RoboRaid - formerly known as Project X-Ray - is a first-person shooter which features gestures and natural movement controls to defend yourself against waves of robot enemies.
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Pro Gesture controls work well
RoboRaid uses simple gesture controls for firing at the robots and these controls work well. The player uses air-tap gestures to fire a laser-like weapon while aiming at your opponents simply by looking at them. Incoming bullets, lasers and explosions can also be physically dodged.
Pro Both enemies and player can interact with the environment
As with every HoloLens game, enemies can interact with the environment. RoboRaid makes good use of this feature, as enemies will have no line of sight if they're behind an object and robots show up from 'destroyed' walls in your environment. However, not only the enemy can interact with the environment as the player can use its own surroundings to its own advantage. The player can duck behind an object to hide from the robots or can use an obstacle as protection against enemy weaponry.
Pro Well detailed enemies and visual effects
The image quality of the enemy models and the virtual destruction that appears on the walls is detailed and looks immersive because it blends well with the real world.
Pro Well implemented spatial sound
The spatial sound of the HoloLens is well implemented in RoboRaid, as you can hear enemies that appear behind you before you get any chance to spot them.
Con Some scanning bugs deteriorate immersion
Some bugs might occur when scanning your environment for use in RoboRaid. Enemies might not pick up some elements such as pillar structures for example, or doesn't use walls as an 'entry point' for the invading robots.
Con Limited field of view has a noticeable effect
The HoloLens has a rather limited field of view of 120° (for comparison, the natural field of view of your eyes is 180°), which is a noticeable difference and can affect the mixed reality immersion of RoboRaid.