist is capable of scaling buildings, jumping over obstacles and vaulting over zombies with ease making traversing the open world city a lot more enjoyable.
Ranked in these QuestionsQuestion Ranking
Pro Fluid parkour movement
Pro Expansive weapon-crafting system
There are blueprints found throughout the gameworld that can be used to modify existing weapons in a wide variety of ways by adding various elements to them and creating weapons such as enemy seeking grenades, exploding throwing stars, and makeshift bats with nails through them.
Pro Satisfying combat
The combat is impactful, visceral and offers a great deal of variety in terms of available weapons and different enemy types. It presents a reasonable amount of challenge that is rewarding to overcome and offers multiple ways of emerging victorious in each encounter.
Pro Enjoyable co-operative multiplayer
Dying light features up to four player LAN and online co-op.
Pro Rewarding side-missions
There's a wide variety of side-quests and a large chunk of them are multi-part adventures with great storytelling.
Pro Chaotic 1v3 gameplay in Dungeon Maestro Mode
Dungeon Maestro Mode allows for 1v3 asymmetric gameplay where three players face off against one more powerful player. It is through cooperation that the three players can defeat the other one player.
Pro Three playable classes with each having a choice in specialization
There are three playable classes a player can use that also have their own sub-classes. This makes for plenty of choices for the player to specialize in certain areas that will differentiate them from other players.
Pro Up to 3 player online or local co-op
Dungeonland supports up to 3 players for online and local co-op play.
Pro Great as a LAN game
Dungeonland has built in LAN support for up to three players.
Con Poor VR UI
Things such as subtitles, instructions, menus, prompts, etc are hard to see clearly.
Con VR has a downgraded visual experience
VR version of the game is low fidelity and introduces visual glitches that the standard version doesn't have.
Con Poor plot and characters
The story is nothing new with many elements that are too familiar at this point. A Reluctant hero and a cold government agent mixed with a plot that can bee seen from miles away points to a lack of imagination while trying to create a game for the masses.
Con Poor multithreading
Sadly Dying Light does not do multi-threading very well which results in low framerates. For a modern game that is to be played on consoles with 8 cores or PCs that also have multiple cores, to not take advantage of proper multi-threading is pretty mind boggling. Really it just comes down to laziness, something that is not new to Techland and their poorly optimized ports.
Con Enabling VR support isn't straightforward
Enabling VR support requires editing config files. Instructions can be found here.
Con VR may cause motion sickness
In addition to some minor persistence issues, there are some sensory information mismatch issues created by the in-game characters movements and players stationary position that can easily induce nausea. The issue is a lot more prominent during cut-scenes that take the control away from the player completely.
There are quite a few bugs during gameplay such as dying immediately after a respawn. This can be frustrating for the player and makes for a subpar experience.
Con Difficult gameplay
Difficulty starts at hard and only gets harder from each setting after that making for a difficult game that is not friendly to people used to less difficult games. It can also take time to get used to the difficulty which some people do not have to spare.