Ranked in these QuestionsQuestion Ranking
Pros
Pro Unique system for a unique setting
From the first pages of the Core Rulebook the setting starts to mesmerise with its dark tone, an ocean of intrigues and possibilities and very interesting mechanics which perfectly fit the setting itself.
Pro Flexible, highly modular rules
Cons
Con Lore heavy
If you don't like lore heavy games, that is...
Con Tons of information is missing
I totally understand what the game designers said when they started to create this world - they wanted to focus on only one part of it to make it extremely detailed and perfectly informative. Unfortunately, they failed - so much important information (about setting and in-game reality and features of the world, as well as about some parts of the game mechanics) is totally missing or appears after years of waiting for a new book to be released.
Con Terrible system of organizing information within each rule book
Poorly organised rulebooks - after one session you’ll start to hate this illogical mishmash of rules and important information - to find an appropriate rule or passage in a book takes precious time (instead of the actual gaming).