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Mango Animate Character Maker
All
3
Experiences
Pros
3
Top
Pro
Infinite customization
Self-import images, self-upload body part layers, customizable facial features and expressions; You can also make custom motions and save to ‘my library’.
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Pro
Easy to use
Free characters, premade templates, easy bone tools...
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Pro
Cheap
Only $139 for a Lifetime Pro license of Mango Animate CM (time-limited).
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$139/Lifetime
10
0
Spine
All
10
Experiences
Pros
6
Cons
4
Top
Pro
Integration libraries support most engines
Spine provides integrated modules for 14 major engines including GameMaker Studio, Cocos2Dx, LOVE, MonoGame, Unity, XNA, Flash, HTML 5, libgdx, Corona, and more. Generic runtime libraries are also available for C, C++, Objective C, C#, JavaScript, Lua and ActionScript 3. Dozens of third party libraries support additional targets.
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Con
Spine Professional is expensive
Spine Essential includes nearly all features, except IK, weights, and meshes. Spine Professional is expensive, though it does give all future updates for life (Spine is updated very often).
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Pro
Simplified UI allows for an easy learning curve
No-nonsense workflow allows you to create your artwork in programs much better suited for the task like Illustrator and Inkscape for example, while Spine itself focuses only on the important task of skeletal animation.
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Con
Requires EVERY developer to have a license
Ever developer needs a license, not just the animator, or an overall license for the project. The license agreement is extremely restrictive.
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Pro
Allows for easy use of artwork from third party programs
Spine's developers provide scripts which makes exporting artwork from third party programs much easier to do.
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Con
Doesn't support gamemaker 2.3
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Pro
Community-driven feature roadmap
Esoteric Software maintains public Waffle issue trackers to help plan and prioritize feature additions.
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Con
No integration for lesser known engines
Spine does not directly support some game engines, such as Construct 2 or Clickteam Fusion.
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Pro
Funded via Kickstarter
Spine received resounding support from Kickstarter backers, beating its pledge goal by over 5 times. A second successful Kickstarter added meshes and other important features.
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Pro
Price high for this product
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Experiences
$69 / $299
227
41
DragonBones Pro
All
13
Experiences
Pros
10
Cons
3
Top
Con
Almost no documentation
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Pro
Animation weight
This is a very useful feature because you can make a walk animation that you can simply change the animation weight to see the character start running, because it will increase the scale of the movement of the bones in the animation. This will increase the hand and the leg swing as you increase the animation weight and the character, making it appear as though it is running.
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Top
Con
Not developed anymore
Publisher/ Developer dropped support for the software and left it in the dark. Use Spine instead.
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Pro
Switch sprites
Can easily switch sprites in between the animations like switching clothes and other multiple behaviors.
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Con
Deceptive pricing
It's not "free" if you can't save, and tutorials cost money.
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Pro
Completely programmable animations
Watching and moving can be programed depending upon certain events.
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Pro
Animation speed changing, bone scaling, switching postures
Size as well as animation speed can be easily changed during an animation.
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Pro
Multiresolution with texture scale
Can easily export to different texture sizes to target multiple resolution platforms.
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Pro
Color transform, changeable Z-Order
Can easily change the Z-Order of a sprite during an animation and can also change the color mask on a sprite, in between an animation.
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Pro
Animation reuse/clone
Create once and use the same animation for different characters just by simply cloning the same animation for the new characters.
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Pro
Nesting skeleton, timeline tween
You can nest skeletons and change the timeline of the animation in between the animations in order to make some cool effects.
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Pro
Flash Pro extension, WYSWYG
There is an extension available for Adobe Flash users, which gives a WYSWYG design window inside of flash.
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Pro
Open source
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Experiences
Free
113
30
Anima2D
All
5
Experiences
Pros
3
Cons
2
Top
Con
No longer supported by Unity.
This has been merged into the 2D Animation package.
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Pro
Purchased by unity
Everything you could want from a skeletal animation system, free and because purchased by unity promises to be native in future.
