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The gameplay allows for a player to come in and solve a single puzzle in a short amount of time or to sit and tinker with a puzzle for hours trying to devise the perfect solution and contraption. It all comes down to what one want to put into the game but the free form of the puzzle solving is what makes it great for anyones playstyle be it short or long. See More
An individual players choices of components, arrangements or factories used will result in completely different experiences and problems/puzzles when compared to another users experience. A truly individualized experience that expands the games replayability. See More
Users can create their own puzzles in the 3 available sandbox modes in game. This allows for users to come back to the game over and over to create custom puzzles and experience something different each time making for a lot of replayability. See More
There's really little payoff for being able to build really long chains of automation, it usually results in being able to open a new tech tree which allows the player to continue the process of building automation chains ad infinitum, which, admittedly can become rather boring after a while. See More
Factorio also supports multiplayer, allowing many players to cooperate and assist each other, or work against each other in PvP. By default, multiplayer games run the CO-OP freeplay scenario where all players work together to launch a rocket with a satellite into space. See More
The player needs to get from point a to point b by fixing glitches in the environment by using a programming language called Null, which allows user manipulation of the environment. Through this manipulation the game focuses on an inventive way of showing 3D representations of the mechanics of programming. See More
CompliKATed is, simply put, merciless. You let your mind wonder for a second? Bam! You're out! You forget to clear that specific space just before entering the one-way? Bam! You're a goner! Somehow, you can't loose the feeling that you're laying your own traps and keep wondering why would you do such a thing to yourself? See More
You have to tread carefully when you save. Checkpoints are limited per level and if you save without anticipating the outcome of your current actions, you might need to restart the level. The life-saving checkpoint are there, within your grasp and you can save for free. However, no matter how hard you try, if you use quick-save, you'll pay for it with 1 star. See More
Players can use their hacking abilities to subvert their enemies instead of just using a traditional weapon like a sword. For instance a user can plug into a rock in a level and reprogram the code of the rock to allow for it to be moved and how many spaces. It is an intuitive way to interact with objects and solve the puzzles in the game. See More
Like the majority of Double Fine games, Hack 'n' Slash is very cleverly written with humor similar to the Adventure Time series and many jokes referencing the old Legend of Zelda cartoon. This is definitely something for those that get the references of its origins. See More
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