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DevelopmentGame DevelopmentGame Engine

What are the best game engines for beginners and non-programmers?

39
Options 
Considered
1.4K
User 
Recs.
Sep 24, 2023
Last 
Updated
Things To Consider

Game engines are frameworks for creating video games.

It should be noted that game engines for beginners generally trade off flexibility for ease of use, meaning that while it's possible to create games with game engines for non-programmers they may be considerably more limited in available functionality and customizability than full-fledged game engines.

A good beginner-friendly game engine won't overwhelm with options at first occurrence, it will have an easy to use interface, and a straightforward way of creating logic. Additionally, it's important for a game engine to have lots of learning resources (lots of examples, tutorials and good documentation) and an active community that can help out when stuck.

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The Best 1 of 37 OptionsWhy?

Best game engines for beginners and non-programmersPriceDesktop targetsMobile targets
94
GDevelop
FreeWindows 7+, macOS 10.11+, LinuxAndroid 5+, iOS 11+
82
Godot
Free--
74
Unreal Engine 4
Free / paidWindows, Mac OS X, Linux, SteamOs, HTML5iOS, Android
74
PlayMaker + Unity3D
-Windows; MacintoshiOS; Android; Windows Phone 8; Blackberry
72
GameMaker: Studio 2
$39-$399Windows, Linux, macOS, Windows UWP, HTML5Android, iOS, (deprecated: Windows Phone, Tizen)
See Full List
94
The Best

GDevelop

My Recommendation for GDevelop

My Recommendation for GDevelop

All
31
Experiences
4
Pros
18
Cons
8
Specs
Monika
Theodore Lief Gannon
Todor Imreorov
Top Pro
•••

Open source and completely free

GDevelop is free and open source, and anyone can enhance the software via the GitHub repository. GDevelop's runtime libraries are MIT licensed. It can be used freely for projects of any type and there are no royalties associated with publishing games developed with it. See More
412o438ur2
Top Con
•••

Still needs more tutorials

It has not bad documentation and forum but still needs more tutorials (although there are some good examples to learn from). See More
James Ellroy
James Ellroy's Experience
The software now has a Mac version See More
Specs
Desktop targets:Windows 7+, macOS 10.11+, Linux
Mobile targets:Android 5+, iOS 11+
2D:Yes
3D:No
See All Specs
Laura Kyle
4ian
Slimothy
Top Pro
•••

Powerful events system

No need for coding using this system, which is clear to use and very powerful. Events are composed of conditions and actions. Actions are launched when conditions are fulfilled. This is a very friendly way of making games and is still efficient for advanced usage, contrary to most other "block"/"drag'n'drop" systems. See More
Endi Sukaj
Ranoller -
Top Con
•••

Sometimes the GUI doesn't update data

Sometimes a variable created in one pop-up window is not registered in the "expresion editor". Sometimes you need to close and open the editor if you add an extension to make it available. See More
412o438ur2
412o438ur2's Experience
BOOBS See More
Endi Sukaj
4ian
Darkhog
Top Pro
•••

Export to native code or HTML5

GDevelop is indeed able to create HTML5 games that can run on web browsers and be exported to iOS and Android using solutions like Intel XDK or Cocoon.JS. GDevelop is also one of the only friendly game creator that is able to make native games for Windows and Linux, which are blazing fast and allow to make advanced games with lots of objects, effects and very large levels.. See More
Monika
InventiveNamarrkon
Top Con
•••

Behaviours of Objects are rather generalized

Since it has a full GUI editor, the objects you are allowed to add in your game are pretty generalized (PhysicsObject, TiledSprite, PlatformerObject, etc). This limits the freedom of a game developer while making a game, as the object must follow the preset behaviours imposed on it. See More
drbsdfvsxcvdrg
drbsdfvsxcvdrg's Experience
good engine See More
4ian
Top Pro
•••

Multiplatform

Available for Windows, Ubuntu, various linux distributions and MacOS port is on its way. See More
SuccessfulSogbo
Top Con
•••

It's very slow

Although suggested otherwise, GDevelop doesn't compile the games - it just adds wrappers so each OS can run the HTML5 game it creates. That means it runs much, much slower than other engines that do compile games. See More
Raghu Ranganathan
Raghu Ranganathan's Experience
simple to use, powerful, easy on the eyes. Everything about this editor is perfect. It may lack some integral features, but these flaws are there in most GUI editors. It is so simple and easy to learn with a wealth of tutorials. I literally learned it in one day! See More
Alex
PoliteChimalma
Skohor
Top Pro
•••

Easy to use

Gdevelop is developed for being extremely easy to use, but, the software is also complex and has a lot of features (and there are frequent updates). See More
HealthyGeras
Top Con
•••

MacOS editor is in beta

Gdvelop 5 has a MacOS editor that is based on GDevelop.js 4.0.98. See More
Theodore Lief Gannon
Darkhog
Top Pro
•••

Android/iOS publishing via Intel XDK

You can export your game to iOS and Android by exporting your game as HTML5 project and then using Intel XDK. Support for CocoonJS is underway. See More
InfluentialEpiales
Top Con
•••

GUI is slow to load

This makes doing the simplest things, like looking at one of your maps, hard to do. In looking into this program, it can stall a PC while trying to load a sample map. See More
Alex
PoliteChimalma
4ian
Top Pro
•••

Online version available, compatible with iOS and Android

Thanks to its open source nature, GDevApp.com was built over the GDevelop engine. GDevApp.com is a complete game creator similar to GDevelop, available directly in your browser and compatible with iPad and most Android tablets and phone! The app is perfect for making games directly from your sofa and you can even start a game on GDevApp and export it to open it inside GDevelop. See More
Raghu Ranganathan
Top Con
•••

No support for atlas/tilemap and sprite sheet

At this point, you need to separate the tileset maps or character animation sprite sheet before importing it to the engine, but the developers are working on this feature. See More
Slimothy
4ian
Top Pro
•••

Prebuilt behaviors can be added to objects

This is a very efficient way to add a physics engine or make a platformer game. Lots of behaviors are included, from the most advanced (Physics, platformer, top-down movement) to really simple one (like the behavior to destroy objects when outside the screen or the one to drag objects with mouse or touch). And you still have full controls over your game as behaviors can be modified using the events! See More
Monika
HealthyGeras
Slimothy
Top Con
•••

MacOS support is based on an older version

While called GDevelop 5, the MacOS version states it is based on the 4.0.098-0 JavaScript release. See More
Slimothy
Skohor
Top Pro
•••

Strong community

If you encounter any problem on the software, you can post your questions/problems/bugs to the forum, you are assured to have an answer in no time. See More
Endi Sukaj
Ranoller -
Top Pro
•••

Portable

Like Construct2 and Godot, Gdevelop is a portable app, no internet required, it can be installed in a USB and started from any computer. See More
Todor Imreorov
Top Pro
•••

Its possible to create extensions using the event sheet

Gd5 now has a very powerful functions system that makes it possible to create shareable extensions purely with the event sheet. See More
Endi Sukaj
Ranoller -
Top Pro
•••

Android native export experimental

In last versions there is a native export for Android/IOS. Not all extensions are available and it is difficult to manage (no one click export). See More
Raghu Ranganathan
Top Pro
•••

Lots of features to build games

The engine includes pathfinding, physics engine, multitouch support, custom hitboxes, platformer engine, tiled maps, multiple layers and cameras out of the box. All of these features can be used without programming knowledge, using the visual editors. See More
Raghu Ranganathan
Top Pro
•••

Multilanguage support

GDevelop is available in many languages and even community can help in translations. See More
Todor Imreorov
FerventNodens
Top Pro
•••

It has a built in pixel editor with frames and layers

Gd5 comes with piskel bundled. This allows you to create animated sprites straight inside the editor. Piskel editor has a number of pro features such as frame and layer editing, dithering, smart bucket tool and others- these features are not available in construct's and fusion's pixel editors. This means that gdevelop has a more advanced pixel editor than the other two engines! See More
Raghu Ranganathan
Top Pro
•••

New documentation for gd5 is good for starting

A new doc is improving for gd5 that is nice for beginners and after that you can learn more from examples. Also, gd4 wiki is still there. See More
Raghu Ranganathan
Top Pro
•••

Open source plugin SDK

The plugin SDK is open source, so if you want to extend it, you can. See More
Alejandro Arciniegas
Todor Imreorov
Top Pro
•••

Comes with a built in sound effects generator JFXR

Gd5 comes with JFXR bundled sound effects generator/editor. This makes it very easy to quickly create and author common types of sound effects in your game. What is even better is that you can do it straight inside Gdevelop. This kind of functionality can not be found in construct3 or fusion. See More
HideSee All

36 Other Options Considered

82

Godot

My Recommendation for Godot

My Recommendation for Godot

Add Video or Image
All
46
Experiences
5
Pros
29
Cons
11
Specs
Endi Sukaj
Top Pro
•••

Cross-platform editor

Editor works in Window, OSX and Linux as well as having a Linux CLI server version (useful for testing and build tasks). See More
Luke I. Wilson
Top Con
•••

Very bad documentation

The documentation is poorly written, and has very few examples of real application and even fewer design guidelines about how to program a game in the engine. Though it has gotten better starting from version 3.0. See More
Ankush4135
Ankush4135's Experience
It is best engine for kids and Professional (both) because it's node system is very straightforward and its simple scripting language See More
Specs
Platforms:Windows, Linux, Mac, Android
Popular Language Bindings:GDScript, C#, C++
Endi Sukaj
thermoplastics
Hansjuerg Wuethrich
Top Pro
•••

