When comparing Risk vs Agricola, the Slant community recommends Risk for most people. In the question“What are the best board games?” Risk is ranked 40th while Agricola is ranked 42nd. The most important reason people chose Risk is:
Let's you develop a strategy and forces you to think a few steps ahead playing off the moves of others. Also allows you to develop alliances and enemies which allows for fun bantar
Ranked in these QuestionsQuestion Ranking
Pro Strategy game
Let's you develop a strategy and forces you to think a few steps ahead playing off the moves of others.
Also allows you to develop alliances and enemies which allows for fun bantar
Pro Easy to explain, but very difficult to master
The basic premise in Agricola is simple: players take one of their two starting people and, in turn order, use it to select an action. Once an action is selected, it can not be chosen by other players. After everyone has placed their first worker players place their second, again in turn order, followed by 3rd, 4th, and 5th, if applicable. However, the difficulty in Agricola comes from the relatively limited number of action slots available and the sheer number of things players are trying to accomplish over the 14 rounds of the game.
Pro Has expansions that can add more depth and variety to the game
Players can purchase the expansion, Farmers on the Moor, to add more gameplay options and strategic depth or they can purchase additional card packs to add variety to the minor improvement and occupation decks. This helps keep the game from getting stale and encourages multiple plays to try and experience everything this game has to offer.
Pro High player interaction for this type of game
The very limited number of actions available to take each round, combined with most resources only being available at 1 or 2 spots means that players are regularly interfering with eachother's plans and constantly being forced to reevaluate their strategy after an opponent blocks them. This leads to high amounts of player interaction and keep you very engaged in the game instead of focusing solely on your player board.
Con Easily snowballs
Leaders in the game generally keep winning and losers in the game generally keep losing. It's difficult to stop the snowballing.
Con Can be a very punishing game for new players
Even players who love Agricola regularly joke that its name should be Misery Farm. This is because everything that you fail to do will cost you points, yet it is very difficult to do some of everything. This means that new players have a very low chance of beating someone experienced since they won't fully now what to expect as the game goes on and how to plan for it.