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Portal uses an engine that was meant for a first person shooter and creates puzzles that need solved through various stage with the use of platforming. While not the very first game to merge platforming with and FPS the puzzle aspects make it unique in that no other game had done this specific combination yet. See More
Certain parts of the game sees the player using portals to manipulate sentry guns that fire rockets in order to progress in that stage, Mechanics like this make for a really enjoyable way to manipulate ones environment but sadly are not used too often. See More
Even though the only organic sentient being in this game is the player's character, this game features some of the most memorable and intriguing characters in fiction or in gameplay. GladOS obviously, but also the drone robots that sweet-talk the player to a sudden death (and then forgive you when you dismantle them), the clues left behind by former test subjects, the abandoned hints of what the lab used to be like. It tells a story without telling a story, and immerses you more than most other games can ever hope to achieve. See More
Portal has won multiple awards for innovative design. Using a first person view and portals that allow one to traverse a room through one placed in one location to the other placed in another location to solve puzzles was and still is a very unique game design. See More
The art style in the game is very cool and minimalistic while actually serving to make the game easier to understand and play. The gameplay in Superhot relies on you being able to react properly to your environment, and the art choices make it really easy to understand what is going on around you. See More
In order to maintain its immersive nature, Mirrors Edge has virtually no UI, other than a small dot at the center of the screen. This should ward off motion sickness for most people, but be aware that if you're queasy, you might not feel too well after playing. See More
Mirror's Edge is set in a world where a totalitarian government runs a city and tries to eliminate anything that stands out, such as the free-running protagonist. The levels are created minimalistic, mostly white with aggressively contrasting primary colors, to represent the oppressive nature and sterility of the world. See More
The game's core mechanic is about traversing levels using wall-jumps, rolls and slides without losing momentum. It does a great job of creating a fluid sense of motion that you have complete control over. See More
While playing as a regular soldier, you have great mobility with jetpacks that allow you to run on walls. Maps are designed with verticality in mind, giving players options to use their jetpacks to climb above the opposition for a better vantage point. It also gives you a leg up when facing against a Titan, since you can always run along a nearby wall to get on top of the mech to take it down. This helps to make sure than infantry soldiers aren't just weak fodder for Titans to take out, with their speed and parkour abilities as their main advantages. See More
Even though Titanfall tries to compensate with a story through multiplayer, it's a wasted effort. It's limited to a few cutscenes and voice overs here and there, with things like exposition and character development dumped on you without any emotional investment. The story is so bad and bare-bones that the writers shouldn't have even bothered putting it in. See More
Maps and missions feel realistic thanks to the stormtrooper units that you see during matches. Some are part of your team, acting as guides to your next objective and moral support in the way their voiced lines express appreciation for your presence on the battlefield. The enemy team also has groups of these same NPCs, with certain multiplayer modes focusing on you taking out certain number of them in order to dwindle their numbers. Overall, they help populate the maps to make them feel like actual missions with soldiers accompanying you or opposing you, making things feel more epic. See More
There's a distinct lack of variety to what's available here in general. Even though the available guns and game types are solid, there just aren't enough of them. It can be easy to get bored with using the same guns and playing the same matches over and over again. There's also not nearly enough customization options for your character or your Titans. Without ways to make them truly your own, they end up feeling like soulless avatars. What is here has lots of potential, but there needs to be more to choose from to keep things from getting stale. See More
Since there's no dedicated story campaign, there is instead a narrative woven into the multiplayer gameplay. Before you drop down to each mission, you get a brief cinematic with an explanation of your objective and what's at stake. These stories all add up to an arching plot that guides you through the multiplayer. Throughout the missions, you also unlock new Titans for you to use while playing in regular multiplayer matches. Even though the story here isn't much, it's something, at the very least. See More
Aside from playing as a regular infantry soldier, there are also huge mechs on the battlefield, known as Titans, that you can control. As soon as a player gets in the cockpit, that's when you know that the tides are about to turn. Titans are big enough to act as tanks for your allies, soaking up damage and dealing a ton more with their specialized guns, giving your team a huge advantage just by having one with you. But they're not all-powerful, since a normal soldier can get on a Titan's back to dismantle it and take it down, even though it won't be easy. Titans are strong without being overpowered, turning battles into power plays to see who can take out the enemy team's mechs the fastest. See More
Having everything online means you're at the mercy of your internet connection. If you disconnect during a story mode match, for example, then you risk losing all progress and having to start over again. The story isn't exactly something you can skip, either, since you have to play through it if you want to unlock all of the Titans. For those with decent connections, you'll probably be okay, but anyone else should be wary about dealing with frequent interruptions. See More
Titanfall is a great team-based FPS game with well-designed gunplay. Running and gunning with your team of six friends or online players is fast-paced, with tons of destruction on the battlefield all around you. You rely on twitch reflexes to gun down enemies as soon as you see one rounding a corner, or to react in time to someone shooting at you and taking you by surprise. Though there aren't too many guns to choose from, the ones you can pick are each unique and fun to use. Everything feels balanced in a way that's well thought-out, leading to frantic and intense multiplayer matches. See More
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