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Get the ball in the net, soccer at it's simplest. This game is physics driven, using different cars as players, making it a fast-paced and exciting game with a basic underlying objective. Being easy to understand, just about anyone can get the hang of the game after a single play session. See More
Whether you use a controller or keyboard and mouse, the controls are fairly simple. You are driving a car pushing a ball around, with forward, reverse, boost, power-slide and jump as your only real abilities to learn. The difficulty comes in learning to use them at the right times. Doing this will allow you to perform in-air and off the wall maneuvers, making for breath-taking and unexpected plays. See More
There are quite a few cars to choose from, including DLC cars such as the Delorean from Back to the Future. After picking a car, you can customized it with countless possibilities. You can change the paint scheme, color, paint type (gloss/flat, etc.), wheels, boost color, hat, and antenna toppers. This allows you to create a car that truly matches your style. See More
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Skyrim has no set character classes or equipment/spell limitations. Instead, it allows you to form your own class based on how you decide to play. For example, sneaking increases your sneaking skill, hitting an enemy with a shortsword increases your one-handed skill, taking damage while wearing leather armor increases your light armor skill, and so forth. You can you play however you want and the resulting character will be a perfect match for your playstyle, giving Skyrim a different feel from other RPGs. See More
Most of the time you can just whack an enemy until it dies and it involves very little strategy or planning to succeed. For example, targeting specific body parts doesn't deal extra damage, nor can you cripple an enemy. There are no vulnerabilities, so you can't set furry forest animals ablaze easier than humans. The enemies also lack any real variation in how they attempt to fight you – they just run at you swinging wildly or attack you from afar. Because of this the combat is very one-dimensional and can start feeling like a chore after a while. Luckily most of the combat issues can be fixed with mods, allowing you to enjoy a more varied and deeper combat experience. See More
Skyrim inherits the stories and world-building of The Elder Scrolls series, which stretches back 20 years. It has numerous stories surrounding the various races (orcs, elves, lizardmen, demons, etc.), mythical beasts, gods, cataclysmic events, parallel worlds, and just about any fantasy trope you could think off. What's even better you can read the lore in books found in-game, allowing you to immerse yourself for countless hours. See More
After completing certain story quests NPCs get new lines added to their dialogue based on your decisions. Sometimes the NPCs might become forgetful and return to their default dialogue, which can break immersion, especially if they talk about an event that's been long resolved. See More
Bethesda Softworks has upheld a tradition of releasing their internal content-creation tools to the public since Morrowind (2002). Many modders transition to new Bethesda games as they are released, bringing their experience with them and helping newcomers through forums and wikis. As a result, Skyrim's mod selection is outstanding in both variety and quality. See More
While this game is not as buggy as it was upon release, there are still many people that encounter various bugs and crashes. These can happen in both modded and unmodded games and it's a common occurrence in Bethesda released titles. Fortunately, there are some community mods that try to fix most memory issues, stability issues, and general bugs. See More
KSP at its core is a rocket building and launching sandbox. When creating a rocket you can place engines, fuel cells, structural elements, and even parachutes, allowing you to build a rocket in any shape and size. The end result can even look like a giant doughnut, which might be difficult to get it into outer space. Even if you fail, the entirety of the process is really enjoyable. See More
Kerbal Space Program is not really a pick up and play title. It can take hours just go grasp the basics and the game will keep throwing new concepts at you as you progress into space, even stuff like orbital dynamics. Because of this, it can easily take dozens of hours to truly master this game. See More
The physics engine does a reasonably accurate job of replicating the fundamentals behind both orbital dynamics and rocket design, so by going through the tutorials and experimenting, you're actually learning some real rocket science. See More
Each new world is randomly generated, making for a different experience every time. There can be plains, rivers, beaches, ravines, giant mountains, hidden villages, and a lot more. There are also 38 biomes, which includes snow, desert, forest, swamp among others. Each one has its own set of unique blocks, plant life, and creatures. You won't get tired of exploring above ground or underground because every location will seem new and exciting. See More
If you prefer building, creative mode is the way to go. It immediately gives you unlimited blocks, the ability to fly, and immortality. This allows you to easily build anything you want without worrying about height or enemies. Things like giant castles, villages, roller coasters, and even unique builds such as the Enterprise from Star Trek. You can really let your creativity loose. See More
The community surrounding this game is huge due to its popularity. There are lots of servers and projects revolving around it that allow for so many different choices in how one wants to play and who they want to play with. From crafting guides/videos, themed servers and YouTube play sessions, there is enough out there to help one find what they are looking for. See More
Dark Souls 3 is a very fast-paced game but it's not just about having quick reflexes. A lot of the combat comes down to exploiting your enemies. To do that, you have to learn their patterns and attack the moment they pause or perform a telegraphed attack. This creates a combat system, which rewards awareness and patience, and is satisfying to master, even if you don't have extraordinary reflexes. See More
The Dark Souls series is known for its difficulty and Dark Souls 3 is no exception. It's filled with difficult enemies and tough boss battles, able to cause you grief on more than one occasion. However, every time you progress to the next safe spot or defeat a boss you'll often be filled with a mix of joy and relief. Beating this game will almost certainly feel like an achievement. See More
You should try avoiding the trap of great review scores since most of them fail to mention the difficulty. It's simply put - hard. A lot of the combat requires quick reflexes, good mechanics, and the mental fortitude to carry on after failing for hours. If you're new to the Souls-like genre or simply want to enjoy a relaxing evening playing a video game, you most likely won't enjoy Dark Souls III. See More
