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Next to the typical selection of buffs, de-buffs, potions (that can be either consumed or thrown), weapons and armor (that have to identified and can carry with them bonuses and curses), there are also less common items like random teleportation scrolls, map reveals, etc. See More
In a true roguelike fashion, levels are randomly generated each time a new game is started. And Pixel Dungeon goes one step further by randomizing effects of all items as well so it's impossible to tell if a dropped item will have a positive or a negative effect based on its sprite. See More
Pixel Dungeon's gameplay is intuitive, allowing for it to be easy to get into. What is great though is that it's also very challenging, quickly making the experience both rewarding and addictive. Just one more game is a thought many will have before actually turning off their device. See More
In true roguelike fashion, levels are randomly generated each time a new game is started. On top of this mechanic, Pixel Dungeon goes one step further by randomizing effects of all items as well, so it's impossible to tell if a dropped item will have a positive or a negative effect based on its sprite representation. See More
Starting on level 16, the altars get replaced by a portal. The player has the choice to "win" the game by exiting through the portal; or to ignore the portal on that level and venture deeper, aiming for higher scores on progressively more difficult floors. See More
The way the game plays out there are many story options that will be triggered due to previous choices in the game. Being that it branches out like this it will take many playthroughs to experience all of the stories options. See More
With the Steampunk motif and the way that the game transitions, users can see that a lot of style and imagination was used in the creation of the game. Being that it is based off of Jules Verne's novel "Around the World in 80 Days", fans of the author should find a lot to like here and those new to the author should be able to find something they like being that it is an established classic. See More
The game allows for a multitude of combinations when it comes to the character creation. First is class, where you pick what type of fighter the character will be. Second is race, which will allow for differing perks and stats, depending on which race is chosen. Third is social group, which also allows for further choice in stats and perks. Combining these three options will allow for a good bit of customization, since each can be added to the other. See More
Knights of Pen & Paper 2 can be played in portrait as well as landscape orientations, making for convenient play no matter what device on is using. Also a nice change since the first version as now tablet can have an easier time displaying the game. See More
The player can sell their loot (gathered from a dungeon) for in game money, to then be spent on needed equipment or can equip their loot to try harder dungeons to get better loot to sell for new equipment. Each action is a gamble and may or may not pay off for the player. See More
Instead of a class system that is found in all of the previous Dragon Quest titles where players upgrade their player through beating monsters a certain amount of time, Dragon Quest VIII uses a skill system to level up the characters and learn new skills by placing skill points earned through battle into the available skill tree, this allows for a more fine grained approach of leveling a character up. See More
Depending on the Pokemon one picks for their team the player is able to mix and match in order to plan ahead for what type of match they will be up against. Sometimes this takes a bit of trial and error but for the most part is a deep way to add strategy to what is basically a match 3 game. See More
Originally this free-to-play title was released for the Nintendo 3DS but has since been ported to mobile. The port offers better graphics over the original due to the game now being able to be played on stronger hardware with higher resolution screens. The graphics are all high res now and look quite sharp. See More
Nintendo often has giveaways and events that allow players to gain hard to get Poekemon. Users who have been playing since the release of the game will have a slight advantage by having these hard to gain Pokemon on their teams, which for new users will be a bit of a hurdle for multiplayer and single player. See More
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