When comparing Amnesia: The Dark Descent vs Counter-Strike: Global Offensive, the Slant community recommends Counter-Strike: Global Offensive for most people. In the question“What are the best games on Linux?” Counter-Strike: Global Offensive is ranked 16th while Amnesia: The Dark Descent is ranked 22nd. The most important reason people chose Counter-Strike: Global Offensive is:
Each round of CS feels more like a game driven more by careful tactics than a frivolous fast-paced and lethal paintball arena of which too many modern First-Person Shooters are guilty of. Positioning, timing and thinking are key ingredients of a successful game and cooperation is crucial if you want to win.
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Pro Excellent, unnerving atmosphere
Much of the game is inspired by Lovecraftian horror wherein the player is constantly assaulted with their sanity being eroded as they try to regain their memories. Monster lurk within the game that are quite frightening and the whole game is sparsely lit with constant sounds surrounding them that could be eluding to their next encounter.
Pro Immersive puzzle solving
Amnesia offers immersive puzzles to the player by creating interaction that comes natural to the player. When a door needs opened, the player must pull their mouse towards them to actually open the door, same goes for drawers as well. It is through these interactions that the player can feel as if they are actually manipulating these objects instead of just pointing and clicking like so many other puzzle games.
Pro Epitome of horror, but that's not all
The game manages to keep you tense at all times, but there's more. Even if the monster wasn't there, this would be a great game to walk around, solve puzzles, and read the letters. The atmosphere is just very well crafted.
Pro Tons of extra stories
Users can download and install mods/stories created by other users, which can extend the gameplay of the game by quite a lot. Being that these are custom stories, being able to find one that appeals to the player should be pretty simple enough. A good comparison of the top available stories can be found here.
Pro Incredible use of sound effects
As has been mentioned, the atmosphere is incredible, and I was scared out of my mind the whole time. There's mostly silence. A floorboard creaks, a chain rattles, the shuffling of your feet on the floor, it all serves to take your experience to new, terrifying heights.
Pro Driven by tactics and cooperation
Each round of CS feels more like a game driven more by careful tactics than a frivolous fast-paced and lethal paintball arena of which too many modern First-Person Shooters are guilty of.
Positioning, timing and thinking are key ingredients of a successful game and cooperation is crucial if you want to win.
Pro Runs well on most hardware and even on older hardware
It's a very optimized game and runs smoothly on even outdated hardware.
Pro Carefully-executed changes to existing maps
The updates and improvements made to existing maps have been pretty clever and useful.
For example, cracked glass is more opaque, making it harder to go on a sniping rampage. Or the stairway which was added to the bottom of de_dust made the route more viable for the Terrorists, while keeping the original purpose of that area serving as a bottleneck.
Pro Will be familiar to CS 1.6 and CS: Source players
Counter-Strike: Global Offensive builds on the strengths of its predecessors, even though those predecessors have been constantly improving for over a decade now.
Nonetheless, Counter-Strike veterans will feel right at home in Global Offensive, albeit with some minor differences. The MP5 is now the MP7, The TMP has left its place to the MP9 and you can't attach a suppressor to the M4.
Con Puzzles tend to be easily solved
Sadly the core of the game is the puzzle aspect but they tend to be easily enough solved, which makes for a bit of a let down for players who are used to or looking for difficult gameplay.
Con Has a large skill gap
Since it's a pretty old game, most players are veterans at this point and have been playing for a long time. This may make it hard for newer players to jump in and play.
Con New maps and modes feel pretty mediocre
Even tough old maps have been revisited and improved by a wide margin, new maps and modes released with CS:GO are pretty mediocre.
Half of the maps available are locked under Arms Race (which is a re-imagining of the original community-created GunGame) and Demolition (GunGame without insta-respawn and bomb defusal) modes.
These game modes feel pretty safe and unimaginative, especially for veterans who have played their predecessor.
Some of the new maps are pretty compact and designed to act as instant-action meat-grinders akin to modern FPS (like Call of Duty) instead of requiring any tactics to win.
Con Hard to see if you are hitting someone
One of the things that were changed in CS:GO is firing feedback.
When someone is shot in GO, they don't wince, there's only a small amount of blood and audio that conveys the information that you are actually hitting someone. But omitting wince animation from character models makes it harder to see if you are actually hitting another player, especially at distance.
Con Can have a bad community
As it is a large game, it should come as no surprise that the community just won't be up to par. You may be kicked for strange reasons (like bottom scoring or the all too common random hacking accusation) and many could give you a 7 day ban. It can be very frustrating as missions in the mission system require you to play certain things while crossing your fingers.
Con Less time spent playing a game
This is a feature that makes kills and hits (no health regeneration) more impactful, but also a lot less time is spent playing the game, especially if you die early to a sniper peek. Newbies will be playing a lot less of the game than more experienced players.