Limbo uses a wide range of puzzles in game that range from simply moving a box to puzzles that have multiple parts and normally do not reveal their secrets until the player has died while trying to solve it.
Puzzles in this game are not too difficult and usually can be quickly figured out by being attentive of your surroundings. But they are not supposed to be hard, they are meant to bring you further into the world.
Everytime the player chooses to sail to another island there is a random minigame that the player will take part in. Some of these games include shooting target and a slalom course.
Seabeard is very similar in style to famous Nintendo games such as Animal Crossing or Fantasy Life. A life adventure game where players can play at their own pace and do as much or as little as they like.
Almost every aspect of the game has some kind of timer attached to it. They of course can be paid to be skipped, but considering how many there are it will deplete the in game earned currency very fast. This of course leads to players having to purchase more in game currency if they want to play at a pace considered normal for console games.
The original DuckTales for the NES was created with the MegaMan engine by the main MegaMan design team. This allowed for a non linear gameplay design as well as many hidden areas, paths and treasures. The HD remakes still has all of this included in the game.
One of the main staples of having grown up in the 80's was Disney's after school cartoons. One of the more popular cartoons in this series was DuckTales, a tale about a rich uncle and his three nephews. To capitalize on the cartoons popularity Capcom created a platformer game from the franchise for the Nintendo Entertainment System. Unlike a lot of branded games of the time (E.T, Goonies) DuckTales turned out to be a very good game. One that just about anyone who grew up in the 80's should be familiar with, and even if not is at least familiar with the cartoon itself.
So now that 80's children have grown up and have jobs and money, the current trend is for companies to capitalize on that nostalgia. DuckTales: Remastered is an effort in that direction that sees the original NES title remastered with HD graphics and released on every platform known to man.
While some people may not agree, to see a 2 year old remastered port of a port be released at a price point of $9.99, the price is not really justified. While it is great to see more up front priced console quality games released for Android, 2 year old ports priced at premium prices (for the platform in comparison to other titles) is only showing Disney's greed at taking advantage of the fact that there are so few currently.
The 7th Guest: Remastered is an Android OS exclusive, meaning iOS and the Windows Phone platforms will not receive the game for sometime. Seeing as how a lot of high quality releases on release on iOS at first, it is refreshing to see Android the preferred platform for a release.
There is an optional classic graphics setting that can be used that makes the game appear as it originally did with a mouse pointer as the input and all.
The graphics have all been redone for HD and have been created with up-scaling in mind to allow for proper representation on the assortment of device resolutions and screen sizes on the Android platform.
The player will try to make their way through 22 different point and click stages that each contain a puzzle that must be solved to progress. A classic point and click formula that does not stray from the genres roots.