Space Marshals has a loot reward system where in after the player completes a level, depending on how high their rank is for completion allows for a loot reward of corresponding level.
Space marshals gameplay is built around stealth gameplay where the play sneaks around pre rendered stages trying to complete set mission requirements. There are rocks that can be used for distracting enemies as well as plenty of weapons including grenades.
Twin stick shooter style game do not often control great with touch screens due to the lack of tactile feedback, while Pixelbite tries to mitigate this issue as much as possible, it is still a problem in some places.
Deus Ex: The Fall offers a high level of detail in the game. From the highly explorable areas that have many nooks and corners to discover to the level of detail of the objects in the environment.
CounterSpy can be played while there is no internet connection to the device it is being played on, making for a great game to play on airplanes or other places with no internet connection.
CounterSpy was originally created for the Playstation PSN, meaning this is a console quality game. The sound design as well as the graphics stand out as top notch, putting the game way above what is on offer normally on Android.
There are two control schemes available in the settings. The forst is drawing lines that the character follows on screen and the other is a virtual thumbstick.
Being that this is a companion app for the PC title Tom Clancy's Splinter Cell: Blacklist, Ubisoft has made the in game earned currency transferable to the PC title.
With any mobile game, players are going to be touching the screen for input being a constant action. When dialog boxes are automatically removed from a simple screen press there is a high chance that the box will disappear before the player has read it as they were already touching the screen when the box cropped up.