Free and open source

Users are free to add and fix features. Source code available on GitHub. See More
FerventHunHunahpu
Top Con
•••

Tileset management could be more efficient

The tileset creation and management is lacking common features found in more developed tileset managers. However, it features support for Tiled - the only downside being that it is an external program. See More
NonchalantNargun
NonchalantNargun's Experience
Great easy to use game engine coming from a python background (GDScript is very similar to python and I got the hang of it in like 30 minutes) Interface is simple and easy to use, dedicated 2d and 3d engines, built in animator, this is great. See More
Endi Sukaj
Ranoller -
Top Pro
•••

Portable

Doesn't need installation, doesn't need "administrator rights", doesn't connect to the internet, etc.... See More
Inguna Gudareva
MM
Top Con
•••

Not for non-programmers

Not for people who don't know or don't want to learn how to code. See More
Auro Cogent
Auro Cogent's Experience
The 3D engine in Godot with full PBR, screen space reflections has no problems doing 60-70 FPS at 1920x1080 on a low end GPU. Godot 3D works well! See More
Bahri Gordebak
Top Pro
•••

Lightweight

The executable is portable and less than 40 MB in size. See More
Bryan
Top Con
•••

Self-designed scripting language

Implementing new scripting language instead of using an existing scripting engine (such as Lua or V8 JS) looks expensive, but easy to learn. See More
LovelySuadela
LovelySuadela's Experience
This engine sucks. There's no getting around it. The interface blows and it uses the joke of a language named C#... Oh, and a crappy language of their own. What a waste! See More
Auro Cogent
Bryan
Top Pro
•••

Active development

UPDATE: There are currently 700+ contributors on Github Although this engine is still pretty young, it has more than 1000 forks on github and about 100 developers. Not only that just a bit of browsing trough issues you will quickly find out the dev community loves new esp free technology and does not shy away from completely rewriting parts of the engine. By feb 2016 Vulkan will be supported including a complete 3D engine overhaul. The audio engine is being completely rewritten to use threads and so forth. See More
Monika
LovelySuadela
Top Con
•••

Strange terminology at its base

Scenes can be made up of other scenes. That makes some sense. But even the smallest object (or prefab or asset) in a scene -- such as that spoon on the table or the marble on the floor -- is still called a scene... Except when it's called a node. This is a bit odd for those coming from other engines. With all the great decisions behind the basic design of this engine, the choice of this term from all the potential other terms out there seems really out of place and only serves as a constant reminder that not everything about Godot is great. See More
Luke I. Wilson
Luke I. Wilson's Experience
I've been using Godot in a professional capacity for a while, and it has made me so productive. The only issues I experience are occasional non-polish, but with short time those will be ironed out. See More
Endi Sukaj
thermoplastics
Hansjuerg Wuethrich
Top Pro
•••

Easy to learn scripting language

Godot has their own scripting language called GDscript. The scripting language is easy to learn with python-like format, but it is not python. More like a mix of Javascript, PHP, C++. It's very powerful, easy to learn, and it's free of unnecessary things because it's designed for this purpose. It can be used to add custom behaviors to any object by extending it with scripting, using the built-in editor with syntax highlighting and code completion. A built-in debugger with breakpoints and stepping can be used and graphs for possible bottlenecks can be checked. See More
Luke I. Wilson
Top Con
•••

No console targets

Given that you can target both desktops and consoles with the same code base in other engines, the lack of support for consoles in Godot is pretty hard to get past if targeting desktops for a game. But asking for an open-source engine to target consoles is probably too much to ask. But it would be interesting to see some legacy consoles targeted even if current ones cannot be. See More
Linkans
Top Pro
•••

Fully dedicated 2D engine, no hacks

Godot 2.1 has a improved 2d engine with many features used by modern 2D games. See More
WhiteLilac
Auro Cogent
Bryan
Top Con
•••

Slow and unadvanced 3D engine

Although the 2D engine in Godot is amazing, 3D is very slow, and lacks proper reflection materials. See More
Ankush4135
Top Pro
•••

Fun to use

An important aspect that can't be grasped without using the engine for a few days. The Interface is evolving nicely and making games is just fun. See More
Luke I. Wilson
Top Con
•••

Difficult to optimize

Godot has an OOP architecture. Everything is an object internally and data is spread among many classes, thus it's difficult to optimize (i.e. not cache friendly, difficuly to vectorize or paralellize, etc). Read about "Data Oriented Design" for more info about the problems and solutions. See More
FerventHunHunahpu
Top Pro
•••

Drag & drop interface

Many parts of the editor allow you to drag & drop, which makes working with assets and scene trees a joy. See More
Luke I. Wilson
Top Con
•••

NoAdmob or other AdNetwork support

Godot has no native support for implementing advertisements into your game. See More
thermoplastics
Hansjuerg Wuethrich
Top Pro
•••

Friendly community

Forum, Facebook, G+, Twitter, Reddit, IRC Channel. See More
Luke I. Wilson
Top Con
•••

C++ Engine API not very friendly

The base C++ code from Godot is not documented, it's hard to set it up, to compile and hard to extend, it could use better programming standards. See More
Bryan
Top Pro
•••

Integrated animation editor

Every property can be animated. See More
HonorablePolybotes
Top Con
•••

OSX app is a mess

Instead of one contained folder/file with an icon per normal it is a mess of files which is not at all suitable or distributable without further work after every compilation. See More
Endi Sukaj
Top Pro
•••

Built-in physics

Physics can be added to 2D and 3D scenes, through rigid and static bodies, characters, raycasts, vehicles and more. See More
Endi Sukaj
Top Pro
•••

Fully featured

This is a multi-purpose game engine that can deploy to variety of platforms. It has been an in-house engine for over a decade but now anyone can get access to it including full source code. Professional tool from developers for developers. See More
Bryan
Top Pro
•••

Unified game editor interface

All the game developing work is done inside one program: the engine editor. This feature is something only high end engines have. Even the scripting is done in the same program. No need for Eclipse or other front end editors. See More
Linkans
Top Pro
•••

The list of supported languages is growing

Officially, Godot supported languages for now will be GDScript, C#(Mono), VisualScript and C++. See More
ResponsiveUttu
Top Pro
•••

Really good community

The community is great and really cares about the engine. It is easy to get help and to be part of Godot's future. See More
NiceNinigi
Top Pro
•••

User friendly UI for all your team

Non-programmers (musicians, artists, etc) can join the development easily. See More
Ankush4135
Top Pro
•••

Instancing and node concept makes sense

The node and the instancing concept work very well and helps developers to structure content efficiently. See More
Endi Sukaj
StudiousGnowee
Top Pro
•••

Visual Programming for non-programmers

Godot has the ability to program visually using nodes and blocks, similar to the Unreal Engine's Blueprint system. Making it possible for artists and non-programmers to use Godot. See More
Ankush4135
Top Pro
•••

Built-in documentation linked to the internal ScriptEditor

The editor has a fully searchable index of class API documentation for everything the engine offers (NOT just a web interface). You can easily open the documentation for any class by Ctrl-clicking the class's name in the in-engine text editor for scripts. See More
Linkans
Top Pro
•••

Internationalization of the editor

You can change the language shown in menus. Godot translations: https://hosted.weblate.org/projects/godot-engine/godot/ See More
Bahri Gordebak
Top Pro
•••

Can be deployed to multiple platforms

Deploy games to desktops (Windows/OS X/Linux), smartphones (iOS/Android/BlackBerry), and the web (HTML5 via Emscripten). See More
FerventHunHunahpu
Top Pro
•••

Editor and runtime are fully cross-platform

You can run Godot on all 3 major operating systems (Windows/Mac/Linux) and build your game to all available platforms from each without any platform-specific work needed. All platforms including Linux are supported first class. See More
ResponsiveUttu
Top Pro
•••

Friendly towards Version Control Systems

The engine is build not only to support version control but to really use it. Scene files for example which usually get compiled into some sort of unreadable data stay in a text format - that way you can actually see your changes in a version control system like Git. See More
NiceNinigi
Top Pro
•••

Can Be Installed On Steam

You can easily install Godot via the Steam store. See More
ResponsiveUttu
Top Pro
•••

Creating editor tools is a breeze

Godot Engine is itself a Godot game. By adding the "tool" keyword to the top of a script, you can design extensions for the editor itself INSIDE the editor. Integrating these editor scripts into a bundled plugin for sharing is extremely easy to do. See More
ResponsiveUttu
Top Pro
•••

Simple and readable codebase

The engine's source code is easy to read and understand with a self-documenting approach to code design. You don't have to wait months or years for other people to fix an engine bug that is important to your game. Often times, you can spend an hour or two of your own time to fix whatever problems you encounter yourself. See More
ResponsiveUttu
Top Pro
•••

Easily expanded scripting system

With 3.0's addition of NativeScript and PluginScript via GDNative, developers can easily define bindings for new scripting languages. In addition to the primarily supported C++, GDScript, VisualScript, and C# languages, the community has contributed D, Nim, and Python as well with more on the way. See More
NiceNinigi
Top Pro
•••

Scene Based editing

Godot gives you the ability to create scenes to make your life easier, with reusable objects and things you want to incorporate in your games. This makes the game making processvery streamlined and organized. See More
HideSee All
74

Unreal Engine 4

My Recommendation for Unreal Engine 4

My Recommendation for Unreal Engine 4

Add Video or Image
All
29
Experiences
1
Pros
24
Cons
3
Specs
Theodore Lief Gannon
Top Pro
•••

