What is the best alternative to Manus?
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Pro Already compatible with many VR technologies
This includes support for Oculus, Vive (Steam VR), OSVR as well as Leap Motion. So no matter the VR ones chooses to go with, functionality for Gloveone already exists.
Pro Realistic sense of touch through vibration
The gloves provide haptic feedback through 10 actuators on each glove that can pulse at different frequencies and intensities allowing you to "feel" objects in the virtual world.
Pro Support for developers
There is an open-api as well as SDK available for free for any developer that wants it as well as a documentation page for those interested in how to use them with specific game engines or code. This free access allows for easier development as well as provides a good scenario where implementation...
Con Currently a small community
There is an official forum on the Gloveone site, but it has little new topics and few answered questions. While the development community surrounding this may grow, currently there is not much going on.
Con Not available yet
First batch of gloves is expected by the end of 2016.
Pro Easily unoticeable when worn
The glove currently weighs in at 350 grams, which is light enough to not really notice the added weight.
Pro Allows for freedom of movement
The gloves are wireless, which allows the wearer to move where they like (within the wireless range of course), which makes for a more versatile option over something that forces the user to be tethered.
Pro Provides a realistic sense of touch through pressure
The gloves use small inflatable air bladders that press against your fingers allowing you to "feel" objects in the virtual world.
Con In very early stages of development
The gloves currently are in prototyping stage and that means that there's currently no information about price or release date.
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Pro Wide selection of OS support
Works with all computing devices, even mobile. This way no matter what OS or device is prefered, the gloves will work.
Pro Instantly useable
Drivers are not needed in order for these gloves to work on ones device, it is plug and play. This makes for an easy setup that anyone can handle.
Pro Mimics the sensation of touching objects
The haptic feedback is used to represent virtual objects. They can give a sense of touching something, which can be very helpful in creating a more immersive experience.
Con Lack of info
There does seem to be quite a surprising lack of any information on this product. Even on BreqLabs own Facebook page, posts are pretty sparse on any details.
Con Not yet available
Currently there are no pre-orders or release dates set. Price has not been divulged either. Basically, this is in so far a proof of concept, many things may change about it, or it may never release at all.
Pro Versatile connection methods
The suit itself can stream data to a central hub, which can then connect to one's PC using WiFi, Bluetooth or be transferred from an SD card.
Pro Realistic input through detailed movement readings
Three different sensors are used (gyroscopes, accelerometers and magnetometers) in order to ascertain the movement and positioning of each hand.
Con Designed more for motion capture over personal VR interaction
While it does appear the device is able to work with VR games built in Unity (and maybe other engines) as a VR controller device, it is mainly meant for the purpose of motion capture for developers of games.
Con Does not provide a sense of touch
Can only capture motion, does not provide any tactile feedback.
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