Gone Home is a first person interactive game where the player slowly learns the story of Sam a resident of the house.
Ranked in these QuestionsQuestion Ranking
Pro Deep environmental storytelling
Through interacting with objects in the environment of the game (a house) one is able to learn piecemeal the story that the game is set out to tell.
Pro Interesting side stories
Besides the main story there are several side stories in the game that center around the rest of the people who live in the house. Through interacting with objects in the house one learns of the surrounding circumstances of those that live there.
Con Weak voice acting
While most of the voice acting is adequate there are many moments that stick out as poorly done and lessens the experience of the game.