Versatile flow diagram script model

UE4's Blueprint scripts resemble flowcharts where each box represents a function or value, with connections between them representing program flow. This provides a better at-a-glance indication of game logic than a simple list of events, and makes complex behaviors easier to accomplish. See More
Slimothy
Top Con
•••

Slow

Compared to other engines, UE4 seems to perform various actions considerably slower. Actions like starting the engine, opening the editor, opening a project, rebuilding shaders, updating references, calculating lightmaps, saving projects, etc take long enough to get irritating and end up wasting precious development time. See More
LivelyHayasum
LivelyHayasum's Experience
its blueprint system See More
Specs
Desktop targets:Windows, Mac OS X, Linux, SteamOs, HTML5
Mobile targets:iOS, Android
2D:Yes
3D:Yes
See All Specs
Bryan
Darkhog
Theodore Lief Gannon
Top Pro
•••

Free development license, including source code

UE4, including full access to source code, is licensed to developers for 5% royalty on resulting revenue. See More
Slimothy
Top Con
•••

Very high build size

A blank project will build in to minimum 200 MB size. See More
Slimothy
Top Pro
•••

Lots of resources to learn from

Epic provides multiple official video tutorials, lots of free example projects and content, an extensive wiki and regular streams showing how to use latest features. See More
HelpfulNinsar
Theodore Lief Gannon
Top Con
•••

5% royalties

The license for UE4 requires that Epic Games be paid 5% of sales revenue from any game published. (The first $1,000,000 is exempt.) See More
Slimothy
Raahil Sha
Top Pro
•••

Great lighting and rendering

Some of the best lighting and rendering seen in 3D game engines. See More
Cihat Uysal
Top Pro
•••

Content Marketplace

You can buy templates,3d props,landscapes,animations,characters and fx for your project. See More
BradHrad
Cihat Uysal
Top Pro
•••

Easy to use and learn

it is really easy and if you dont know any coding you can still make a game using blueprints See More
LivelyHayasum
Top Pro
•••

AAA Ready

This is ready to make the next AAA game. See More
LivelyHayasum
Top Pro
•••

Powerful material/shader system

Allows a texture/material artist or VFX artist to create amazing effects from the ground up. See More
Belle
DetailedPhrike
Top Pro
•••

Beautiful graphics

EU4 can make almost any game look beautiful. It kind of forces the game to look nice. The shaders are good. Built-in post processing effects. Very realistic looking. See More
LivelyHayasum
Top Pro
•••

Proven track record

See More
LivelyHayasum
Top Pro
•••

A visual scripting system for non-coders enables quick prototyping

Blueprints are authoring tools designed for non programmers so designers and other team members can help tweak and prototype. UE4's Blueprint scripts resemble flowcharts where each box represents a function or value, with connections between them representing program flow. This provides a better at-a-glance indication of game logic than a simple list of events, and makes complex behaviors easier to accomplish and games a lot faster to prototype. See More
LivelyHayasum
Top Pro
•••

No coding experience needed

See More
LivelyHayasum
Top Pro
•••

Realistic graphics

See More
BradHrad
Top Pro
•••

Cross-platform editor and export

This engine exports for a big range of platforms including Linux. The editor can be run on Windows, MacOS, and Linux (Early Access). See More
BradHrad
Top Pro
•••

Spectacular lighting visuals

See More
BradHrad
Top Pro
•••

Professional feature set for all aspects of game development

Almost everything a game developer wants has a deep and sophisticated tool waiting for them in UE4. No external plugins are needed to make powerful materials, FX, terrain, cinematics, gameplay logic, AI, animation graphs, post process effects, lighting etc. See More
Cihat Uysal
Top Pro
•••

VR support

See More
Endi Sukaj
Slimothy
Cihat Uysal
Top Pro
•••

Big and helpful community

Forums have many active and friendly members that are quick to respond and help out. Even the staff is very active on forums. See More
Slimothy
Top Pro
•••

Fast compilation for quick iteration

UE4 quickly compiles in seconds instead of minutes improving iteration time by an order of magnitude. See More
LivelyHayasum
Top Pro
•••

Developers have full control of the engine and source code

UE4 gives full access to the C++ source code allowing editing and upgrading anything in the system. See More
Slimothy
Top Pro
•••

Quick release-cycle

New feature releases can be commonly expected about once a month. See More
Slimothy
Top Pro
•••

Dynamic global illumination with voxel cone tracing

Voxel cone tracing is a similar algorithm to ray tracing, but uses thick rays instead of pixel thin rays to be able vastly decrease the amount of computational power needed. See More
LivelyHayasum
Top Pro
•••

Dynamic global illumination with voxel cone tracing decreases the computational power needed

Voxel cone tracing is a similar algorithm to ray tracing, but uses thick rays instead of pixel thin rays to be able vastly decrease the amount of computational power needed. See More
LivelyHayasum
Top Pro
•••

Active community

Forums have many active and friendly members that are quick to respond and help out. Even staff is very active on forums. See More
HideSee All
74

PlayMaker + Unity3D

My Recommendation for PlayMaker + Unity3D

My Recommendation for PlayMaker + Unity3D

Add Video or Image
All
11
Experiences
2
Pros
5
Cons
3
Specs
Endi Sukaj
Andrii Vintsevych
Top Pro
•••

Easy to use

You'll need to put more time in learning Unity + Playmaker compared to something like GameSalad. But once get the hang of it and familiarize yourself with what it's possible to build with them, it's quite easy to use. See More
Endi Sukaj
Top Con
•••

Comparatively high learning curve

Although C#, JavaScript, and Boo have extensive documentation available online, it could still be difficult to wrap your head around the library and Unity's component based system. See More
412o438ur2
412o438ur2's Experience
trolololololo See More
Specs
Desktop targets:Windows; Macintosh
Mobile targets:iOS; Android; Windows Phone 8; Blackberry
2D:Yes
3D:Yes
See All Specs
Endi Sukaj
Top Pro
•••

Provides access to a huge list of assets through Asset Store

For those developers who can't afford an artist, or aren't skilled enough to create their own art, Unity features an Asset Store full of a wide variety of free and paid assets that can be easily added to your game. The Asset Store has more than just music and art. It also has code and modules that can be added to your game such as unique lighting or GUI systems. See More
Andrii Vintsevych
Top Con
•••

Limited tutorials

There are not a lot videos with Playmaker tutorials. Official text tutorials are also quite limited. Even not every action has a description on an official wiki. See More
Auro Cogent
Auro Cogent's Experience
Must purchase a "feature" that doesn't exist in Unity itself. See More
Andrii Vintsevych
Top Pro
•••

Third party plugins support

A lot of third party plugins have support for Playmaker. Playmaker team also invest time to add support for a lot of third party plugins. See More
Endi Sukaj
Top Con
•••

Performance could be better for 2D

Performance can be a real issue with 2D games. Unity 3D is actually a 3D game engine, and drags a lot of overhead with it. For mobile, one could never achieve the performance of more specialized 2D engines with Unity3D. See More
Theodore Lief Gannon
Top Pro
•••

Elegant state-based visual scripting

Instead of a single "if this then that" event list which can become very cluttered beyond the most basic behaviors, PlayMaker gives each object a list of states where only certain events are triggered, and performing an action also changes state. This allows for a clean, simple visual representation which helps break complex logical structures into smaller pieces, making them easier to understand. See More
Dmitry N
Andrii Vintsevych
Top Pro
•••

Powerful

It basically can do same things as scripting in Unity. See More
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72

GameMaker: Studio 2

My Recommendation for GameMaker: Studio 2

My Recommendation for GameMaker: Studio 2

Add Video or Image
All
26
Experiences
4
Pros
15
Cons
6
Specs
pICO
Top Pro
•••

Good documentation

See More
Slimothy
Top Con
•••

Programming language is limited

Language does not support actual objects, structs, real data types, functions, overloading, even argument naming. Developers generally have to code around the lack of these features in very tricky ways. See More
drbsdfvsxcvdrg
drbsdfvsxcvdrg's Experience
It's that good See More
Specs
Desktop targets:Windows, Linux, macOS, Windows UWP, HTML5
Mobile targets:Android, iOS, (deprecated: Windows Phone, Tizen)
2D:Yes
3D:Poor support
See All Specs
Slimothy
Top Pro
•••

Has a Marketplace where you can buy and sell assets

Yoyogames website has a marketplace which opens up an opportunity for people to sell or giveaway created assets and resources (sprites, scripts, sounds, extensions, full source codes, etc.) for use in GameMaker. This benefits people who needs quality assets for their games, and for creative people to provide these assets for extra income. The Marketplace has a rating system so it can eventually increase the quality and competitiveness of the assets submitted. See More
Theodore Lief Gannon
Top Con
•••

GML scripting language is proprietary

GameMaker: Studio provides a classical text-based scripting language for advanced users, and this can also be a great way to learn general programming concepts. However, the GML language is unique to it, so language-specific skills are not useful anywhere else. See More
DetailedPhrike
DetailedPhrike's Experience
Very, very, very easy to use. A newbie could pick up on it in 10min. See More
drbsdfvsxcvdrg
Top Pro
•••

Easy to use

Game Maker Studios simple interface allows for rapid prototyping, and easy development. See More
Slimothy
Top Con
•••

Exporting to some formats costs extra

You need to buy extra modules to be able to export to platforms like Android, iOS, HTML5 and others. See More
HumorousNinlil
HumorousNinlil's Experience
chưa có kinh nghiệm See More
Theodore Lief Gannon
Andrew McCluskey
Top Pro
•••

Flexible pricing based on build targets

GameMaker: Studio features the ability to purchase either separate modules for exporting to different operating systems, or the comprehensive Master Collection for all platforms at a relative discount. See More
WhiteLilac
Slimothy
Top Con
•••

