Recs.
Updated
Taking place in a retro, voxel-based world of Orcs and Men, players must gather gold in order to construct bases and build massive armies in the hopes of overtaking their enemies in quick, brutal fashion. Diplomacy is not an option; you must command or be destroyed.
SpecsUpdate
Pros
Pro Campaign challenges heighten the fast-paced gameplay
Following in 8-Bit Armies' footsteps, 8-Bit Hordes also features a campaign in which certain challenges can be completed in each mission. These challenges vary per level and reward players with additional units, buildings, and starting resources. As the campaign only continues to get more difficult as the game progresses, these challenges aid the player in not only the rewards given for completion but teaches them the skills to succeed in this quick-paced RTS title.
Pro Homage to RTS titles of old with improved gameplay
An obvious throwback to the classic WarCraft Real-Time Strategy series, 8-Bit Hordes gives players the ability to make massive armies and expand their bases in rapid succession. Quick unit movement speed gets player units and reinforcements into the fray to allow for massive skrimishes, which is complimented greatly with fast resource gathering. Due to this, players can speed freely into late-game action, using top-tier units to fight battles while also freely expanding to a secondary, or even a third, base.
Cons
Con Units designed to be killed quickly make for unfulfilling fights
While amassing an overwhelming force and steamrolling an opponent is a wildly fun strategy, units can be quickly killed, meaning that large-scale encounters can be over in mere seconds, leaving both players without a standing army. With paper-thin units, the core combat design lacks as, when two opponents face-off, there is usually no clear winner, and the players must rely on their ability to continually train an army at all times to gain an upper hand.
Con Lack of of true story leaves much to be desired
While 8-Bit Hordes does slightly feature a story, it is only prevalent in the mission selection screen, providing only a brief paragraph of the current goings-on in the game world. With no story to be seen in actual missions, the game relies heavily on its gameplay in order to keep players interested in finishing the campaign.