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Con
Uses the Unity hierarchy
It's impossible to rename your asset after making your animation, otherwise you lose dependencies.
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Pro
Free
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Pro
Spring bones
Much like spring joints native to unity, you can set bones to have dynamic spring animations based on their parents.
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here
68
22
SmoothMoves
All
4
Experiences
Pros
2
Cons
2
Top
Pro
PlayMaker integration
Developers echo17 provide Playmaker action scripts for SmoothMoves.
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Top
Con
Bone hierarchy is not collapsible
When working with a complex skeleton, the entire tree is always visible. There is no way to hide bones under their parents.
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Pro
Texture swapping and tinting at runtime
Animations can be re-skinned in several ways, entirely on the fly.
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Con
Unity Middleware
SmoothMoves is not a stand-alone application. It runs entirely within the Unity Editor, and is not compatible with other engines.
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here
10
4
Marionette Studio
All
7
Experiences
Pros
5
Cons
2
Top
Con
It's not free
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Pro
Actively maintained
Marionette Studio team is actively involved in the development of this software. There is a changelog available and a public Trello board.
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Top
Con
No integration for major game development engines
There is no integration with major game engines such as Unity, Construct 2D, Unreal, Cocos 2dx, etc.
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Pro
Cloud based solution
Projects and files can be stored in cloud and the is no need for creating backups.
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Pro
Animation export
Animations can be exported as image packs and using some 3rd party tools can be imported and used in Unity.
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Pro
Easy to use
Can be used by anyone - intuitive interface and short learning curve.
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Pro
Web-based software
Easy to be accessed as no software needs to be download or installed on your computer.
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Experiences
Get it
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7
3
Creature
All
3
Experiences
Pros
3
Top
Pro
Automated animation
One of Creature's strengths is its ability to assign motors on bones which will generate animations based on parameters set on the motors.
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Pro
Unity runtime always up to date
Among various game engine supported, Unity is the most up to date runtime including the most recent features, many samples, integrating well in the Unity editor.
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Pro
Easy to use
Creature has a simple workflow structured into 3 steps: Meshing, Rig and Animate.
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here
65
23
Unity 2D
All
7
Experiences
Pros
4
Cons
2
Specs
Top
Pro
Built into Unity 4.3+
2D game creation was a major feature request from the Unity community and was added with version 4.3. 2D is provided in both the Pro and Free distribution of Unity.
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Con
Lacks critical features
Vertices can't be animated, so you can't have ANY organic feel (like... lungs breathing). Parent bone can't be animated without affecting the children. This is especially impeding for organic feel, again. No option to show & unshow assets (or it is hidden), like for switching weapon on your character for exemple.
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Pro
Integrates with Mecanim
Mecanim brings state machines and blending to 2D bone animation. The state machine editor allows for designers and programmers to visually create a Finite State Machine (FSM) to control when animations should play. Mecanim also allows for blending so an animation can transition smoothly between two states without the need of in between frames made by an animator.
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Con
Poor script interface for texture atlases
Accessing individual sprites within an atlas texture is possible at runtime, but requires use of the Resources folder subsystem.
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Pro
Sprite Sheet and Bone based animation supported
Both types of 2D animation for game development are supported in Unity’s system and can be used interchangeably in the timeline.
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Pro
Easily change sprites dynamically
Usually used for character customization, programmers can change any sprite in a bone animation at runtime easily by referencing the bone and loading the new sprite from the resources folder.
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Specs
Platforms:
Windows, Linux, Mac
Languages:
C#
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Experiences
Free+
660
172
Demina
All
4
Experiences
Pros
2
Cons
2
Top
Con
No longer under development
The most recent update to Denima occurred in October 2012.
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Pro
Straightforward tutorials
Denima's user interface is very simple, and the primary documentation is a simple walk-through of the workflow.
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Con
XNA-specific
Denima's runtime library is intended to integrate with the XNA framework, which has been unsupported since April 2014.
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Pro
Open source
Demina is a C#/XNA application hosted on CodePlex under the Microsoft Public License.
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1
Built By the Slant team
Find the best product instantly.
4.7 star rating
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