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The world is gorgeous in how untainted it is, with many locations to see and visit. Full of vibrant life, the medieval-style setting is simple and understated, with wide open fields, rainy meadows, snowy mountain ranges, and modest wooden towns and cities for you to roam around on horseback or on foot. There are tons of secrets to find all over, like monster lairs to destroy for loot, treasure maps to follow, and hidden side quests in remote villages. The in-game clock keeps the skies changing with the hour as you cross from city to city, country to country, brightening the horizons with brilliant, golden sunrises in the morning and burning crimson sunsets in the evening. Everything is amazing to look at, encouraging you to wander around aimlessly just to take in the sights. See More
The story is generally excellent except for certain parts that seem to go on and on for hours with no end in sight. You start off looking into someone who has information on Ciri, only to get the run-around in the worst of ways, chasing down several leads for many different characters all at one time. Just when you think you're done with a series of main quests, you have to go talk to someone else, or kill some other monster, or go to some other place instead. It's really annoying and kills the pacing of the otherwise well-written narrative. See More
There are rarely any right answers when making decisions. The situations that the story puts you in are unique and oftentimes unsettling, sometimes leaving you agonizing over which dialog option to pick during story conversations. During your first playthrough, it's isn't obvious which of your decisions are "important" and will impact plot outcomes, making you think critically about all of your choices. Most surprising are the critical decisions that determine which ending you get -- once you see your ending, you learn how organic everything is, with the game keeping track of your relationships with other characters in subtle ways. See More
The real-time action combat with Geralt's swords and magic doesn't quite feel right. When you first try it, you might find the controls to be imprecise and a bit sluggish. You may need a few hours to get used to the way the swordplay works with parrying and dodging, on top of knowing when to use your defensive and offensive spells to take advantage of enemy weaknesses. See More
The Witcher 3 sets a new standard with how well-done the side quests are. Since Geralt is a witcher, meaning he specializes in dealing with monsters with his swords and magic spells, people often go to him when they need a monster problem taken care of. Some of these problems involve people who have lost loved ones to a monster and simply want help tracking down their corpses to give them a proper send-off, or they want Geralt to take revenge by tracking down the monster and killing it. These side stories go a long way to humanize the minor characters, letting you feel their grief, hopelessness, or anger within only a few short minutes of speaking with them and getting the quest details. It's impressive that the writers manage to consistently pack so much emotion into these optional quests that you might not even choose to play through. See More
The Witcher 3: Wild Hunt tells a deep and intricate story about the main character, Geralt, on his long journey to find his adoptive daughter, Ciri, who's on the run from the evil, supernatural warlords of the Wild Hunt. You spend the game following various leads on Ciri's whereabouts, meeting up with old friends, former lovers, powerful politicians, and all sorts of people from many walks of life. These characters usually want something in exchange for giving Geralt the information he wants, leading you down some unexpected and eye-opening paths as you learn more about who they are, how they met Ciri, and how she helped them grow as people, letting you form a bond with her through these thought-provoking tales. And as Geralt either helps or hurts these people himself, he inevitably impacts their lives in even more ways. Aside from the main story, there are also two great expansions: Hearts of Stone, and Blood and Wine, both of which offer their own amazing narratives with hours and hours of content. Hearts of Stone has you get involved with a shady, all-powerful manipulator who gives Geralt a series of seemingly impossible tasks, while Blood and Wine lets you explore the rolling hills of the wine-loving country of Touissant, with all the political intrigue surrounding the Duchess there. The Witcher 3's story has so much to offer, easily keeping you hooked for well over a hundred hours as you play and replay the base game and the excellent expansions. See More
Even though this is the third Witcher game, you can still jump right in and not feel lost. The story is generally good with the way it introduces you to the main characters without expecting you to know who they are. Geralt often reminisces with his friends from the first two games, letting you in on their history and adventures together to give you an idea of what happened in the past. And you don't have to have read the series of Witcher books, either, as the games all take place beyond the stories there. See More
