When comparing The Banner Saga 2 vs Uncharted 4: A Thief’s End, the Slant community recommends Uncharted 4: A Thief’s End for most people. In the question“What are the best PS4 games?” Uncharted 4: A Thief’s End is ranked 2nd while The Banner Saga 2 is ranked 71st. The most important reason people chose Uncharted 4: A Thief’s End is:
Uncharted 4 features some of the best character development in a game. The voice acting only improves on this as it is some of the best acted scenes in gaming. The outset is that a long lost brother returns, whom you would think would have been mentioned in a previous game at some point, but even then something that could be a poor plot point ends up getting explained quite well and acted even better. The overall story besides the brother relationship also sees some of the best acting in a game as well as develops those relationships in a meaningful manner.
Ranked in these QuestionsQuestion Ranking
Pro Great combat
Much of the mechanics found in the original title remain the same, which is a good thing as the turn based tactical grid based combat is the strongest thing about this game series. There have been some slight improvements though making for a more balanced rhythm to the game by adding new units to both the players choices and the enemies, which mixes up the gameplay quite often to keep it feeling fresh.
Pro Helps the player learn the gameplay
The first title in the series had a bit of trouble explaining all the aspects of play of the game. Luckily this has changed in the second release as there is now a camp where a trainer will give challenges to the player that explain the game a lot more in-depth. This is great for new players as they can learn the ins and outs a lot easier.
Pro Great hand drawn graphics
The all hand drawn graphics are animated smoothly and are extremely detailed which makes for one heck of a good looking game.
Pro Allows for imports of gamesaves from first game
Players of the series can import their game saves from the previous title, giving them the option to start as one of two different characters. This ensures that choices made in the previous game are not lost when starting this game and experiencing the story it has to tell.
Pro Great story and character development
Uncharted 4 features some of the best character development in a game. The voice acting only improves on this as it is some of the best acted scenes in gaming. The outset is that a long lost brother returns, whom you would think would have been mentioned in a previous game at some point, but even then something that could be a poor plot point ends up getting explained quite well and acted even better.
The overall story besides the brother relationship also sees some of the best acting in a game as well as develops those relationships in a meaningful manner.
Pro Focuses on exploration
The game has central hubs in each level where there can be multiple paths to advance. This creates a way for the player to feel as though there is choice to where they want to go or how they would like to approach a mission. Being that these central hubs are large in area, there may be a bunch of different options on how to traverse that area, ranging from rope swings, to using one's Jeep. Overall the game makes what used to be a very linear path (in previous releases) feel a lot more open and accessible.
Pro Well implemented stealth gameplay
The player can choose if they want to go into situations guns blazing, or avoid most combat and guns for a more stealth oriented playstyle. Giving the player the freedom to choose can make for a more engaging game thanks to gameplay being able to fit with the story going on at the time. This being the third and final chapter of the franchise supports the idea the the main characters are more calm and grown up, which suits stealth gameplay a lot more than shooting anything that moves.
Pro Multiplayer allows for large online fights
At a max of 5 vs 5 (a total of ten players) the online multiplayer allows for large brawls and gunfights to take place. This is enhanced by supernatural abilities the players can use in order to gain an advantage at an opportune time.
Pro Multiplayer plays at 60fps
The multiplayer has had the resolution dropped to 900p in order to get a smooth 60fps for competitive play. While it would be nice to have a full HD resolution, smooth gameplay is important when playing competitively.
Con Story feels a bit weak compared to the previous game
Much like the sophomore album syndrome (where the second album from a break out band falls flat) the story in this release feels a bit weak. While not horrible, it will have trouble connecting to players who are not already familiar with the series. There is also a sense that many of the story elements are setting up events to be found in the third game, meaning that players will be left unknowing what the conclusions are.
Con HP damage based attacks leave little room for expanding ones tactics
Due to the design of the gameplay, the amount of hit points a players unit has is the exact amount of damage they will inflict on an enemy. This makes for the winning strategy to always hit all enemy units on the playing field to ensure they inflict as little damage as possible. While players can go about it many other ways, this strategy tends to do the best, which is a bit limiting.
Con Troublesome controls at times
The cover system may leave the player wanting, as it can make for situations where you gain cover in an area you did not want to. There is also issue at points where the auto climb mechanic grabs the wrong ledge when climbing. While both are not overly egregious, it can cause some frustration during hectic moments.
Con Last act feels drawn out
The last third of the game can be quite repetitive, tasking the player with the same objectives over and over again. The feeling that this was done to extend the gameplay is difficult to ignore.