Just Cause 3 is a third-person action-adventure game set in an open world. You play as Rico Rodriguez, a mercenary who has a tendency to spread death and destruction everywhere he goes.
Pro Massive open world
The total area of JC3 is 400 square miles (1,000 km2), which makes its world one of the largest in gaming. You can explore rural settlements, military bases, grassy plains, dense forests, damp subterranean caverns, and even snowy mountains. There's so much to explore it almost never feels like there's an end to it.
Pro Entertaining over-the-top action
Just Cause 3 is all about going crazy in its open world environment. To help with this, your character has a wide variety of weapons, including assault rifles, rocket launchers, and even a limitless supply of C4 explosives.
You can stand on top of a plane as it flies over an enemy base and rain down fire and death down on it with your RPG. Or you can attach a C4 charge to everything you see, and watch the world's most colorful fireworks simulator. You even have a grapple gun that allows you to perform various hilarious shenanigans. This includes connecting two helicopters with a rope, causing them to spin out and tangle into a massive explosion.
Whatever you decide to do, it's guaranteed to be over-the-top action goodness.
Pro A really fun way of getting around
To explore have a wide selection of vehicles available to you, including bikes, sports cars, tanks, helicopters, and airplanes. However, all of the vehicles combined are nowhere near as fun as the combination of your grapple gun, wingsuit, and parachute. This combination gives you one of the most fun open-world traversal methods to date. You use the wingsuit for gliding, the parachute for gaining height and accurate steering while the grappling hook helps you latch onto various vehicles such as helicopters. It takes a while to get used to, but once you do, you'll probably not look back at regular vehicles.
Con Story missions feel tedious
Just Cause 3 severely lacks story mission variety, having mostly tower defense and escort missions that start getting really repetitive after a while. As a result, you might find yourself hoping a story mission ends sooner, so you can get back to the free-roam and destroy-at- your-own-leisure aspect.