Borderlands: The Pre-Sequel is a co-op first person shooter action adventure game that costs $59.99.
Pro End game takes advantage of all players skills and weapons
The end game is the best part of Borderlands: The Pre-Sequel as it takes advantage of requiring the player to use a lot of reflex while utilizing all of their skills and weapons. It is quite a balancing act and when pulled off it very exhilarating.
Pro Four new playable characters each with different behaving special abilities
Borderlands: The Pre-Sequel has four new playable characters in the game, each with action skills that feel completely different from one another. The action skill trees give the players different special abilities depending on what areas in the tree they level up.
Con Loot feels limited
Unlike past Bordelands games, the loot in Borderlands: The Pre-Sequel feels very limited. On top of that legendary items are almost impossible to find with them more often than not only able to be purchased at an item shop, which means the player will be spending most of the game grinding for cash in order to purchase the weapons that never drop.
Con Extremely poor writing
The writing in Borderlands: The Pre-Sequel is very poor, the jokes often fall flat with some of the writing sometimes giving an awkward feeling. It is almost as if there is an intentional randomness to it, but even that does not appear to be the case as there is quite a lot of social driven issues smeared throughout the game by way of side quests that definitely give the feeling of pandering to a certain section of gamer politics.