Recs.
Updated
SpecsUpdate
Pros
Pro Easy to get started but has a lot of depth
The game starts out easy, with very little in terms of mechanics, and the single objective of not starving. Then, over time, new mechanics are introduced as you explore more of the game world. The game provides very little guidance, leaving players to figure out how things work for themselves. In addition to game mechanics, even goals and story elements are unveiled organically over time.
Pro Uniquely atmospheric art style
Don't Starve has a very unique art style, using two dimensional or 2d characters and items in a 3d world gives a very interesting artsy feel to the game. The hand drawn look and feel to the graphics are a nice change of pace from ultra realistic games, but it doesn't take away from the suspense.
Pro Fun crafting system
You need to learn how to craft a variety of things, from farms to ensure a steady supply of food to items like weapons and armor so you can survive the various evils you encounter while exploring. The crafting system has a lot of depth to it and there are hundreds and hundreds of things to make.
Pro Deep and varied crafting system
The crafting system has a lot of depth to it and there are tons of items to make. Starting with the recipe for a torch and a pickaxe. You can also make weapons, armor, and various laboratories that enable new technologies. Building new stuff and advancing is the key to surviving the coming winter.
Pro The further you get, the more you will learn
Starting out, you'll only be gathering twigs and grass, maybe chop a tree. You'll also gather basic food such as mushrooms and carrots. Then you'll start building your encampment, learning how the day/night cycle and the seasons work. Later on, you'll start building massive farms, refrigerators, fortifications, and many other things. All of this is done for the sake of not starving.
As the game progresses, you will encounter mechanics such as drought, forest fires, the rainy season, the cold and many others. To counteract these, you need to plan properly and will probably die the first time around. Once your knowledge reaches a certain level, you'll be able to survive indefinitely.
Cons
Con Much grinding
The game requires quite a lot of grinding in order to gather materials that can be used to craft needed items. It is a slow process that may get repetitive as it will have to be repeated any time the player dies, unless you go all the way back to where you died which is sometimes very far.
Con Can get repetitive
You'll have to repeatedly collect a lot of basic materials like twigs, grass, and ore. This is because most of the starting recipes share the same required materials. Even later in the game you'll be doing many repetitive tasks. Gathering enough firewood for winter is especially bad because you have to chop down dozens of trees. All of this is made worse by the limited inventory space, causing you to make the same trip multiple times.
Con Steep learning curve
The first few attempts will last only a couple of in-game days. This is because the game has various punishing mechanics, which you can only learn through trial and error. One such mechanic is the darkness, which will kill you in under a minute if you don't have a light source. Followed by packs of hounds that randomly spawn to kill you. In most cases preparation is key and you can't prepare without knowledge.