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No matter the track being played on, the concept is the same, avoid objects and get the fastest time. This can get boring after a while. If the devs added more, perhaps weapons or a points system that reduced your time or something , the game would be more interesting when playing a few rounds in a...
Many VR games give players an issue with motion sickness. If you haven't played long enough to acquire your "VR legs" then you can get nautious and dizzy relatively easily. Robo Recall circumvents that with movement via teleporting, which means you can play all day with no drawbacks.
Robo Recall is incredible for new players. The opening sequence features a mini jump scare that will serve as a testament to what they're about to experience. The first level of the game will be absolutely mind blowing for the vast majority of players.
Robo Recall is an expertly executed game. You play as a "Recaller," trained in recalling malfunctioning products (namely, robots). You can do all sorts of fun things in the game, which range from blasting tons of robots into oblivion, to deflecting their shots with your weapons, and you c...
Often thir person games require a bit of manual control of the camera in order to adjust to what is going on around them and see where enemies and the rest of the environment is. This is normally done through controls on the keyboard or controller meaning not only are you controlling the character,...
Chronos is being released only for the Oculus Rift, which mean the game will not be able to be played without a very expensive peripheral. This shuts out many potential users, much like console platform exclusivity. many do not see this as a good thing, though some might.
Lucky's tale is a 3rd person platformer (much like Mario 64) that normally requires manual control of the camera. By creating the game for VR the user will not need to mess around with camera controls while also needing to control the character as the camera is your head. As you move your head...
SSZ has a fast-paced, skill-based combat system that requires managing speed, position and weapons of the Strike Suit while keeping track of a large number of enemies. Getting rid of a certain number of enemies will transform the agile fighter into a powerful all-killing machine. There are a few le...
Everything from the games monochromatic level-design that's somewhat unwelcoming and sound design that consists of whispers to a brooding soundtrack and implied threat that's both ever-present and maybe even nonexistent comes together to create an atmosphere of unease.
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