Space-4X with focus on minimising micro-management. Low version number, but completely playable. Not all gameplay elements implemented yet (diplomacy for example) but the four "X" are all there. Galaxies are procedurally generated, very high replay value, ~ a dozen species to choose from. Featuring space monsters, planetary anomalies and the ability to change the galaxy by creating new starlanes and destroying suns. Different ways to win (military or technology victory).
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Pros
Pro High replay value
Procedural generated galaxy with many options for fine-tuning the generation process to the personal taste.
Pro Scalable resolution
As the graphics are vector based, you can zoom in and out on the galaxy.
Pro Lack of micro-management
For some people that might be a con, but with a growing empire, the mid-to-end game feels less cumbersome than in other 4X-games.