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TowerFall Ascension has a 2-player co-op mode where you and your friend fight against hordes of bad guys. It has friendly fire, so you need to communicate to avoid hurting each other. This creates a mode that motivates you to communicate with your friend more, leading to a lot of back and forth banter. See More
Each player only has three arrows at the beginning of a match. Once they are fired, the arrows can be picked up by anyone. This way no player can build momentum that feels oppressive, allowing even new players to control the pace of a match since they can just hog all the arrows. See More
You run, jump, and shoot arrows, which anyone can learn in a matter of minutes. To become a great player, however, there is a lot of technique and strategy to learn. This includes aiming, using cover, reading your opponent, and many other things. As a result TowerFall Ascension is accessible to casual players while also being able to keep the hardcore players interested. See More
In the style of old school games like Asteroids, everything that moves outside the edge of the screen appears on the opposite side of it. Because of this you always need to remain aware of your surroundings and other player locations, so you don't get hit by an arrow coming from an unexpected direction. This adds a level complexity not found in many modern games, which is quite refreshing. See More
It starts out simple, with you whacking away at slow moving zombies and flying eyes, gradually shifting to more fierce and fearsome enemies such as flying demons, agile lizardmen, and many more. To survive you'll have to be always on the move, dodge enemy attacks, and be accurate when you retaliate. There are also plenty of weapons to choose from. Melee weapons such as swords, hammers, lances, and flails. Ranged weapons such as bows, crossbows, rifles, and miniguns. And various items that allow you to cast spells. Whatever you choose, it feels great to destroy hordes of enemies. See More
Terraria has all kinds of tools and materials you can use to build whatever you can imagine. From housing, to furniture, to weapons, to types of structure, the possibilities are almost endless. This is great for children who enjoy building and problem solving, and for adults who enjoy the same. It also makes for a great objective-less game, where you can do just about anything you want at your own pace. See More
Terraria is a sandbox platform-adventure game, so it partly hinges on beating various bosses. If you play it purely for the sake of defeating all the bosses, you might have little else to do afterwards. Restarting the game won't be as enjoyable either because you'll already know what to expect, causing continued play without a new goal feel mundane or boring. See More
Up to 8 players can join any Terraria world. You can progress through the game normally, build a race course and compete in it, or split into factions and wage war against each other. The scenarios are endless, you just have to let loose your creativity. See More
Terraria uses a bright color palette and an upbeat chiptune soundtrack to ease you into its world. However, once you start exploring and spend time in it you'll notice it's not as cozy as it first seemed to be. Blood Moons that rouse the dead from their graves. Goblin armies trying to destroy everything in their wake. Vast and dark cave systems, filled with odd creatures and various dangers. Ancient ruins, teeming with the restless dead and evil spirits. Pockets of decaying land, thriving with misshapen monstrosities. It's really fun to explore and discover something new about the world of Terraria. See More
Terraria has a large community of players on every platform including mobile, desktop, and console. Because of this, there are many servers to play on, as well as tutorials and Let's Plays. Finding content or help getting started is quite easy. See More
One of the better parts of Diablo III is collecting the piles of gold, the colorful gems, and various pieces of equipment. It's especially exciting when a legendary quality item drops from a monster since it makes a distinct sound effect and shoots a beam of orange/green light into the sky. So whenever a lot of legendary items drop all at once it just feels incredibly satisfying. See More
The endgame in Diablo III consists of only two things – completing bounties and clearing greater rifts. Both of these have very little variation in them, so quite often you'll run through the same map layouts, clear the same enemies, and complete the same objectives. This gets extremely stale after long play sessions and can cause you not to pick up the game again. See More
Diablo III is very simple, requiring very little to no planning to succeed. You create a character, pick a skill and just progress through the game while occasionally upgrading your equipment. You can change skills and any stat points you've earned without penalties. You can also choose from one of the 17 difficulty levels, so you can always play at a level that's challenging but not too stressful. All of this creates a game that you can enjoy without worrying about messing up in the long run. See More
There are more than 50 distinct class/skill combinations, including ranged builds, melee builds, support builds, defensive builds, pure-offense builds, and many more. You're sure to find a build that you'll enjoy playing, whether you prefer to play alone or with friends. See More
There's a section in the latter part of the game that devolves into a drawn-out action shooter devoid of story or much plot development. It doesn't have the fun cooperative gameplay puzzles that the rest of the game has, so it can feel like a weak point in otherwise enjoyable adventure. See More
Many parts of the game will require you to make a story decision as a team, which results in some really engaging co-op choices. The two main characters, Vincent and Leo, will oftentimes have very different ideas about how to accomplish certain tasks. For instance, when sneaking past a police blockade, Vincent wants to plow through the patrol with brute force, while Leo prefers to sneak under the bridge. Since Vincent and Leo have to stick together for gameplay reasons, it will most likely spark a lively discussion with your friend as how to best proceed. These kind of choices are prevalent throughout the whole game, which results in some seriously fun chats with your friend as you weigh the pros of cons of each decision. See More
Jumping into the roles of Vincent and Leo with a friend, and forming a bond with these characters is an easy and painless experience. The game goes out of it's way to make sure almost everything is focused on Vincent and Leo, the dynamics of their relationship, and how their story plays out. The growth and development of the duo is always center stage. There's no unnecessary side plots or needless filler characters. The entire adventure takes place as one seamless journey with no detours. Since you and your friend have full control over each and every decision made by the duo, and will be working together at all times, it can truly feel like stepping into a role. See More
While the game does have a wide variety of different quicktime events with varying mechanics, a few are nothing more than mashing a single button as fast as you can. During activities such as arm wrestling, there's nothing too exciting about smashing the same button over and over. See More
Everything in the game is structured to be one big cooperative experience that will have you and friend relying on one another to get things done. Since the game relies on mostly simple mechanics, there's very little frustration involved, and that leaves a whole lot of room for fun. Sitting next to each other on the couch as you plan and coordinate each and every move between the two playable characters can be a really enjoyable gaming session. In one section, you'll be climbing up an elevator shaft together by coordinating quicktime button presses. In another, one player will be driving while the other is shooting from the back of the vehicle. Some sections will involve one player watching for guards while the other carries out objectives like unscrewing wall panels or sneaking around. You can boost each other up ledges and even row a boat together down a raging river. In all of this, there is a huge emphasis on simple teamwork and simply "talking it out" as opposed to bloated or tricky mechanics. Most of the actions in the game involve only a few quick button presses, but the level of teamwork and communication involved in playing out each and every scenario is where this co-op experience truly shines. See More
This game has some fun on the side which doesn't contribute to the story but is fun anyways, its optional to do. The story about these two characters is very well planned and is kick in the balls over and over kind of game because when one shocker comes another hits even harder. See More
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