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Pro Start any time
Many jams follow a regular schedule, but the actual event is only a few days long. In contrast, #1GAM is continuous and ongoing. Submissions are always accepted, and count toward the current calendar month.
Pro Achievement system rewards personal milestones
For extra encouragement, One Game A Month is a game! Participants are given experience points and publicly-visible achievement awards for individual releases, and for keeping an unbroken release schedule. Leveling up and stocking the virtual trophy case can become additional enticements to stick with the challenge.
Pro No rules, only a goal
The goal of #1GAM is to release one game every month. The challenge is about maintaining that frequency, so there are no restrictions on any single creation. It doesn't matter when the game was started, how it was made, or even whether it's a computer game: "AAA" industry titles, games made during other jams, clones and ports of existing titles, and physical board and card games are listed among qualifying examples.
Pro Completely uncommercial
No ads, no email spam.
The game jam itself is a kind of game.