Poor level editor

No marquee select, only one undo, glitchy, poor manipulation of scale/rotation, can't manipulate draw order, no grouping, etc. See More
PersistentEnmesarra
PersistentEnmesarra's Experience
Yes,he engine is powerful but the developers are extremley money hungry and i mean really so if this becomes free ill gladly come and try it out but for now , if you want a free open source game engine without coding then you'll need to stick with gdevelop See More
Endi Sukaj
Ben Peterson
Top Pro
•••

Drag and drop coding

Good for starting out, and every drag and drop action can teach you how to do the same thing in actual scripts. See More
Slimothy
Darkhog
Top Con
•••

Drag & drop coding is limited

GameMaker's drag & drop language is limited and some things can be done only using code. See More
Andrew McCluskey
Top Pro
•••

Easy to find tutorials, examples, and help

GameMaker: Studio has a wealth of options and a long history of community-based tutorials and examples. The GameMaker Community features these for free use. The program also comes with a number of demos and tutorials. There is also a recently-opened Marketplace which offers free and sold assets for jumpstarting your games. And due to recent growth of YoYo Games, the Helpdesk system is greatly improved and will now be able to send you good, helpful replies to any issues you have quickly. See More
PoisedDaramulum
Top Con
•••

Not really that user-friendly

See More
Slimothy
Top Pro
•••

Easy cross-platform shader support

Write your own shaders in one shader language and have it automatically ported to all platforms. You can even choose a specific shader language to wield the full power of the target device. See More
Slimothy
Top Pro
•••

Cross-platform multiplayer support

See More
drbsdfvsxcvdrg
Top Pro
•••

Extremely easy to learn

GameMaker: Studio is incredibly easy to learn. It requires almost no programming knowledge which means that those without the technical experience, such as designers or artists, can create their projects without the help of a programmer. See More
drbsdfvsxcvdrg
Top Pro
•••

It has an IDE used for loading all of the assets

It is very easy to manage all the resources you want to put in your game, the UI widgets for each assets (sprites, sounds, backgrounds, rooms, objects and shaders) are intuitive enough for when adding or even editing the properties of each your assets. The included editors are also good and easy to use (sprite/image editors, shader editor and room editor). See More
drbsdfvsxcvdrg
Top Pro
•••

Extremely stable

GameMaker: Studio has been around since 1999 and has been used and maintained during all this time. This makes it an extremely stable game engine. See More
InfluentialTiw
Top Pro
•••

It has an amazing helpful community

For almost any issue you will get a LOT of help from the GMS2 amazing community (official forum and various discord servers) See More
drbsdfvsxcvdrg
Top Pro
•••

Supports 3D

There is also 3D support that doesn't interfere with the primary 2D focus. See More
drbsdfvsxcvdrg
Top Pro
•••

Assets can easily be found in the official marketplace

Yoyogames website has a marketplace which opens up an opportunity for people to sell or giveaway created assets and resources (sprites, scripts, sounds, extensions, full source codes, etc.) for use in GameMaker. This benefits people who needs quality assets for their games, and for creative people to provide these assets for extra income. The Marketplace has a rating system so it can eventually increase the quality and competitiveness of the assets submitted. See More
drbsdfvsxcvdrg
Top Pro
•••

Easy to find resources/tutorials/assistance

GameMaker: Studio has a huge following, tons of people put up tutorial videos, and it's just generally easy to find help. It has a huge community. See More
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71

Blender

My Recommendation for Blender

My Recommendation for Blender

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All
19
Experiences
3
Pros
10
Cons
5
Specs
Sojan Janso
Top Con
•••

Unoptimised

It takes almost nothing to make the engine lag. A few particles and some basic meshes can make the frame rate drop drastically. See More
Bryan
Theodore Lief Gannon
Top Pro
•••

Open source

It is licensed under the GPL. See More
TranquilLemminkainen
TranquilLemminkainen's Experience
This is not a game engine. See More
Specs
2D:Yes (as of 2.8)
3D:Yes
Behavior trigger:Event list (global)
Logic model:Pre-built behaviors
See All Specs
DeterminedNinurta
Top Con
•••

Poor particle system

The Blender particle system can at times be a little limiting and finicky (and buggy) to get working. Even if it can get most straight forward jobs done, it is far from the most advanced system, and could benefit largely from advancements. See More
Yoshiyuki
Bryan
Sojan Janso
Top Pro
•••

Includes node-based scripting

Simple work like keyboard mapping, bullet physics, and animation players, can be set up without touching code, wich is great for people who want to slap up a rapid prototype, or simply can't code. See More
O H
O H's Experience
Blender is one of the fastest and best pieces of software I have ever tried. Powerful modeling, easy to use animating, great sculpting tools, etc See More
Bryan
Sojan Janso
Top Con
•••

Difficult exporting

Exporting games can be difficult for beginners in Blender. Exporting as runnable only runs on dev platform, and unmentioned files must be copied into the runnable folder in order for a computer without blender installed to run the game. See More
Monika
O H
Top Pro
•••

Free/libre

See More
DeterminedNinurta
DeterminedNinurta's Experience
iT IS VERY INTUITVE See More
Sojan Janso
Top Con
•••

Unintuitive Interface

Although visuall node based scripting is intuitive, the over all GUI required to use in order to make materials and texture models, is very hard to learn, and can be confusing; even frustrating at times. See More
O H
Top Pro
•••

Powerful animation suite

Blender provides a full rigging system, and automates animation by interpolating between keyframe positions. See More
Theodore Lief Gannon
Top Con
•••

GPL complicates commercial distribution

Any game published using the BGE runtime system is considered a derivative work under the GPL, which disqualifies it from some distribution channels including the Apple Store. The Blender Foundation considers this an unfortunate technicality, does not prosecute license violations, and provides several suggestions for circumventing the issue. See More
O H
Top Pro
•••

Supports both low-poly and hi-poly modeling

See More
Yoshiyuki
O H
Top Pro
•••

Regular release schedule

New releases are every ~3 months. See More
O H
Top Pro
•••

Has a good rendering engine

Blender runs the Cycles path tracing engine under the hood. Cycles is a very powerful rendering engine capable of full path tracing (light fall off, caustics, volumetrics). It is mostly compatible with OpenCL and CUDA rendering, and is implementing mycropolygon displacement features. See More
O H
Top Pro
•••

Keyboard shortcuts

Good keyboard shortcuts for everything. Keep your left hand on the keyboard and your right hand on the mouse. See More
O H
Top Pro
•••

It has sculpting and 3D painting features

Although blenders 3d painting and sculpting tools (mostly painting) are not at par with specialized software like Substance painter, z brush, or mari; it is more than capable of getting most jobs done if the user takes the time to learn and understand it. See More
DetailedUrania
Top Pro
•••

It supports Python

It allows native python scripting, witch is easy to code in. See More
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68

GDevApp

My Recommendation for GDevApp

My Recommendation for GDevApp

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All
11
Pros
8
Cons
2
Specs
Endi Sukaj
4ian
Top Pro
•••

Quickly add behaviors to objects

Prebuilt behaviors can be added to objects. This is a very efficient way to add a physics engine or make a platformer game. Lots of behaviors are included, from the most advanced (Physics, platformer, top-down movement) to really simple ones (like the behavior to destroy objects when outside the screen or the one to drag objects with mouse or touch). See More
4ian
Andrew Wooldridge
Top Con
•••

Depends on a hosting service

If the website goes down or closes down, you'll no longer be able to develop your games using this system (but you can download a backup of your game from time to time and open it with GDevelop). See More
Specs
Desktop targets:none
Mobile targets:Android (planned)
2D:Yes
3D:No
See All Specs
Endi Sukaj
4ian
Top Pro
•••

Powerful events system to create games without programming

No need for coding using this system which is clear and powerful: events are composed of conditions and actions. Actions are launched when conditions are fulfilled. This is a very beginner-friendly way of making games and is still efficient for advanced usage, contrary to most other "block"/"drag'n'drop" systems. See More
Endi Sukaj
Top Con
•••

Cannot deploy native games

For now, games developed with GDevApp can only be deployed for the Web. Android deployment is in the works, but even then, they won't be native since they are built with web technologies. See More
Alex
Juan Alexander Castillo Arjona
Top Pro
•••

Intuitive interface

See More
4ian
Top Pro
•••

Based on GDevelop

The entire webapp is based on GDevelop, an open source native game development software available for Windows & Linux, so it benefits from its advanced development. See More
Slimothy
Andrew Wooldridge
Top Pro
•••

Can download an archive of the game source

Even though the tool depends on having a server up and running, you can download a copy of your game to run locally, or host somewhere else. See More
Endi Sukaj
Kunal Booch
Top Pro
•••

Great UI

Sleek and user-friendly UI. See More
4ian
Top Pro
•••

Can export your game as HTML5 and for Android

Games can be packaged for Android without relying on any third party tool. You can also export your game and download it to host it on your server or let it be hosted on GDevApp.com. See More
Alex
ExceptionalMalakbel
Top Pro
•••

Shallow learning curve

See More
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--

Twine

My Recommendation for Twine

My Recommendation for Twine

Add Video or Image
All
8
Experiences
1
Pros
5
Cons
1
Specs
Aaron Clifford
Top Pro
•••

Free for commercial projects

Twine is based on a GPL licence. You are free to download, modify and publish derivatives - even commercially. See More
Copyright Invalid
Theodore Lief Gannon
Top Con
•••

