When comparing XCOM: Enemy Unknown vs Dragon Age: Origins, the Slant community recommends Dragon Age: Origins for most people. In the question“What are the best Turn-Based Tactics games on Steam?” Dragon Age: Origins is ranked 1st while XCOM: Enemy Unknown is ranked 4th.
Ranked in these QuestionsQuestion Ranking
Pro Assortment of add-on content available
There are quite a few add-ons available for XCOM, including the Enemy Within expansion pack.
Pro Death is permanent
Death is very permanent in XCOM, meaning if a player looses a high level player mid game that they may have a pretty tough time advancing past that point.
Pro Effective resource management mechanics
Resource management feels like a juggling act, in the best way possible. Users have to make hard decisions on what options to give priority to, as they all will effect gameplay in some manner.
Pro Tactical depth and strategy potential is astonishing.
Pro Game characters are fully rounded
NPC's have believable characters with fleshed out background stories. Many are able to be used as companions of which will have tons of text interactions that are well written and believable.
Pro Player decisions actually matter
The choices you make affect the gameplay and plot as well as the interactions one will have with their NPCs. Decisions that are made can change how in game characters react with you which makes for an individualistic experience that changes on each playthrough when different choices are made.
Pro Easily controllable tactical gameplay
Good tactical UI interface which is easily controlled through pausing the gameplay. Once the gameplay is paused a radial menu and be used in order to make decisions on how to attack or maneuver.
Con Proper choices not obvious until after the fact
Choices that effect the game are not obvious when they are happening and once realized is too late.
Con Too easy to fix wronged companion relationships
While this is done most likely to avoid breaking the game it is way too easy to fix relationships with companions who the player has made angry by purchasing and giving them gifts. basically the player can treat them however they want to then give a gift to ficxany problems.