Autograph is LA's fast, hybrid digital content creation application crafted for motion design, VFX, and mass animation projects.
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Pros
Pro Available on all platforms
Collaborate on the same project, in a diversified hardware ecosystem. Autograph is available on all platforms in order to better integrate with your pipeline and your needs.
Pro USD Hydra Renderer delegates support
Autograph has two rendering backends (render delegates): Storm, part of the USD/Hydra project, and Filament, a real-time physically based rendering engine. Each has different rendering capabilities and material models. Autograph offers a unified material model, which lets you specify your material once and have it work with both renderers.
Pro Filament: a realtime open-source PBR renderer
Autograph comes with Filament, a high-quality, real-time physically-based open-source renderer that lets you illuminate scenes using environment images (IBL), project shadows, simulate penumbra (SSAO), depth of field, reflections, and refractions (SSR).
Pro Based on USD
Universal Scene Description (USD), created by Pixar, has quickly become the standard to interchange 3D data between DCC and much more. USD lets you create complex 3D scenes called "Stages". Any operation involving 3D in Autograph is done using this format.