Joe Dever's Lone Wolf is a gamebook role playing game that focuses on a text based adventure mixed with a gorgeous 2D art design.
Ranked in these QuestionsQuestion Ranking
Pro Fun classic RPG turn-based combat breaks up the story, keeping the game exciting as the story moves along
The combat in game is turn-based, mostly in the form of mini-games. These gameplay sections of the game are sprinkled about in order to break up the story and provide a good bit of interaction over the regular reading sections.
Pro Enveloping design thanks to the gorgeous art and slick animations
There are page turn animations as well as ink drawings that look as if they were just drawn. This lends itself well to the book like nature of the game, creating an experience much like reading a freshly hand created book.
The game is pretty difficult, so users may find themselves starting over quite often. This can set the player back or just aggravate them. More patient players should be pretty forgiving, but for the casual player not used to this type of game, it may be too much.
Con Not the most original story
The story feels a little to familiar and a little too contrived.