Limited to interactive fiction

Twine is specialized to decision-based interactive fiction. Under the hood, a Twine game is just a flowchart for page transitions; the only way to add more complex behavior is to code it from scratch in JavaScript, unless you know your way around the {if, elseif, then} commands. See More
Copyright Invalid
Copyright Invalid's Experience
I have found twine to be a great tool for beginners. It's simple, yet complex, in a way that's easy too learn. Already, I have made several games using Twine and am still learning ways to make my games better. See More
Specs
2D:Yes
3D:No
Languages:JavaScript
Distributed targets:HTML
See All Specs
Aaron Clifford
Top Pro
•••

Easy to understand

The basics are very easy to grasp, and you can have a basic story up in minutes. See More
Yoshiyuki
Copyright Invalid
Top Pro
•••

Great for making simple or complex Text-Based RPGs

Using the different macros correctly can allow you to make simple linear RPGs or the more complicated decision-based RPGs. Not true to the CON listed below, you can do so much more than just interactive fiction. If you don't know what your doing, just tell the nice people on the Discord server what you're trying to do, and they will gladly help. Also, once you can figure your way around the more complicated code, you can start adding visuals to your game as well. See More
Copyright Invalid
Top Pro
•••

Large website dedicated to teaching the commands to learners

Twine has a large website containing every macro for the Harlowe story format, I don't use the others so I don't know about them, as well as a description of how they work coupled with an example. The website makes coding with twine even easier. See More
Copyright Invalid
Top Pro
•••

Active Community

The Twine community is active and full of life. As well, the Twine Discord Server is full of experts who will gladly help anyone who doesn't understand how Twine works. See More
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68

Construct 2

My Recommendation for Construct 2

My Recommendation for Construct 2

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All
33
Experiences
2
Pros
12
Cons
18
Specs
Laura Kyle
Slimothy
Top Con
•••

Dependency on 3rd parties for all exports

Unless you are creating a game strictly for browser/HTML5 usage, exporting to desktop or mobile is risky, as Scirra has no control over your final export quality. Since desktop uses NodeWebkit and mobile is Crosswalk, Phonegap or CocoonJS there is no guarantee that your final export performance and quality will be up to scratch for pro level 2d games. These 3rd party "browser wrappers" are very prone to breaking and introducing lag and bugs that can't be controlled from Scirra's side. See More
Laura Kyle
Slimothy
Theodore Lief Gannon
Top Pro
•••

Intuitive, friendly user interface that will be familiar to Windows and Office users

The user interface follows Microsoft's UI design patterns, making it familiar and comfortable for Windows and Office users. The editor provides a WYSIWYG (What You See Is What You Get) way to build out your scenes. You can drag and drop objects, arrange, rotate, and resize them with your mouse. You can easily access and change properties of selected objects in the sidebar at any time, including adding predefined behaviors. See More
PrivateTongoenabiagus
PrivateTongoenabiagus's Experience
At least I can make games with close expectation that intuitive enough to program. See More
Specs
Desktop targets:Windows XP+, UWP, Mac OS X 10.6+, Linux
Mobile targets:Android 4.0+, iOS 8.0+
2D:Yes
3D:Some
See All Specs
Laura Kyle
Theodore Lief Gannon
Damon Czanik
Top Con
•••

Does not build native applications

Construct 2 generates HTML5 only. Other build targets simply bundle an HTML5 engine for each platform. This can produce some inconsistencies across platforms and have a negative impact on performance. See More
Slimothy
Aaron Clifford
Top Pro
•••

Constant updates

They push regular updates (usually bi-weekly) with bug fixes, new features, and HTML5 optimizations. See More
KnowledgeableOtso
KnowledgeableOtso's Experience
easy to make games without coding.a little confusing event sheet but great. See More
Slimothy
Theodore Lief Gannon
Darkhog
Top Con
•••

Free version is limited

Construct 2 Free is not licensed for commercial use. It also limits a project to 100 events, along with other technical restrictions. See More
Slimothy
Top Pro
•••

Supportive community

Construct 2 has a supportive community. Their forums have tens of thousands of topics with ten times more posts. See More
Slimothy
Top Con
•••

HTML5 is very dependent on browser performance

Theoretically all browsers should run HTML5 pretty much the same way, but thats not always the case. Something that worked fine on Chrome, for instance, might malfunction on Firefox (or vice versa). And there's nothing the devs of Construct 2 can really do about it, but to hope next Firefox update might fix it. Internet Explorer is not even recommended. Add to that the fact that exporting to mobile or desktops rely on these sort of stripped down versions of web browsers (Node webkit, Crosswalk, Ejecta) that you pack with your game, and you can have a real headache if you're trying to make your game work properly through multiple platforms. See More
Laura Kyle
Slimothy
Theodore Lief Gannon
Top Pro
•••

Free for simple projects

Construct 2 Free provides a functional preview of nearly all engine features, and allows non-commercial publication. It's not time restricted in any way, but does have limitations. It limits a project to 100 events, along with other technical restrictions. See More
Slimothy
Top Con
•••

Tilemap object could be better

C2 requires that there's a tilemap objects for each tilemap layer meaning each tilemap object has to be updated when modifying any layer. This could be simplified by adding layer support for tilemap objects. See More
Laura Kyle
Slimothy
Top Pro
•••

Built-in physics system

Construct 2 uses the powerful physics engine Box2D, so it's able to produce physics games like Angry Birds and Cut the Rope. See More
Endi Sukaj
Brandon Jordan
Top Con
•••

Windows only

No Mac OSX or Linux versions available yet. See More
Slimothy
Top Pro
•••

Built-in animation/image editor

Basic sprites and tiles of 2D games can be made with engine's built-in tools. See More
Sergey Lerg
Top Con
•••

Limited scripting

More or less complex scripting is a pain. See More
Slimothy
Top Pro
•••

In-depth event system

Your events can be organized with event sheets (that can be included in other sheets), event groups, sub-events, loops, and functions that make the coding portion of your game as efficient as possible. See More
Joseph Zemeckis (shimo)
Top Con
•••

Difficult to work with big projects

See More
Slimothy
V4lv1k
Top Pro
•••

Built-in tilemap object

The tilemap object allows tile-based games to be designed more easily. The object's tilemap can also be edited in the layout view using the tilemap bar. See More
SuaveTerpsichore
Top Con
•••

Free version is severely limited

Although a free version of the engine is available, it lacks features that are essential to creating a high quality product. See More
Laura Kyle
Slimothy
Top Pro
•••

Easy to create particles and animations

With spriter file implementation and internal animation editor, Construct 2 provides an easy way of creating particles and animations. See More
SuaveTerpsichore
Top Con
•••

Unreliable access to online resources

Unreliable access to online resources such as online tutorials and forums, plus extremely outdated offline manual. See More
Endi Sukaj
Ranoller -
Top Pro
•••

Portable

Really portable. Can be installed from a USB. No "Administrator rights" required. No internet connection required. See More
SuaveTerpsichore
Top Con
•••

Buggy

Experience regular crashes and inexplicable project file corruption. See More
Slimothy
Top Pro
•••

Allow server-less multiplayer game creation

Construct 2 uses WebRTC technology to support it's multiplayer functionality. The nature of the technology allows peer-to-peer connection which does not require game developer to create server side architecture to allow communication between games. See More
Alex
SuaveTerpsichore
Top Con
•••

HTML5 only is extremely limiting

If the software could export natively to mobile devices and PC/Mac/Linux it would be extremely powerful. The developer's choice of sticking to only HTML5 has created a bottleneck for anyone wanting to develop with this software. See More
Slimothy
Top Pro
•••

Runs great on mobile

Performs well on most devices and browsers. See More
SuaveTerpsichore
Top Con
•••

New releases are often buggy

See More
Alex
SuaveTerpsichore
Top Con
•••

Clickteam Fusion clone

This is a copy of the Clickteam softwares. See More
SuaveTerpsichore
Top Con
•••

Discontinued as of July 2021, in favor of Construct 3

Construct 2 licenses cannot be bought anymore since July 2020, and support has ended on July 1st 2021 with the release of the final r280 version (see here). Existing customers can still use the game engine, but it will no longer be updated. See More
SuaveTerpsichore
Top Con
•••

Does not export to native mobile code

Construct 2 builds to HTML 5 only, which can cause performance issues on mobile devices depending on the HTML5 engine that the OS is using since that will be the biggest bottleneck. Even though it's not really the engine's fault, it still is at a disadvantage compared to native game engines. See More
SuaveTerpsichore
Top Con
•••

Poor mobile performance

Construct 2 is focused on Javascript. Javascript isn't as fast as native code, which results in poor performance on mobile. See More
SuaveTerpsichore
Top Con
•••

The editor is Windows only

Although Construct 2 is able to export projects to Windows, OS X and Linux, the program itself currently only runs on Windows. See More
HideSee All
67

Stencyl

My Recommendation for Stencyl

My Recommendation for Stencyl

Add Video or Image
All
17
Experiences
1
Pros
7
Cons
8
Specs
Paolo
Top Con
•••

It was left in the era of Flash games

It needs much to improve for mobile games, it was left in the era of Flash games. In Android you can not even put the native keyboard, you can not access things like native camera, GPS or native text input. See More
TactfulKiririsha
Top Pro
•••

Easy to use built-in level editor

See More
PositiveHebat
PositiveHebat's Experience
I've used Stencyl to make 4 games now and it gets easier everytime I make a new project. There is lots of help and support available through the stencyl website and the progress from scratch to stencyl is a great way for my pupils to start making applications for html5 and ios/android platforms. See More
Specs
Desktop targets:Windows 7+, Macintosh 10.14+, Linux
Mobile targets:Android 4.0+, iOS 9+
2D:Yes
3D:No
See All Specs
CourteousProserpina
Top Con
•••

You need to have coding experience.

