Prime World is a MOBA game which features PvP battles, heroes with skill trees, and some minor city building elements.
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Pro Well designed talent system that's flexible and easy to use
All heroes start with a few preset abilities that are intuitive and easy to use, making the game easy to jump into for newer players. By participating in battles and building out your city, you will gain access to various resources that can be used to expand the talents of your heroes.
Since there's such a large variety of talents, two players playing as the same hero may have completely different builds. This allows for a lot of experimentation, and since most builds are viable, you don't have to worry about making a bad choice and can simply let your creativity run wild.
During gameplay itself, nothing is too overpowered or underpowered, resulting in a talent setups that are balanced and feel fluid. All spells and abilities work well and compliment each other in a way that some other MOBAs fail to achieve.
Pro Native terrain feature is a unique concept
Controlling and gaining benefits from certain areas of the map through the native terrain feature adds an exciting new strategic element to gameplay that isn't seen in other MOBAs.
Scattered around the PvP maps are flagpoles that can be captured by either team. Once captured, the area around the flag becomes your team's 'native terrain'.
When you're standing on your own native terrain, you get buffs and other special abilities such as being able to teleport to any section of your terrain, damage modifiers on spells and abilities, summoning better pets, and being able to run faster. These buffs vary based on which hero you're playing, and are different for each and every hero in the game.
Pro Having two factions offers a unique choice
Prime World is one of the only MOBA games to allow the player to choose a faction - either the Dokht Imperium or the Keepers of Adornia. The buildings and heroes on both sides have their own unique artstyle, but they are otherwise perfect mirrors of each other, so you will never feel like you missed out on a specific hero or playstyle due to your choice. It's a purely aesthetic choice, therefore remaining balanced and fair due to everything being equal on both sides.
By playing one faction or the other, you will see the overarching story from different viewpoints, as well as choose teammates from your faction while facing off against the other. Since the faction choice is permanent, this gives players a chance to become attached to their faction and bond with teammates over their choice, while building a rivalry with the other. Rather than simply sharing a map with a mix of random players like most MOBAs, you and your teammates will consist of and represent your chosen faction as you fight for dominance.
Pro City building gives you something to do while you wait in queue
While you're waiting for your 5v5 or 3v3 queue, you can build and customize a city with various buildings that provides benefits to your heroes and produces the resources used to buy new heroes and even craft some new talents.
The castle in your city is tied to your account and has it's own experience system. It levels up when you participate in the game's various activities like winning battles and completing quests.
It's rather simplistic, but it offers a nice distraction while you're waiting to get into the action, and adds a little bit of flavor to the game.
Pro Best rewarding game ever?
Everything is good about this game, and i always feel like im special customer. Alot of rewarding quests, free gifts etc.
Con No checkpoints in single player challenge missions
If you die at any point during the single player challenge missions, you will have to start the entire challenge over. There are no checkpoints and many of these clock in at over 30 minutes. This can be insanely frustrating when you die near the end.
Con Voice acting is poor
The heroes will constantly shout cliche lines when using their abilities such as, "You'll be seeing stars!". Even with the cheesy dialogue aside, the lines aren't delivered with much emphasis or conviction behind them so they lack any kind of power or feeling.
The quest dialogue from NPCs isn't much better. Most of the voices are either flat and devoid of emotion, or completely overacting to the point of it being silly or disruptive to focusing on the game.
Con The heroes are very plain looking
Although there are some exceptions, a majority of the playable heroes are rather boring and unexciting visually. There's not much in the way of epic looking armor, and they appear somewhat generic and bland as if they could have been plucked out of any rehashed fantasy game.