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Yes, there will be a free upgrade to Spriter Pro 2 which will have this feature, but it will be years until that program is read as mentioned on the official site. The issue being that they do not have a way to program this in their current exported runtime. So, for not both Dragon Bones, Spine, and Blender, are the best options it seems for 3D mesh support which really adds something to game animations. See More
This is a very useful feature because you can make a walk animation that you can simply change the animation weight to see the character start running, because it will increase the scale of the movement of the bones in the animation. This will increase the hand and the leg swing as you increase the animation weight and the character, making it appear as though it is running. See More
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