While exploring, doing a quest whether it is main or side one, the music in the back always enhances your game play. When a fight starts it pumps you up by playing Slavic or Celtic beats, and on a heartbreaking scene, it slows down its pace and plays an instrumental that rings even after you close it. You won't even notice, but you start to hum Skelliege sound or Priscilla song in your daily chores. Watching the sun set over the horizon while the Kaer Morhen tune plays was one of the best moments in the game. Without the songs to complement it, the side quests or the battles would have started to feel like a chore after a while on doing side content. See More
Playing as Geralt, you have the choice to have one-night stands with ladies at certain taverns, or you can focus on his more involved romantic subplots. By this third game, Geralt has quite a long history with two competent and beautiful sorceresses: Triss Merigold, his love interest from The Witcher 2: Assassin of Kings, and Yennefer of Vengerberg, his old flame from the series of The Witcher novels that the games are based on. The two women also happen to be best friends, injecting some drama depending on how you go about things. Triss is really sweet, fun, and spontaneous with the way she makes the stoic Geralt smile and open up more as they get up to mischief together. On the other hand, Yennefer is strict, straightforward, and no-nonsense, not wanting to get into feelings all that much, and yet she and Geralt have such a strong bond over several years, making it feel special when Yen does occasionally let her guard down. Both of these romances intertwine well with the main story, with great optional side quests that add even more layers to whichever relationship you decide to pursue. It's also possible to try romancing both of them at the same time, but you might regret it, so choose carefully. See More
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At first glance the world seems simple. Tribes-folk living in beautiful landscapes of snow, sand, and lush green, trying to get by through hunting and gathering. Then you get introduced to the other inhabitants – the machines. It suddenly makes you wonder about their origin, their appearance and their purpose. What lead to their creation and why did civilization regress to pockets of tribal settlements. You'll be interested in exploring the world and finding out for yourself. See More
The main focus of the game is hunting robotic creatures also known as "machines". They are similar to real animals in both appearance and behavior, so a lot of them move in packs. You have to be careful in how you approach them, because provoking one of them will also provoke the others. You can hide in tall grass and attract them one by one with whistling. This way you can take them out silently with your spear, minimizing the danger. Or you can get into a direct confrontation, which is a lot more intense when there are multiple enemies. You'll have to learn their patterns, so you know when to dodge or attack with your weapon (usually a bow or slingshot). When you finally manage to defeat them, it truly feels like an achievement. See More
Most games nowadays are plagued by needlessly high level caps, useless skills and meaningless upgrades. In Horizon Zero Dawn Each upgrade and new skill unlock actually helps you become a more efficient hunter. There's Silent Strike, which lets you perform silent takedowns on enemies, both robotic and human. Enemies that would've taken a lot of effort to beat previously, can now be taken out in one hit. However, on its own it's mediocre at best, so you have to get other abilities to make it more effective. One such ability is Low Profile, which makes you less visible when you're crouching. This lets you to sneak up on enemies much easier, allowing you to use Silent Strike more often. There's also the upgrades, which can be either a boost to your damage, rate of fire, an increase to your carrying capacity or a unique technology such as the cloaking field. The damage and rate of fire upgrades are very straightforward, allowing you to defeat machines in a shorter amount of time. The carrying capacity upgrade helps you go on longer hunts without having to make a return trip. The cloaking field makes it a lot safer to travel and a lot easier to get the jump on enemies. See More
If you prefer building, creative mode is the way to go. It immediately gives you unlimited blocks, the ability to fly, and immortality. This allows you to easily build anything you want without worrying about height or enemies. Things like giant castles, villages, roller coasters, and even unique builds such as the Enterprise from Star Trek. You can really let your creativity loose. See More
Each new world is randomly generated, making for a different experience every time. There can be plains, rivers, beaches, ravines, giant mountains, hidden villages, and a lot more. There are also 38 biomes, which includes snow, desert, forest, swamp among others. Each one has its own set of unique blocks, plant life, and creatures. You won't get tired of exploring above ground or underground because every location will seem new and exciting. See More
Amazing survival game , build and survive solo or with tribe mates . defense's include animal and npc taming , also structural defense's and placable traps . events include " THE PURGE" which is a specified amount of time where players in different areas of the server will fight to protect there land and people. "The Sandstorm" which is a weather effect where players will need to seek shelter in order to survive. (Or obtain Sandstorm Mask,which makes you invulnerable to the storm. Fun but challenging survival game. See More