A prototype of HDM (Head-Mounted Display) designed and created by Starbreeze and later developed by Acer that at the moment is only available for business use and for Imax VR cinemas.
SpecsUpdate
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Pros
Pro Extremely immersive displays
With a 210 degree vertical field of view along with a 180 degree vertical view the device can mimic 75% of a normal human's field of view, which is more than any other device claims so far (nearly double that of other high end VR sets). This really helps the wearer feel like they are actually in the virtual world.
Pro Crisp details
While most VR headsets use 1080p or 1440p resolution, the StarVR uses 2560x1440p per eye (total resolution of 5120x1440 or roughly 5K). This will ensure text is crisp, and shapes don't have jagged edges - helping to immerse users even more into the virtual world.
Pro Eye tracking
Not only allows Eye tracking, the so-called "foveated rendering", but it enables software developers to implement features that include the users gaze. (More realistic avatars, Gaze aiming). In this headset it also is used to automatically set the IDP.
Cons
Con Lots of nausea
There is still time for StarVR to fix this, however currently nausea is a problem which sets in early, and the effects can last for an hour afterwards.
Con May be meant more for commercial use
The manufacturer (Acer) has stated that these device will be seen in commercial settings such as CR theme parks, so they may be priced out of the casual consumers price range.