Visual coding is fun but not much different than real coding. See More
Paolo
Top Pro
•••

Haxe scripting available for advanced users

Power users can also write code in Haxe (similar to Actionscript 3) to create their own custom classes and extend the engine. See More
CourteousProserpina
Top Con
•••

Only available via subscription

There should be an option to buy it outright, especially considering it is written by a one man team....this is not exactly an Adobe level enterprise with shareholders, so there is no excuse! See More
Paolo
Top Pro
•••

Cross-Platform

Publish iOS, Android, Flash, Windows and Mac games without code. See More
Theodore Lief Gannon
Top Con
•••

Annual subscription model

Publication to desktop targets requires an active Indie Stencyl subscription, priced at $99/yr. Mobile targets require Studio Stencyl at $199/yr. See More
Theodore Lief Gannon
Top Pro
•••

Free for Flash publication

Starter Stencyl is identical to paid-plan versions except that it only allows publication to Flash, with a mandatory Stencyl splash screen. Commercial development is allowed with Starter Stencyl. See More
Bryan
Top Con
•••

Not a powerful engine

Should be used for basic games only. See More
Theodore Lief Gannon
Top Pro
•••

Generates Haxe source code

Nodes are translated directly to Haxe files in your project. This is great for learning to code, and also for advanced users who can further optimize the scripts if necessary. See More
Laura Kyle
Elisha Knight
Top Con
•••

Bad asset importing

Stencyl imports assets with normal sized collision shapes while the sprite itself is only about 1/4 the size of the collider. See More
Theodore Lief Gannon
Top Pro
•••

Block-based visual scripting resembles real code

Visual scripting in Stencyl is based on the MIT Scratch project, which was designed to teach programming. Script elements fit together like puzzle pieces, ensuring that data and function types cannot be mismatched. See More
Bryan
Top Con
•••

Slow release cycle

See More
Bryan
Top Pro
•••

Easy transition between visual scripting and Haxe code

The visual scripting system is internally translated to Haxe. The resulting scripts can be viewed and edited, and there is also a "code block" object for including raw Haxe in visual scripts. This is great for learning to code, and also for advanced users who can further optimize the scripts if necessary. See More
Bryan
Top Con
•••

Tile system is somewhat inflexible

See More
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--

RPG Maker

My Recommendation for RPG Maker

My Recommendation for RPG Maker

Add Video or Image
All
22
Experiences
3
Pros
7
Cons
11
Specs
thermoplastics
C2x
Top Con
•••

$79.99 Can be too expensive to most people

The software is expensive but you can get a bargain if you get it in a Steam sale (as it is available on the Steam store. See More
Endi Sukaj
thermoplastics
C2x
Top Pro
•••

Lots of plugins available

Plugins Improve the engine and exceeds its limit, the limits that are in the engine are covered by what plugins are capable of, they can change the battle system, looks, mechanics, etc. See More
Jay Harrison
Jay Harrison's Experience
This is a MUST for making 2D games. I have released about 20 games with the MV version. See More
Specs
Desktop targets:Windows, macOS, Web
Mobile targets:Android, iOS
2D:Yes
3D:No
See All Specs
thermoplastics
C2x
Top Con
•••

Making something more than a 1 player game is difficult

To make 2 player games is possible, but they will need a lot of scripting and hard work, which in the end, most developers just decide to release single player games instead. See More
thermoplastics
Top Pro
•••

Large and active community

The engine has seen multiple iterations since 1995, so a large online community exists that is always willing to help each other out. See More
ImpartialChibchacum
ImpartialChibchacum's Experience
Its Easy To Use, Barely Any Learning Except Buttons And The Sprites Are All Built In. Definitely Worth It's Price. See More
Endi Sukaj
thermoplastics
C2x
Top Con
•••

Only supports 2D

The games engines is specialized for making 2d games and it is most likely impossible to create a 3d game with this engine See More
Endi Sukaj
thermoplastics
C2x
Top Pro
•••

A lot of dedicated Youtube channels for the engine

There are a lot of Youtuber's that dedicate their channels to making tutorials for the game, which allows for learning more easily and the tutorials more focused on specific needs or skills. See More
HonestAsbolus
HonestAsbolus's Experience
It is amazing if you want to create a simple, or advanced 2d RPG Game! I really suggest this! See More
MagicalPostverta
Top Con
•••

MV Uses a Different Scripting System

VX Ace was fairly simple when it came to adding scripts and turning them on in the game. MV is more difficult and doesn't adhere to the same basics, making it more difficult to learn. See More
thermoplastics
C2x
Top Pro
•••

The difficult part in making a game has been done for you

Game developing can be difficult especially with coding, sprites, music, etc. RPG Maker already provides the things you need to create your game, you only need to organize it. See More
MagicalPostverta
Top Con
•••

Expensive Asset Packages

In order to create a unique game, you need a lot of assets. Unfortunately, this means a ton of downloads and moving to folders. The official assets are very costly. See More
MagicalPostverta
Top Pro
•••

It is genuinely fun to work with.

You can test the game at any point to help guide you. See More
MagicalPostverta
Top Con
•••

Conversion to MV difficult

Older iterations of RPG Maker use smaller sprite sizes that require manual conversion to use older RTP assets and older assets are more robust. See More
MagicalPostverta
Top Pro
•••

It's an open engine

It's possible to use custom editors from the community, edit libraries,include libraries,etc (MV Only) See More
MagicalPostverta
Top Con
•••

No built-in realtime battle system

RPG Maker series has only turn based battle systems, unless scripts/Plugins made by the community are used. See More
thermoplastics
Top Pro
•••

Multi-platform

MV supports HTML5 exports, so it is easier than ever to make your game work on iOS, android, OSX or Windows. See More
Endi Sukaj
thermoplastics
Top Con
•••

Imposes arbitrary limits

Engine imposes arbitrary limits. For example, it only supports resolution up 640x480 in VX ace, and 816x624 in MV. See More
Cody Bokota
Top Con
•••

No 3D support

None of them have 3D support, it is possible only with manual scripting which could be difficult for beginners. See More
thermoplastics
Top Con
•••

Inconsistent included visual assets

Included visual assets within MV have inconsistent presentation. Though RPMMV does contain enough to make a small basic title, the visual assets don't often look like they should be mixed on-screen. See More
thermoplastics
Regius
Top Con
•••

Mobile performance is not good

Current iteration, RPGMaker 1.3.4, still has issues running smoothly on mobile platforms. See More
HideSee All
--

CryEngine V

My Recommendation for CryEngine V

My Recommendation for CryEngine V

Add Video or Image
All
22
Experiences
2
Pros
15
Cons
4
Specs
Laura Kyle
Joseph Keen 2021
Top Pro
•••

Many tools

Cryengine gives you a lot of tools that are fairly easy to learn. See More
Endi Sukaj
Top Con
•••

Hard to develop games other than FPS

Cryengine is a great engine to be used for developing an FPS (and it's relatively easy to do so). But if you want to develop another type of game, it requires at least advanced knowledge of C++ and Visual Studio. See More
Auro Cogent
Auro Cogent's Experience
5% Royalty model following a failed attempt at free. See More
Specs
Desktop targets:Windows, Linux
Mobile targets:iOS, Android
2D:No
3D:Yes
See All Specs
Endi Sukaj
Top Pro
•••

Realistic rendering of vegetation and landscapes

Where Cry Engine really shines is with rendering scenes of nature. The Crysis games feature incredibly detailed vegetation and weather effects and it's the Cry Engine that enables that. The engine has many features to create a cohesive realistic looking world. Dynamic water effects allow users to have beautiful oceans, fog and cloud effects allow for realistic weather, and a plethora of lighting effects optimized for natural looking scenes make Cry Engine one of the best engines for creating vast beautiful landscapes. By having all these features built together from the ground up, Cry Engine is capable of doing more complex effects more efficiently, than other engines that didn't have these effects planned from their inception. See More
Endi Sukaj
Ranoller -
Top Con
•••

Bad documentation

The documentation is incomplete and does not cover everything. See More
GregariousHeimdallr
GregariousHeimdallr's Experience
I Didn't tried it yet but it sounds good See More
Endi Sukaj
Top Pro
•••

Pay what you want payment model

Crytek has announced that beginning with Cryengine V, they will adapt a "Pay what you want" business model. This way the offer game developers everywhere total access to all of the engine's features and services for a price of their choosing. Plus they will have no obligation to pay royalties or additional fees for select services. Developers who decide to make a contribution to Cryengine can choose to allocate up to 70% of that contribution to Crytek's new Indie Development Fund which is a grant program that will help support promising indie developers with their projects around the world. See More
Endi Sukaj
Top Con
•••

Steep learning curve

Except for basic FPS games getting anything done will require solid knowledge of C++, Flash, ActionScript and Lua. See More
Endi Sukaj
Top Pro
•••

Online marketplace available

The Cryengine marketplace is an online marketplace which enables developers to access and use individual assets from thousands of materials, sounds and 3D objects created by the community. Even Crytek's own library assets are available there. See More
Cihat Uysal
Top Con
•••

Only on Windows

See More
Endi Sukaj
Top Pro
•••

All platforms, including next-gen consoles, are supported

Supports miltiple platforms including: Xbox One, Xbox 360, PS3, PS4, Wii U, PC, iOS, and Android. See More
Endi Sukaj
Top Pro
•••

