Space-4X with focus on minimising micro-management. Low version number, but completely playable. Not all gameplay elements implemented yet (diplomacy for example) but the four "X" are all there. Galaxies are procedurally generated, very high replay value, ~ a dozen species to choose from. Featuring space monsters, planetary anomalies and the ability to change the galaxy by creating new starlanes and destroying suns. Different ways to win (military or technology victory).