Recs.
Updated
Component Based Game Engine architecture, 2D and 3D physics engines, beautiful visuals effects, cross-platform support, advanced layout system and much more.
SpecsUpdate
Pros
Pro Extensive learning material
In addition to online API documentation, the Wave Engine team provides tutorials via IndieDB, plus sample projects and "QuickStarters" via GitHub.
Pro Oculus Rift support
The Wave Engine team provides an official, open-source Oculus Rift extension via GitHub.
Pro Many components are open source
Several core components and official extensions of the Wave Engine are publicly hosted on GitHub.
Cons
Recommendations
Comments
Flagged Pros + Cons
Pro Integrates with popular IDEs
Wave integrates with Visual Studio on Windows, Xamarin Studio on Windows and Mac, and Monodevelop on Linux.
Pro Lightweight and flexible API
- Component Based Game Engine
- Write code using the .NET Platform languages (C#, VB, F#)
- QuickStarters, Online Doc, Tutorials, Samples.
- Open Source components at github
Out of Date Pros + Cons
Con Needs Xamarin to deploy on mobile
To deploy on iOS and Android, you need to use Xamarin.
Con Mobile deployment requires paid Xamarin license
Though Wave Engine itself is strictly free, building to iOS and Android depends on Xamarin, which is licensed by subscription starting at $25/mo (per platform).