Advanced volumetric cloud system

Cryengine has an optimized volumetric cloud system for Virtual Reality to give clouds full 3D spatial rendering. This ensures a high rendering quality with a minimal performance hit. See More
Endi Sukaj
Top Pro
•••

Features allowing for realistic weather effects

Cry Engine has volumetric fog rendering which allows for realistic cloud shadows that actually render shadows onto the fog itself. Combined with their time of day system, it's possible to create incredibly realistic weather effects. On top of this, color grading allows user to post process pallets allowing them to change the color tone for different type weather, such as using a deep dark blue for rain. See More
Endi Sukaj
Top Pro
•••

Dynamic water rendering

Cry Engine has realistic water effects that even simulate ocean physics. Features such as waves that respond to global wind, and dynamic water volume tessellation allow for some of the most realistic water effects available to a game developer. The engine also takes into account LOD (level of detail) on water geometry to allow it to stay performant for water at a distance. See More
Theodore Lief Gannon
Top Pro
•••

Versatile flow diagram script model

Flow graphs resemble flowcharts where each box represents a function or value, with connections between them representing program flow. This provides a better at-a-glance indication of game logic than a simple list of events, and makes complex behaviors easier to accomplish. See More
Rusul Kadhim
Top Pro
•••

There is already a built-in AI

It can shoot, walk on patrol points, can see the player and so on. See More
Endi Sukaj
Top Pro
•••

VR support

Cryengine (starting on Cryengine V) has Virtual Reality support. Developers can create games with VR support for multiple platforms: PlayStation VR, Oculus Rift and HTC Vive. See More
Endi Sukaj
Top Pro
•••

Disallows bad practices in asset creation

Simply by looking at the RC log when exporting can greatly improve your work. Cryengine doesn't handhold you constantly and helps greatly with avoiding bad practices in asset creation. See More
Endi Sukaj
Top Pro
•••

Dedicated channel for Q&A

Crytek has launched a dedicated Q&A forum for everything Cryengine related. It's called Cryengine Answers and it's a community dedicated to sharing and answering any question related to Cryengine. See More
Rusul Kadhim
Top Pro
•••

C# integration

CryEngine has some C#template and also C# based system to write your function/ideas in to your game. See More
Yoshiyuki
Rusul Kadhim
Top Pro
•••

DX12 and Vulkan support

CryEngine 5.4 now supports DX12 and Vulkan. See More
HideSee All
--

Solar 2D (formerly Corona SDK)

My Recommendation for Solar 2D (formerly Corona SDK)

My Recommendation for Solar 2D (formerly Corona SDK)

All
28
Pros
24
Cons
3
Specs
Charles McKeever
Top Pro
•••

One code base, multiple app stores

Projects written in Lua can target multiple devices without rewriting in Objective-C / Swift, Java, C#, etc. Developers reach more users without writing more code. See More
Paolo
Top Con
•••

Making a device build requires internet connection

To build your app for the device (iOS/Android/AppleTV) Corona requires to fetch resources from online. This would include base application template and plugins. This allows not to perform local build or use Xcode or Android Studio to do a build. Even Large games/apps would build very fast with good internet connection. Your code never leaves computed. Corona SDK would transfer some information to determine which plugins and pieces has to be transferred in order to make a final steps in build. As a bonus - you get basically one button press to get from your Corona Simulator game to game on a device. See More
Specs
Desktop targets:Windows; Macintosh
Mobile targets:iOS; Android; Kindle; Windows Phone 8
2D:Yes
Languages:Lua
See All Specs
Laura Kyle
Charles McKeever
Top Pro
•••

Create games, general purpose, and business related apps

Corona SDK can be used to create high performance games, general purpose apps, and business related apps. Most app development tools can only create games or business apps. Corona is extremely flexible. See More
Endi Sukaj
Top Con
•••

Reduced flexibility

Corona's reliance on high level functions for expensive computations means that if the API does not provide what a developer needs, then writing a function to achieve that in Lua will result in a big performance hit. Even though this reduces the complexity of the actual code, it also reduces the flexibility a developer has on building their game. See More
Endi Sukaj
Charles McKeever
Top Pro
•••

Fast iteration

The built in Corona Simulator shows what the game/app will look like and how it will function on device. Saved changes instantly appear without the need to build the whole game. See More
Endi Sukaj
Top Con
•••

Isolated environment

It's not possible to use a device's native APIs unless Corona itself exposes them. This happens because all interfacing is done through Corona and Lua. See More
Sergey Lerg
Top Pro
•••

Great performance

Corona SDK greatly outperforms HTML5 game engines, it uses GPU effectively and Lua scripting doesn't affect performance in a noticeable way because the core of the engine is written in pure C++ and OpenGL. See More
Charles McKeever
Top Pro
•••

Fewer lines of code

Corona SDK reduces the amount of code developers need to write to implement advanced features. Projects are easier to read and understand. See More
Laura Kyle
Craig Briggs
Top Pro
•••

Fun and engaging

Corona SDK is easy for my students to learn and keeps them engaged over the two years we use it. See More
Sergey Lerg
Charles McKeever
Top Pro
•••

Easy to learn

Corona SDK users write code in Lua, which can be picked up in under 10 minutes and the Corona docs give sample code for all APIs. See More
MerryPriapus
Top Pro
•••

Amazing learning curve

Corona does not throw photoshop-like madness full of buttons editor. You can go as fast as you want, learning and building game from ground up. Eventually, you'll learn how much corona is doing for you. But to start you don't have to master complex editor software. It's a great tool to learn to start game development if you want to learn how to program and make games. Your experience will be 100% transferable to any other Pro game engine. See More
MerryPriapus
Top Pro
•••

Cross-platform desktop and mobile

Corona works on OS X, Windows and Android (including Kindle Fire & Nook). See More
MerryPriapus
Top Pro
•••

Corona Simulator

Corona SDK ships with Corona Simulator, which runs your game/app directly on your PC/Mac and updates every time you make changes. It provides immediate feedback to your actions, you can see your changes right on the screen, without necessity to make build to device. Getting instant feedback really boosts tenfold prototyping and development speed. See More
MerryPriapus
Top Pro
•••

Very simple to use

See More
MerryPriapus
Top Pro
•••

Free

Corona SDK is completely free. That includes pro-tier plugins. See More
MerryPriapus
Top Pro
•••

Lua syntax

Uses the great and easy-to-learn Lua programming language. See More
thermoplastics
Валентин Зайцев
Top Pro
•••

Native camera, game centers, webview, etc

See More
Jonathan
Jome Jacob
Top Pro
•••

Smaller footprint using Corona SDK

Delivering the smallest download possible from an app store is ideal in mobile development to increase download and popularity. See More
Jonathan
Adnan Nabi
Top Pro
•••

A lot of plugins available

Plugins can be found at the Corona Marketplace. See More
Endi Sukaj
Jonathan
Jome Jacob
Top Pro
•••

Built-in physics engine

Physics are commonly used for apps that involve a simulation of objects that move, collide, and interact under various physical forces like gravity. Corona makes it very easy to add physics to your apps, even if you've never worked with a physics engine before. See More
Charles McKeever
Top Pro
•••

Use your favorite editor

Corona Labs offers packages for Sublime and Atom editors, and developers are able to use any code editor they like. See More
Charles McKeever
Top Pro
•••

Exceptional support

The Corona forums are full of helpful people and the documentation is always up-to-date with plenty of example code. See More
Endi Sukaj
thermoplastics
Randal (Start Apps Blog)
Top Pro
•••

Used by professional game developers

Whether you are a beginner or industry pro, the API is very extensive and well documented. See More
Krystian Szczęsny
Top Pro
•••

Corona Enterprise

If you want to get most of Corona and require more than Corona SDK brings, you can always use the Enterprise version and achieve anything. See More
thermoplastics
Randal (Start Apps Blog)
Top Pro
•••

Lots of monetization plugins

Eighteen different ad/monetization plugins with even some COPPA compliant options. See More
Jonathan
René Aye
Top Pro
•••

Great community

The Corona community is friendly and helpful regardless of which user level you are. See More
Laura Kyle
Julian Stokoe
Top Pro
•••

Works with Spine Animation to produce amazing animation

See More
HideSee All
58

AppGameKit

My Recommendation for AppGameKit

My Recommendation for AppGameKit

Add Video or Image
All
13
Pros
11
Cons
1
Specs
Steve Vink
Top Pro
•••

Code in Basic or C++

Beginners or anyone looking to code quickly and simply can use the proprietary Basic language. Experienced programmers can use C++. See More
Monika
MemorableNabu
Top Con
•••

Only programming

You need to know BASIC script for making games on appgamekit. See More
Specs
Desktop targets:Windows, Mac, Linux, HTML5
Mobile targets:iOS, Android
2D:Yes
3D:Yes
See All Specs
Izem Lavrenti
AtomicBond83
Top Pro
•••

Active development

New features added often. See More
EarnestPriapus
Top Pro
•••

Cross platform

Supports developing games for Android, iOS, PC, Mac, Linux and now HTML5. See More
Laura Kyle
Bob Babaco
Top Pro
•••

Support for 2D , 3D and shaders made easy

Great for the beginner as the BASIC style language has excellent support for 2D game development with a wide range of powerful built in commands. 3D game development is also well represented with a slightly smaller set of 3D commands that support multiple 3D model formats (static and animated), lighting effects and physics. Shaders can be used for 2D and 3D. See More
ReflectiveHeka
Top Pro
•••

Comes with an Integrated Development Environment (IDE)

AGK comes with an Integrated Development Environment (IDE) based on the Code::Blocks IDE for writing AGK scripts. A key feature of the IDE is its ability to broadcast compiled programs to other devices for testing. See More
ReflectiveHeka
Top Pro
•••

