Star Citizen is a space trading and combat simulation game that is still in development with tens of millions in crowdfunding raised so far.
Ranked in these QuestionsQuestion Ranking
Pro Includes a singleplayer mode, called "Squadron 42"
Squadron 42 is a single player campaign that takes place in the in game universe that allows players to play offline.
Pro Over $73 million in funding
A game with the huge scope of Star Citizen will cost a lot of money to develop, and through multiple campaigns, Star Citizen has raised a huge amount of money to make that happen. More money means more developers, and designers which can lead to a ton of features.
Pro Ability to command persistent ships and stations
Players will be able to command multi-person ships with other users who will be able to command their own stations on said ships.
Pro Vast, detailed sci-fi world
A long term goal is to have over 400 different star systems in game, most of which will have many planets within them.
Pro Dynamic economy system
The economy of the game and the actions to keep it moving are constantly going on in the background but allows for players to step in and out of it at their leisure in order to take part.
Pro A true PC game
It's been stated that the game will take full advantage of PC's capabilities and will not be held back by a need to accommodate a console port.
Con Maybe too big to be real
The game want to be the biggest Space game ever. I want everything and maybe Will not be able to deliever.
Con Requires a powerful computer
To be able to run the game you need an expensive pc with high end materials.
Con Long waiting
The game Will be release in 4 or 5 years.
Con Commercial launch is still a year away (2016)
The commercial launch of the persistent universe game will be sometime in 2016.