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The single player mode for Assetto Corsa has all the expected components for a racing game, earning medals in one tier of racing to advance to the next, but still all in all feels a bit thin. Being that the official release is only 1.0 hopefully there will be more added to the game in the future. See More
The controls for the game are very precise and in being so is best played with a driving wheel with petals and a shifter. Trying to play with a gamepad does work but will really inhibit the players controls especially if they are competing in online races. See More
There is an actual sanctioning body for the game called FIRST that keeps players in line making for a non toxic community that behaves professionally. If a player races aggressively or continually breaks the rules of the rod their license will receive infractions that will soon label that person as one to stay away from. See More
Users are unable to control the menu in Occulus as the menus do not show, some workarounds are to close one eye to see if you can see a menu or use a tool to broadcast the Occulus image to ones monitor. Either way this can be a frustrating experience and needs to be worked out. See More
The developer Codemasters has created many rally racing games but are striving to make this the most simulation based title out of all of their releases. This is very welcome as there have not been many Rally simulation games released in the past from Codemasters or any other developers. See More
Listening to every sound of the exhaust and engine from the driver's seat is exciting, making you feel like you're right behind the wheel. Other cars jetting by, the sharp noise of the wheels burning rubber on tight turns, and the clicking motion of the player character manually changing gears are all at their best, making Project CARS 2 a standout game of the genre in terms of realism. See More
While there are some tools to help ease new racing players into the game, like an engineer that will help suggest how to tune your cars based on your preferences, Project Cars 2 can otherwise be a daunting experience. There are an overwhelming amount of cars, tracks, and customization options. The optional lines along the tracks for beginners to follow will sometimes lead players off track or into frustrating, hard-to-pull-off turns, souring the learning experience. See More
With over 130 tracks and 180 cars to choose from, there's a great deal of variety that gives the game a lot of replay value for both single-player and multiplayer races. Open wheels, dozens of vintage cars, popular road cars such as a handful of Porsche and Lamborghini models, and tons more are all on offer, along with a near-endless combination of customizable tracks for single-player races and rule sets for AI opponents. See More
Playing with a peripheral wheel will be the superior choice for racing game vets, and Project CARS 2 is a great choice for anyone who wants an immersive driving experience. The wheel is smooth and responsive, with rumble feedback picking up each bump in the road, the grip loosens in chaos each time you lose control of the vehicle, and it quickly tightens up once you regain control. Controlling races with the gamepad naturally isn't as responsive as the wheel, but it's still a fine way to feel the thrill of the game's speed and fluidity. See More
Project CARS 2 shows off every glare of sunlight over each car, the droplets of rain over the windshield in the middle of a downpour, and the flurry of snow rushing across the field as you navigate through a blizzard. Each car is recreated with painstaking detail, and the movement of the player character's hands as they rumble in-time with the wheel or shift around to change gears looks life-like. See More
With a few newer sim racing titles going more for high end graphics the sim racing genre has seen a rise in bettering the graphics all around. Luckily the graphics in rFactor 2 are pretty good with the highest end not being able to be taken advantage of by just anyone with a middle road graphics card. While not as great as some of the more recent titles, it is competitive. See More
All important information is integrated into the physical cockpit, which closes around you at the start of each race. You can even get out of the cockpit and walk around your ship on the surface of Mars while waiting for repairs in VR roomscale just to get back in when it is ready to continue the race. See More
The driving behavior is completely physics-based, each change in components placement or input leads to the expected behavior. Skimming close to the surface gives you more lift, so you can afford to lean the ship forward for bigger acceleration. Angling your thrust vector smoothly while high speed drifting around corners is challenging and rewarding at the same time. See More
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