Fast development

There are plenty of functions which facilitate development and deployment. For example, the AGK player immediately plays the updated bytecode on Android devices then the online site helps with building an APK file for Google Play Store in minutes. See More
ReflectiveHeka
Top Pro
•••

You only need to to pay for the license only

There is no charge for upgrades, or for extra platforms (the HTML5 version just appeared in the latest version), there are no subscription fees or other usage charges. If you publish onto either Apple or Google's stores you will have to pay their costs, of course, but the makers of AGK do not take a cut of this themselves. See More
Richard Vanner
thermoplastics
pICO
Top Pro
•••

Easy to use

Simple scripting language. In just a few commands sprites, 3D objects and other media can be on screen. It's great for users who want to make their first steps into programming and don't want to worry about systems and how devices all work. See More
Steve Vink
Top Pro
•••

Multi-Platform

Code once, deploy to Windows, Mac, Unix, Android, iOS and Raspberry Pi. See More
EarnestPriapus
Top Pro
•••

Instant testing on multiple devices at once

AppGameKit supports instant testing on all connected devices. With the push of a button you can run your game on any device connected to the development machine. See More
Richard Vanner
pICO
Top Pro
•••

Nice documentation

Documentation is clearer written with new guides and help being added frequently. See More
HideSee All
57

Clickteam Fusion 2.5

My Recommendation for Clickteam Fusion 2.5

My Recommendation for Clickteam Fusion 2.5

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All
42
Experiences
2
Pros
25
Cons
14
Specs
Theodore Lief Gannon
Top Pro
•••

Free for HTML5

The Free Edition of Clickteam Fusion allows royalty-free commercial publication to HTML5. See More
Slimothy
Top Con
•••

Exporters are separate purchases, and they are not cheap

See More
KnowledgeableMegaera
KnowledgeableMegaera's Experience
I was able to do under an hour what I couldn't under a month in unity (had to learn c#). See More
Specs
Desktop targets:Windows, Mac
Mobile targets:iOS, Android, UWP
2D:Yes
3D:Yes (Firefly)
See All Specs
Slimothy
thermoplastics
Christos Bitsis
Top Pro
•••

Supportive, passionate community

Any time you have a question or a problem, the community and the software developers are there to help you out either on forums or steam. The devs repond quickly to private messages or instantly on ClickConverse (chat). Additionally, many users have support sites with open source examples and tutorials. See More
Theodore Lief Gannon
Top Con
•••

Windows-specific extensions

Clickteam Fusion extensions are often pre-compiled for Windows only, preventing cross-platform publication if they are used. See More
Wolfgang Seitz
Wolfgang Seitz's Experience
its Great See More
Endi Sukaj
Slimothy
Top Pro
•••

Rapid development

User reviews claim Clickteam Fusion's design to be particularly intuitive and streamlined. See More
Slimothy
Top Con
•••

Many extensions not available on non-Windows platforms

A lot of community-made extensions are only written for Windows, making it hard to port your game to other platforms. See More
Slimothy
Top Pro
•••

Has a free version

A free version is available for download here. See More
Patricia Q
Gage McMullen
Top Con
•••

Lots of export plugins require payments to use

See More
Endi Sukaj
Theodore Lief Gannon
Danny Boyd
Top Pro
•••

Well-optimized

Runs well under high object numbers, particularly on PC and iOS thanks to hardware acceleration. See More
Slimothy
Top Con
•••

Slow event system

Since the event system is interpreted, complex frames will start to slow down. This is also caused by poor code reuse, as usually, you need to copy+paste events with new conditions, making it impossible to cache intermediate results. See More
Slimothy
Top Pro
•••

Intuitive drag & drop interface & visual event editor

CF2.5 uses a straightforward drag & drop editor that allows for easy level, animation and event creation without having to write a single line of code. See More
Slimothy
Top Con
•••

No native network multiplayer system

See More
Slimothy
Top Pro
•••

Balanced feature set

An excellent compromise between ease of use, power, flexibility and ability to export to different platforms. Easy to learn for beginners with the ability to make complex things, of course, at the expense of a larger effort. Good rapid application development tool for making 2D games. See More
Slimothy
Top Con
•••

Many event 'gotchas', especially with object selection

Many events have very unpredictable selection behavior, e.g. the 'Create' action (where the selection depends on whether a selection list already exists). There is also a lot of subtle selection behavior, e.g. implicit object pairs for actions when an object is used in an expression. See More
Slimothy
Top Pro
•••

Community-driven extensive object repository

Click Fusion has a great selection of extensions submitted by the community. The extensions cover a variety of game-building tasks including parsing of strings using up to two alternating delimiters using the "Tokenizer Object", generating random numbers without reusing them from multiple lists which can be refilled and distinctively replenished with the "Random Multipool Object" among others. See More
Endi Sukaj
Ranoller -
Top Con
•••

No sub-events

This is a lack functionality that makes it harder to program complex logic. See More
Slimothy
Top Pro
•••

Permissive runtime license agreement

With the Developer edition of the product, there are absolutely no limits or requirements when selling your creations. You are free to make as much money as you want (this applies to the Standard edition too), and you don't have to include any logos or credits in your creations. See More
Logan Holley
Top Con
•••

TERRIBLE documentation

The documentation for CTF is just below 'Not-good'. There's a help menu, but it tells you next to nothing about what you need to know to actually use the objects it should be helping you with. On top of this, the online community doesn't really help, either. Any videos or guides that MIGHT help are vague and lacking in any clear instructions. See More
Slimothy
Top Pro
•••

Box2D physics engine included on all platforms

See More
Slimothy
Top Con
•••

No built-in social media support

See More
Slimothy
Top Pro
•••

Great IRL user events

Clickteam holds user conventions for customers to come along, meet the staff and hang out with people who they've met online. This furthers the community spirit which is so prevalent around Clickteam's products and it's a fantastic weekend. See More
Slimothy
Top Con
•••

No native animator with curves, etc

See More
Wolfgang Seitz
Top Pro
•••

Upgrade discounts

If you buy Fusion 2.5, and later decide you want to upgrade to the Developer version, or in the case of moving from MMF2 to F2.5, the company offers upgrade discounts. See More
Slimothy
Top Con
•••

No built-in database support

See More
Wolfgang Seitz
Top Pro
•••

Can also create Windows applications

CF allows creating Windows applications. Additionally, due to hundreds of available extensions, the process is quick. See More
pICO
Top Con
•••

DRM system

See More
Wolfgang Seitz
Top Pro
•••

Not only is it the best, it is the original

This software has been around since 1994 (then called Klik & Play) and is still going very strong. Also, one of the founders of Clickteam was the developer of STOS BASIC and AMOS BASIC for the Atari ST and Amiga computers. See More
Slimothy
Top Con
•••

Poor native movements

The native non-physical movements are practically unusable if you don't want to use Box2D physics in your game. See More
Alex
Wolfgang Seitz
Top Pro
•••

Stable

Fusion, through all of its iterations, even when it was owned by imsi as CNC ( click n create ) has been very stable and projects have been known to run on almost any Windows-based computer. The projects you create even run on future versions of Windows without many issues. See More
Wolfgang Seitz
Top Pro
•••

Free version

A free version is available for download here. See More
Wolfgang Seitz
Top Pro
•••

Can create custom extensions

See More
Wolfgang Seitz
Top Pro
•••

Export native runtime for all platforms

Be it Windows EXE, Android APK, iOS, HTML5 and Flash SWF, Fusion 2.5 is able to export your game to fast, truly native runtime for specified platform with a click. See More
Wolfgang Seitz
Top Pro
•••

Great online store to get free and paid assets

See More
Wolfgang Seitz
Top Pro
•••

Great formula editor, which allows you to create complex maths and events with ease

See More
Wolfgang Seitz
Top Pro
•••

Box2D physics engine

See More
Wolfgang Seitz
Top Pro
•••

Visual (HLSL) effects

See More
Wolfgang Seitz
Top Pro
•••

Great for non-game apps, such as tools, utilities, multimedia projects, etc.

See More
Wolfgang Seitz
Top Pro
•••

A great unofficial community for Spanish-speaking users

A great community in Spanish where you will receive all the help you need to solve your doubts and problems. You'll also find all kinds of resources and materials in Spanish. Una gran comunidad en español en donde recibirás toda la ayuda que necesites para solucionar tus dudas y problemas. También encontrarás todo tipo de recursos, tutoriales y ejemplos en español. See More
Wolfgang Seitz
Top Pro
•••

Developers work so closely with the user base

Dedicated Bug tracking system linked to user forum for ease of access. See More
HideSee All
--

Verge3D

My Recommendation for Verge3D

My Recommendation for Verge3D

All
5
Experiences
1
Pros
2
Cons
1
Specs
kovbox
Top Pro
•••

No coding skills required

You can add interactivity with visual logic blocks. See More
EnergeticSlaineMacDela
Top Con
•••

32

See More
GutsyLlefelys
GutsyLlefelys's Experience
very cool engine! See More
Specs
2D:Yes
3D:Yes
Languages:JavaScript, Puzzles
Dev platforms:Windows, macOS, Linux
See All Specs
Monika
ImmaculateMahuika
Top Pro
•••

Lightweight, easy-to-use, cloud-free, compatible with Blender and 3ds Max

See More
HideSee All
--

CopperCube

My Recommendation for CopperCube

My Recommendation for CopperCube

Add Video or Image
All
18
Experiences
2
Pros
12
Cons
3
Specs
Laura Kyle
Top Pro
•••

Great for beginner