After Effects has extensive plug-in support. A broad range of third party plug-ins are available including solutions for particle systems, 3D environments and grading.
This program is made to interact very well with the other Adobe production apps like Premiere Pro, Soundbooth, Photoshop and others. You can dynamically link with a set list of Adobe software so when you update something in Ae it will update in other software accordingly.
Ensures you always have the latest version of the software. Allows saving preferences in the cloud, so you can load them on a different machine. You can even sync setting from a different user.
Physics based 3D particle simulator that can interact with surfaces and forces. You can have custom particles, size randomness, bounce, different emitters, etc. It can even be set to animate based on audio waveforms.
Particles, models, lights, camera tracking, effects, etc are all in true 3D space. You don't have to manage object or effect depth or angles by obfuscation.
Color grading, motion blur, lights, flares, 3D muzzle flashes, procedural fire, etc. They both work out of the box and can be heavily customized. More than 150 visual effects and more are added constantly.
Amazing all-in-one starter software thanks to a lot of powerful presets and a simplified workflow. There are tips, guides, explanations and easy access to community support. The interface is intuitive and easy to overview.
Open Media Framework Interchange (OMFI) is a platform-independent file format intended for transfer of digital media between different software applications.
Collaborate on the same project, in a diversified hardware ecosystem. Autograph is available on all platforms in order to better integrate with your pipeline and your needs.
Autograph has two rendering backends (render delegates): Storm, part of the USD/Hydra project, and Filament, a real-time physically based rendering engine. Each has different rendering capabilities and material models. Autograph offers a unified material model, which lets you specify your material once and have it work with both renderers.
Autograph comes with Filament, a high-quality, real-time physically-based open-source renderer that lets you illuminate scenes using environment images (IBL), project shadows, simulate penumbra (SSAO), depth of field, reflections, and refractions (SSR).
Universal Scene Description (USD), created by Pixar, has quickly become the standard to interchange 3D data between DCC and much more. USD lets you create complex 3D scenes called "Stages". Any operation involving 3D in Autograph is done using this format.