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If you like the way that Sony Vegas or Adobe Premiere Pro function, there are built in templates that change the program layout and functionality to match those pieces of software. Even better, you are prompted weather you want to use these on startup so there is no digging through menus to find this feature. See More
Blender runs the Cycles path tracing engine under the hood. Cycles is a very powerful rendering engine capable of full path tracing (light fall off, caustics, volumetrics). It is mostly compatible with OpenCL and CUDA rendering, and is implementing mycropolygon displacement features. The upcoming release has a viewport engine called EEVEE whereby you can see and interact with your work in render mode in real time! See More
Although blenders 3d painting and sculpting tools (mostly painting) are not at par with specialized software like Substance painter, z brush, or mari; it is more than capable of getting most jobs done if the user takes the time to learn and understand it. See More
It offers a round solution (it covers many areas and professional fields) for a freelancer, for free, constantly updated, very polished, and allowing high quality results that clients do require. After some learning, it becomes very useful for professional work. See More
Applying effects is as easy as drag and drop. But if you want to edit them, you'd need to right click on each clip and select Properties. You'd need to experiment with not-so-well documented parameters which take forever to preview just to see if you are on the right track. It is sort of easy to learn unless you want more than drag and drop controls. See More
Lightworks is very focused on just the editing workflow. It's full of functionality that eases the workflow. For example, media manager can be used to storyboard, "mark and park" can be used in timelines, cut points can be adjusted in 3 ways (end point of a clip without adjusting the start point of a clip that comes before it, start point of a clip without adjusting the endpoint of a clip that comes after it or start and end points of 2 joined clips at the same time) without shortcuts, just intuitively placed mouse hover points around the cut point. Such attention to detail is what makes it an efficient tool for editing. See More
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