What is the best alternative to Draw.io?
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You can simulate all the typical iOS gestures such as tap, double tap, swipe & long hold. These gestures then can trigger animated transitions such as sliding, fading, pop in, & flip. This enables you to create very realistic interactable demos of your app. Checkout the demo page for some examples. See More
The UI library is huge and very high quality. All the UI required to design iO7 apps is included as well as iOS 6 and basic wireframing elements. For example in iOS7 it provides: Backgrounds Navigation & status bars Layouts (list pickers, maps, keyboards, scroll etc) Controls Typography Icons See More
Balsamiq has a very easy to use drag and drop interface that lets you quickly build and adjust your mockups. The UI is centered around low-fidelity wireframes that help focus the reviews on the core layout and functionality instead of getting hung-up on visual design. See More
myBalsamiq has been built with teams in mind and has a variety of featured to support collaborating on the mockups: Notifications - Real-time notifications to enable you to keep track of team member actions Revision Control - All mockups have a revision history to enable reverting to previous versions and keeping track of design decisions. Skype Integration - Easy to use Skype integration to host design reviews. Access Control - Access controls allow sharing projects with team members as well as allowing external reviewers to leave comments on the designs. See More
XMind is capable of displaying information in a multitude of ways (classic mindmaps, charts, timelines, decision trees, etc), it can add labels, clip-art, notes, files, audio recordings, it can then take the project and export it in a variety of ways including an synced gantt chart. See More
You can't select objects on the canvas by clicking on them, if they're surrounded by another object (like a rectangle or a frame). Designer treats all objects as filled, so if you've drawn a frame or outline or an object with a hole in it, you can't select objects within that hole directly. You have to laboriously iterate through all objects in a list until you get to the one you want. This is an extremely common situation, which cripples the entire product. Very surprising and unfortunate defect. See More
For those working in mixed environments that aren't 100% MacOS, you'll find devoting yourself to Sketch.app brings with it...pain. If this fits the bill for what you need feature-wise and you're in a mixed OS environment, it's a very capable replacement for Sketch.app. Note that it doesn't have all the same features, but then again it doesn't need all the same features. Short of organization differences inside the document you're working on, there shouldn't be anything you can't do with Affinity Designer that you could have with Sketch. See More
In the era of "retina" displays, 4k UHD, 5k, and even 8k, Scalar Vector Graphics - independent vector images that can scale to any resolution without any display quality loss - are more important now than ever. And this tool is quite capable of rendering true SVG output suitable for consumption at any display resolution (not a big bunch of rasterized bits in the document, actual paths, points, etc.). See More
Unlike some design tools, Affinity Designer isn't trying to be all things to all people. It's focused on its main area of expertise: vector graphics. That's not to say you can't use a raster image (think a photo in *.jpeg format for example), but it's not built to do much with that other than using it somewhere amidst the layers and that's about it. See More
These are companion apps & switching between them is built in - Photo is a very powerful raster tool with a feature set close/better to Photoshop, it will also use some Photoshop plugins. This allows you to add-on powerful raster capabilities if you want them - put doesn't force you to. See More
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