The boss battles in Dark Souls 3 consist of several phases, changing up how the bosses fight over the course of the battle. They will gain new abilities, become more aggressive, or reveal various nasty surprises. This creates an enjoyable experience that is different from most modern games where bosses are just glorified pincushions. See More
You'll be finding new pieces of equipment quite often, giving you many options to choose from. Each one has its strengths and weaknesses, allowing you to pick the equipment that best suits your playstyle. For example, heavy armor will make you move slower, but you'll be better protected. Greatswords have a wide reach, but you swing them really slow. Conversely a dagger is very fast but it has a horrible reach. See More
The world of Dark Souls 3 looks amazing, so you may often feel the need to stop and take in the beautiful sights. This can be the sheer size of structures, mountains, or caves. It can also be the decorations, inscriptions, or details in a room. There's always so much to look at, allowing you to truly immerse yourself in its world. See More
Dark Souls is a hard game at its core because of the combat. It's "difficult but fair", as in, the enemies are relentless and hit like a truck, but they're not overpowered or cheap to defeat. If you take your time to trade blows, dodge, and parry as needed, you can get through. Making your way slowly through new levels and taking on enemies one at a time, whenever possible, is the best approach. Unless you're a seasoned veteran, if you're try to bum rush your foes, you may find yourself getting quickly destroyed. It seems impossible at first, but if you keep at it and learn from your mistakes, you'll surprise yourself with how far you can get in this game. See More
Even though Dark Souls is technically fair, it's still really hard to get into. From the start, there's a minimal tutorial where you read messages scattered around the area for tips on the controls, and then you're forced into an immediate challenge that you have to figure your way out of. The game is clever in the way it pushes you into seemingly impossible situations and makes you think on your feet, but gamers who are new to the genre will more than likely find a serious culture shock here. Because the learning curve is so incredibly steep, you may struggle for a while before things finally click. See More
There's an unrivaled sense of exploration you get just from traversing normally through the game's medieval fantasy world. Simply going from one area to the next is astounding, because you get to see exactly how far you've come. After travelling a distance and defeating challenging enemies, you can find a shortcut that takes you down to a previously-visited location, for example, showing you that all of the levels are interconnected in a labyrinthine-like way. Thanks to this well-implemented level design, the world feels like a grand place that's full of mystery and adventure. See More
There are a few ways you might find yourself invaded by another player even when you don't want to be. The method for inviting co-op players into your world also leaves you open to PvP invasions, which you can't turn off. The other one involves how you can only carry five healing items with you at the start; there's a way to increase this to ten, but by doing this, it becomes possible for PvP-minded players to enter your world to challenge you to battle whether you like it or not. There's also an area a couple of hours into the game that's notorious for high-level players seeking out oblivious newbies to tear them apart, so beware. See More
Bosses in Dark Souls are huge, terrifying, and intriguing in ways that don't feel forced at all. They have stories to tell without words, showing their lore and history through awe-inspiring designs and setpieces. Seeing a tower off in the distance, getting there many hours later, and finding a gigantic boss there also builds up the sense of anticipation once you arrive to the fight. Ranging from dragons, hulking armored knights, mythological beasts, and tons more, the variety of boss types are creative, with their own unique movesets for you to learn. Alongside the combat, the bosses make the game what it is. See More
This is more of a port than a true remaster. Despite the couple of added online capabilities, there isn't anything new here to entice existing fans of the Dark Souls series. The textures still look like they're from the original game, and the devs butchered the lighting scheme in an attempt to update the visuals. If you were unfortunate enough to only own the game on consoles while suffering through the performance issues, or if you're new to the series, then there's nothing wrong with picking this up. But for PC players especially, this is basically a port with the DS Fix mod that fixed the performance issues. See More
The music in this game is astounding because of how well it fits any given situation. Moments where the music stands out most is during boss battles, with sweeping, booming choruses where it works, and quieter pieces where you may not expect them. The warm but sorrowful wind instruments you hear at the main home base area is your cue that you're in a safe location after all of your grueling battles, letting you take a moment to reflect and unwind. Most playable areas have no music, letting you focus on the atmosphere from all of the little sound effects from enemies' footsteps and your own clanking armor as you go along. So whenever a song does start playing, it stands out more than it would have otherwise. Overall, the music definitely helps to give you long-lasting emotional memories of everything you experience. See More
There's tons of lore everywhere for you to discover, but it isn't necessarily told through a conventional story. Weapons, armor, spells, and items you acquire have descriptions on them that tell you where in the game world they came from, any prominent characters they're associated with, and a bunch of other relevant and interesting information. So when you find examples of the lore scattered around the game, like bosses wearing a style of armor you read about, or an obscure NPC mentioned in a sword's description, you know the history behind the design and their purpose without that boss or character needing to explain anything to you. Even though the actual story in Dark Souls is very thin, there's a lot to find under the surface if you're willing to look for it. See More
It's possible to play through most of the game with up to two friends. If you need help with a boss or if you just want to run things with other people, there's a simple online setup for the other players to join your world through password matching. They will return to their world once you defeat a boss or if you die, but it's easy enough to invite them back. See More
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