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There is an open-api as well as SDK available for free for any developer that wants it as well as a documentation page for those interested in how to use them with specific game engines or code. This free access allows for easier development as well as provides a good scenario where implementation of the gloves can grow a community and a good assortment of games making for a product worth purchasing. See More
There is 3-Axis independent finger tacking (6 in total, 3 each hand) as well as g-Axis hand orientation tracking for a total of 7 independent units of measurements for tracking. This way your hands can easily be represented in a VR environment, which adds to the realism. See More
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