A roguelike beat-'em-up.
Ranked in these QuestionsQuestion Ranking
Pro No VR sickness
Since the player is not controlling an avatar from the first person, but instead is detached from what is happening within the world, there is no risk of motion sickness.
Pro Randomised mayhem adds lots of replayability
As is par for the course in roguelikes, everything in the game is randomised. Items, weapons, buffs and enemies are different with each play through and levels are procedurally generated adding to the replayability of the game considerably.
Pro Great sound design
Pro Couch co-op
The game supports up to four-player local co-op.
Con Difficult to use inventory system
The inventory requires scrolling through a single line of items. That process can be tedious on its own, but becomes even more frustrating since that makes the inventory almost impossible to use during combat because the game doesn't pause while the inventory is browsed.
Con Simplistic combat mechanic
The combat consists of walking up to an enemy and pressing the attack button to swing whatever weapon is currently in hand or long-pressing it to charge up a cleave attack. That's it.